Player Matchup

Sobek
Sobek
BEEFRAIL
Sobek
Level 17
God Stats
8W - 17L
1,335 SR
Queue Stats
20W - 38L
1,333 Elo+
Party 1
Kukulkan
Kukulkan
PupVengeance
Kukulkan
Level 3
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 1
Neith
Neith
Rowlocke
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 1
Fenrir
Fenrir
TheMayJor
Fenrir
Level 188
God Stats
1W - 5L
1,348 SR
Queue Stats
767W - 1,017L
1,445 Elo+
Party 1
Achilles
Achilles
agentstump
Achilles
Level 29
God Stats
1W - 2L
1,271 SR
Queue Stats
76W - 96L
1,207 Elo+
Party 1
Team Averages
Level 48
1,347 SR
1,261 Elo+

VS

Team Averages
Level 107
1,512 SR
1,486 Elo+
Nut
Nut
 
Nut
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Calinny17
Tiamat
Level 49
God Stats
122W - 138L
1,466 SR
Queue Stats
257W - 279L
1,416 Elo+
Solo
Achilles
Achilles
bruno08tx
Achilles
Level 104
God Stats
4W - 2L
1,353 SR
Queue Stats
53W - 56L
1,505 Elo+
Party 2
Eset
Eset
dissonant_sonata
Eset
Level 159
God Stats
2W - 0L
1,763 SR
Queue Stats
16W - 12L
1,552 Elo+
Solo
Kumbhakarna
Kumbhakarna
miracle1978
Kumbhakarna
Level 157
God Stats
521W - 555L
1,475 SR
Queue Stats
1,668W - 1,721L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BEEFRAIL
Sobek
14
0 / 5 / 1
8,986
998
6,656
17,085
16,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
PupVengeance
Kukulkan
13
0 / 10 / 0
8,019
891
1,843
11,548
4,467
Neith
Rowlocke
Neith
13
0 / 7 / 0
8,075
897
1,015
9,335
3,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
TheMayJor
Fenrir
14
0 / 7 / 1
8,547
950
12,821
20,064
13,278
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
agentstump
Achilles
14
1 / 2 / 0
9,045
1,005
4,988
12,365
11,122
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

138

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
17
9 / 0 / 17
11,039
1,227
18,905
6,704
3,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Calinny17
Tiamat
14
0 / 0 / 5
8,080
898
1,533
1,467
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
bruno08tx
Achilles
16
10 / 1 / 12
10,727
1,192
17,487
8,882
11,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
7 / 0 / 15
10,822
1,202
12,800
8,360
5,355
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
miracle1978
Kumbhakarna
16
5 / 0 / 17
10,355
1,151
10,190
7,580
7,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
97
1
Kills
31
31
Deaths
1
2
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
9
0
17
17.5
L
Sobek
BEEFRAIL
Sobek
0
5
1
0.1
W
Tiamat
Calinny17
Tiamat
0
0
5
2.5
L
Kukulkan
PupVengeance
Kukulkan
0
10
0
0
L
Neith
Rowlocke
Neith
0
7
0
0
L
Fenrir
TheMayJor
Fenrir
0
7
1
0.07
L
Achilles
agentstump
Achilles
1
2
0
0.5
W
Achilles
bruno08tx
Achilles
10
1
12
16
W
7
0
15
14.5
W
Kumbhakarna
miracle1978
Kumbhakarna
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,323
Damage
60,915
70,397
Taken
32,993
49,585
Mitigated
29,430
3,221
Healing
8,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
18,905
12,325
0
1,448
6,704
3,443
0
1,897
4,807
0
32,441
L
Sobek
BEEFRAIL
Sobek
6,656
139
0
1,700
17,085
16,913
0
5,001
12,084
19,924
1,448
W
Tiamat
Calinny17
Tiamat
1,533
534
0
55
1,467
1,223
0
514
953
5,134
0
L
Kukulkan
PupVengeance
Kukulkan
1,843
594
0
0
11,548
4,467
0
4,509
7,039
7,970
117
L
Neith
Rowlocke
Neith
1,015
573
0
121
9,335
3,805
0
3,537
5,798
0
8,501
L
Fenrir
TheMayJor
Fenrir
12,821
2,704
0
1,081
20,064
13,278
0
8,401
11,663
583
29,965
L
Achilles
agentstump
Achilles
4,988
1,068
0
319
12,365
11,122
0
3,075
9,290
0
19,219
W
Achilles
bruno08tx
Achilles
17,487
2,575
0
1,292
8,882
11,847
0
1,492
6,321
0
31,087
W
12,800
707
657
1,507
8,360
5,355
0
1,862
6,498
25,451
0
W
Kumbhakarna
miracle1978
Kumbhakarna
10,190
1,509
0
3,129
7,580
7,562
0
2,034
5,546
23,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,672
Gold Earned
51,023
135
Minions Killed
143
3
Camps Cleared
5
719,690
Distance Traveled
802,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
11,039
1,227
45
5
0
175,280
0
L
Sobek
8,986
998
32
4
0
170,237
0
W
Tiamat
8,080
898
5
1
1
72,503
0
L
Kukulkan
8,019
891
14
2
0
105,773
0
L
Neith
8,075
897
14
2
0
94,128
0
L
Fenrir
8,547
950
44
5
1
164,439
0
L
Achilles
9,045
1,005
31
3
2
185,113
0
W
Achilles
10,727
1,192
27
3
1
187,360
0
W
Eset
10,822
1,202
36
4
1
168,707
0
W
Kumbhakarna
10,355
1,151
30
3
2
199,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role