Player Matchup

Poseidon
Poseidon
ARDNEXTDOOR
Poseidon
Level 47
God Stats
4W - 7L
1,396 SR
Queue Stats
81W - 104L
1,396 Elo+
Party 1
Thor
Thor
BrendanF18
Thor
Level 108
God Stats
0W - 4L
1,327 SR
Queue Stats
147W - 160L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
Flexamous
Cthulhu
Level 29
God Stats
0W - 3L
1,216 SR
Queue Stats
0W - 4L
1,136 Elo+
Party 1
Hou Yi
Hou Yi
Seendoo
Hou Yi
Level 112
God Stats
0W - 5L
1,073 SR
Queue Stats
86W - 109L
1,398 Elo+
Party 1
Thanatos
Thanatos
lil Blum
Thanatos
Level 80
God Stats
1W - 3L
1,403 SR
Queue Stats
48W - 49L
1,463 Elo+
Party 1
Team Averages
Level 75
1,283 SR
1,358 Elo+

VS

Team Averages
Level 134
1,435 SR
1,444 Elo+
Bacchus
Bacchus
Grouper_Trooper
Bacchus
Level 156
God Stats
160W - 131L
1,505 SR
Queue Stats
254W - 244L
1,451 Elo+
Solo
Tsukuyomi
Tsukuyomi
ITS JcRaZy
Tsukuyomi
Level 106
God Stats
26W - 38L
1,438 SR
Queue Stats
111W - 179L
1,390 Elo+
Party 2
Janus
Janus
Lance Atk
Janus
Level 141
God Stats
7W - 11L
1,398 SR
Queue Stats
152W - 234L
1,438 Elo+
Party 2
Nut
Nut
TheKennyizDaddy
Nut
Level 141
God Stats
6W - 8L
1,464 SR
Queue Stats
297W - 392L
1,426 Elo+
Party 2
Apollo
Apollo
nickiplayssmite
Apollo
Level 124
God Stats
1W - 1L
1,370 SR
Queue Stats
111W - 86L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ARDNEXTDOOR
Poseidon
11
1 / 8 / 0
6,757
520
4,143
8,999
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 1
8,733
672
9,710
13,133
7,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Flexamous
Cthulhu
10
0 / 6 / 0
5,501
423
3,573
9,260
6,704
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Seendoo
Hou Yi
10
0 / 4 / 0
5,504
423
5,043
8,559
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
lil Blum
Thanatos
13
2 / 6 / 1
6,963
536
4,381
11,899
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 12
8,183
629
5,936
6,440
6,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
ITS JcRaZy
Tsukuyomi
14
6 / 1 / 5
8,112
624
6,920
7,916
2,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
Lance Atk
Janus
16
8 / 2 / 3
9,271
713
6,635
7,194
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
10 / 0 / 3
8,372
644
10,646
10,428
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 4 / 1
7,528
579
5,309
10,755
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
7
Kills
25
25
Deaths
7
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ARDNEXTDOOR
Poseidon
1
8
0
0.13
L
4
1
1
4.5
L
Cthulhu
Flexamous
Cthulhu
0
6
0
0
W
1
0
12
7
W
Tsukuyomi
ITS JcRaZy
Tsukuyomi
6
1
5
8.5
W
Janus
Lance Atk
Janus
8
2
3
4.75
L
Hou Yi
Seendoo
Hou Yi
0
4
0
0
W
10
0
3
11.5
L
Thanatos
lil Blum
Thanatos
2
6
1
0.42
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,850
Damage
35,446
51,850
Taken
42,733
23,254
Mitigated
18,221
12,267
Healing
19,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ARDNEXTDOOR
Poseidon
4,143
893
0
1,018
8,999
2,452
0
4,447
4,214
39,252
0
L
9,710
2,043
0
2,235
13,133
7,828
0
0
13,133
0
61,561
L
Cthulhu
Flexamous
Cthulhu
3,573
153
0
34
9,260
6,704
0
2,448
6,812
24,638
207
W
5,936
831
176
2,636
6,440
6,248
0
1,334
5,059
19,057
2,339
W
Tsukuyomi
ITS JcRaZy
Tsukuyomi
6,920
1,740
0
2,704
7,916
2,924
7
1,006
6,856
0
53,824
W
Janus
Lance Atk
Janus
6,635
75
0
1,374
7,194
2,060
496
2,020
4,960
62,474
991
L
Hou Yi
Seendoo
Hou Yi
5,043
2,014
0
2,541
8,559
2,529
0
2,378
6,181
0
35,920
W
10,646
7,827
0
8,368
10,428
3,711
457
2,965
7,451
0
71,981
L
Thanatos
lil Blum
Thanatos
4,381
1,012
0
6,439
11,899
3,741
0
2,574
9,221
0
42,880
W
5,309
2,629
0
4,478
10,755
3,278
0
0
10,755
0
55,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,458
Gold Earned
41,466
376
Minions Killed
479
0
Camps Cleared
0
1,253,144
Distance Traveled
1,301,599
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,757
520
77
6
0
226,746
0
L
Thor
8,733
672
111
9
0
251,982
0
L
Cthulhu
5,501
423
51
4
0
276,729
0
W
Bacchus
8,183
629
36
3
0
241,541
5
W
Tsukuyomi
8,112
624
78
6
0
320,264
0
W
Janus
9,271
713
133
10
0
259,234
0
L
Hou Yi
5,504
423
53
4
0
222,362
0
W
Nut
8,372
644
121
9
0
233,918
0
L
Thanatos
6,963
536
84
6
0
275,325
0
W
Apollo
7,528
579
111
9
0
246,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role