Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ExtraSmallPeePee
Hou Yi
Level 83
God Stats
2W - 1L
1,589 SR
Queue Stats
149W - 128L
1,552 Elo+
Solo
Shiva
Shiva
Ken Andretti
Shiva
Level 171
God Stats
12W - 6L
1,587 SR
Queue Stats
413W - 374L
1,483 Elo+
Solo
Sylvanus
Sylvanus
zVitaa
Sylvanus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 30L
1,538 Elo+
Solo
Team Averages
Level 133
1,535 SR
1,515 Elo+

VS

Team Averages
Level 132
1,533 SR
1,584 Elo+
Poseidon
Poseidon
 
Poseidon
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LumiRain
Mulan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,603 Elo+
Party 1
Susano
Susano
MiLkBaGzz
Susano
Level 146
God Stats
0W - 1L
1,503 SR
Queue Stats
5W - 8L
1,523 Elo+
Party 1
Charon
Charon
MrZamboni
Charon
Level 157
God Stats
1W - 2L
1,661 SR
Queue Stats
13W - 9L
1,641 Elo+
Party 1
Scylla
Scylla
Ymengi
Scylla
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
7 / 3 / 6
8,864
1,108
5,543
8,680
3,292
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
 
Baron Samedi
14
2 / 1 / 11
8,232
1,029
4,657
4,958
2,136
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 2 / 7
8,329
1,041
6,658
8,997
3,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 1 / 12
7,999
1,000
8,323
10,753
8,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
zVitaa
Sylvanus
14
5 / 1 / 6
8,320
1,040
7,084
10,533
8,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 2 / 1
6,900
863
2,225
2,528
640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
LumiRain
Mulan
12
1 / 5 / 1
7,075
884
5,700
9,293
8,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
MiLkBaGzz
Susano
15
6 / 6 / 0
8,742
1,093
9,974
10,582
3,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charon
MrZamboni
Charon
12
0 / 5 / 3
7,105
888
7,991
10,317
7,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Ymengi
Scylla
13
1 / 4 / 1
7,357
920
8,055
6,815
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
22
Kills
8
8
Deaths
22
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
3
6
3.33
W
Baron Samedi
 
Baron Samedi
2
1
11
7.5
L
Poseidon
 
Poseidon
0
2
1
0.25
W
6
2
7
4.75
W
2
1
12
8
L
Mulan
LumiRain
Mulan
1
5
1
0.3
L
Susano
MiLkBaGzz
Susano
6
6
0
1
L
Charon
MrZamboni
Charon
0
5
3
0.3
L
Scylla
Ymengi
Scylla
1
4
1
0.38
W
Sylvanus
zVitaa
Sylvanus
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,265
Damage
33,945
43,921
Taken
39,535
26,318
Mitigated
22,318
15,204
Healing
2,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,543
457
0
2,183
8,680
3,292
73
2,831
5,732
25,539
0
W
Baron Samedi
 
Baron Samedi
4,657
315
435
662
4,958
2,136
0
1,598
3,271
23,454
903
L
Poseidon
 
Poseidon
2,225
383
0
0
2,528
640
220
1,402
1,110
9,246
244
W
6,658
3,453
0
2,282
8,997
3,529
279
2,282
6,446
0
17,039
W
8,323
1,736
710
2,579
10,753
8,841
29
4,678
5,593
0
16,475
L
Mulan
LumiRain
Mulan
5,700
996
0
582
9,293
8,069
0
2,963
6,114
0
10,606
L
Susano
MiLkBaGzz
Susano
9,974
1,792
0
470
10,582
3,843
0
3,964
6,426
0
24,838
L
Charon
MrZamboni
Charon
7,991
1,344
0
1,476
10,317
7,586
0
3,861
6,284
15,255
0
L
Scylla
Ymengi
Scylla
8,055
891
0
90
6,815
2,180
120
3,942
2,755
23,559
0
W
Sylvanus
zVitaa
Sylvanus
7,084
1,608
2,583
3,770
10,533
8,520
70
5,587
4,176
11,470
1,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,744
Gold Earned
37,179
183
Minions Killed
129
0
Camps Cleared
0
851,880
Distance Traveled
735,791
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,864
1,108
40
5
0
160,902
0
W
Baron Samedi
8,232
1,029
70
9
0
161,453
8
L
Poseidon
6,900
863
23
3
0
82,780
0
W
Hou Yi
8,329
1,041
31
4
0
175,431
0
W
Shiva
7,999
1,000
27
3
0
191,083
0
L
Mulan
7,075
884
19
2
0
165,314
0
L
Susano
8,742
1,093
33
4
0
170,742
0
L
Charon
7,105
888
16
2
0
161,355
0
L
Scylla
7,357
920
38
5
0
155,600
0
W
Sylvanus
8,320
1,040
15
2
0
163,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role