Player Matchup

Achilles
Achilles
 
Achilles
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
RoCuevas
Thor
Level 217
God Stats
1W - 5L
1,453 SR
Queue Stats
242W - 233L
1,567 Elo+
Solo
Hachiman
Hachiman
Snaсk
Hachiman
Level 137
God Stats
3W - 6L
1,465 SR
Queue Stats
229W - 198L
1,570 Elo+
Solo
Yu Huang
Yu Huang
dkdmn9
Yu Huang
Level 210
God Stats
3W - 2L
1,488 SR
Queue Stats
343W - 372L
1,537 Elo+
Solo
Team Averages
Level 154
1,481 SR
1,535 Elo+

VS

Team Averages
Level 182
1,718 SR
1,676 Elo+
Hachiman
Hachiman
 
Hachiman
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Heiг
Charon
Level 239
God Stats
3W - 1L
1,916 SR
Queue Stats
186W - 93L
1,735 Elo+
Party 1
Jing Wei
Jing Wei
LazeTheKill
Jing Wei
Level 168
God Stats
2W - 2L
1,537 SR
Queue Stats
60W - 70L
1,504 Elo+
Solo
Cerberus
Cerberus
StairwaytoHaven
Cerberus
Level 183
God Stats
2W - 1L
1,660 SR
Queue Stats
131W - 67L
1,744 Elo+
Party 1
Gilgamesh
Gilgamesh
kazkade2
Gilgamesh
Level 105
God Stats
7W - 0L
1,977 SR
Queue Stats
70W - 13L
1,896 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 3 / 5
6,509
814
7,162
8,310
9,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Zhong Kui
 
Zhong Kui
11
0 / 6 / 4
6,136
767
3,852
8,797
5,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
8
0 / 0 / 4
5,474
684
2,120
2,849
840
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hachiman
Snaсk
Hachiman
12
4 / 4 / 5
7,094
887
11,312
7,650
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
dkdmn9
Yu Huang
13
3 / 2 / 3
7,409
926
8,438
6,806
2,748
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
4 / 2 / 7
7,467
933
5,975
5,821
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
Heiг
Charon
13
4 / 3 / 11
7,870
984
7,079
6,399
2,158
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
LazeTheKill
Jing Wei
13
1 / 2 / 9
7,290
911
5,234
5,655
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
12
2 / 2 / 10
7,750
969
5,342
9,889
6,917
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
kazkade2
Gilgamesh
14
4 / 0 / 10
8,710
1,089
8,370
11,528
8,194
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
9
Kills
15
15
Deaths
9
21
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
5
1.5
L
Zhong Kui
 
Zhong Kui
0
6
4
0.33
W
Hachiman
 
Hachiman
4
2
7
3.75
W
Charon
Heiг
Charon
4
3
11
3.17
W
Jing Wei
LazeTheKill
Jing Wei
1
2
9
2.75
L
Thor
0
0
4
2
L
Hachiman
Snaсk
Hachiman
4
4
5
1.63
W
Cerberus
2
2
10
3.5
L
Yu Huang
dkdmn9
Yu Huang
3
2
3
2.25
W
Gilgamesh
kazkade2
Gilgamesh
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,884
Damage
32,000
34,412
Taken
39,292
21,726
Mitigated
20,741
9,162
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,162
862
698
2,154
8,310
9,468
0
3,835
4,279
0
7,641
L
Zhong Kui
 
Zhong Kui
3,852
197
1,060
1,591
8,797
5,784
0
3,125
5,588
8,240
0
W
Hachiman
 
Hachiman
5,975
2,222
736
984
5,821
1,813
912
1,210
4,470
0
16,720
W
Charon
Heiг
Charon
7,079
446
2,796
1,025
6,399
2,158
144
1,857
4,276
12,048
0
W
Jing Wei
LazeTheKill
Jing Wei
5,234
2,790
0
719
5,655
1,659
424
1,071
4,432
0
15,970
L
Thor
2,120
51
0
0
2,849
840
0
1,150
1,638
0
2,872
L
Hachiman
Snaсk
Hachiman
11,312
5,388
261
1,172
7,650
2,886
0
2,442
5,142
0
21,462
W
Cerberus
5,342
360
315
3,006
9,889
6,917
0
2,759
6,714
8,266
323
L
Yu Huang
dkdmn9
Yu Huang
8,438
315
461
1,765
6,806
2,748
0
2,529
4,212
21,962
632
W
Gilgamesh
kazkade2
Gilgamesh
8,370
1,526
1,255
3,070
11,528
8,194
0
4,643
6,563
1,724
17,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,622
Gold Earned
39,087
74
Minions Killed
115
0
Camps Cleared
0
698,501
Distance Traveled
860,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,509
814
4
1
0
172,133
0
L
Zhong Kui
6,136
767
10
1
0
147,733
0
W
Hachiman
7,467
933
24
3
0
141,270
0
W
Charon
7,870
984
7
1
0
177,169
0
W
Jing Wei
7,290
911
36
5
0
160,678
0
L
Thor
5,474
684
4
1
0
75,079
0
L
Hachiman
7,094
887
26
3
0
152,179
0
W
Cerberus
7,750
969
23
3
0
170,947
0
L
Yu Huang
7,409
926
30
4
0
151,377
0
W
Gilgamesh
8,710
1,089
25
3
0
210,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role