Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
HollowBoss1405
Geb
Level 127
God Stats
1W - 4L
1,543 SR
Queue Stats
18W - 31L
1,433 Elo+
Party 2
Ullr
Ullr
JulioLaSelvaJuan
Ullr
Level 128
God Stats
4W - 8L
1,450 SR
Queue Stats
181W - 163L
1,582 Elo+
Party 2
Set
Set
TTv GuruLee
Set
Level 143
God Stats
6W - 10L
1,524 SR
Queue Stats
17W - 30L
1,420 Elo+
Party 2
Danzaburou
Danzaburou
TreWillz
Danzaburou
Level 199
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 147L
1,532 Elo+
Party 2
Team Averages
Level 145
1,503 SR
1,493 Elo+

VS

Team Averages
Level 131
1,508 SR
1,548 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Arthrous
Sol
Level 158
God Stats
2W - 2L
1,575 SR
Queue Stats
179W - 106L
1,650 Elo+
Solo
Ravana
Ravana
UltraBeastzz
Ravana
Level 141
God Stats
7W - 8L
1,445 SR
Queue Stats
296W - 256L
1,568 Elo+
Solo
Bake Kujira
Bake Kujira
YMT_waxmachine69
Bake Kujira
Level 126
God Stats
8W - 6L
1,519 SR
Queue Stats
77W - 70L
1,543 Elo+
Party 1
Ares
Ares
cuddly_kiro
Ares
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 35L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
1 / 3 / 1
5,339
534
3,979
4,900
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 3 / 2
4,581
458
2,206
6,414
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 0
5,329
533
1,787
4,875
1,436
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 0
5,306
531
2,272
7,070
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
TreWillz
Danzaburou
8
2 / 2 / 0
5,137
514
6,393
6,309
1,897
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 3 / 3
6,501
650
5,398
10,172
4,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 0 / 0
6,591
659
2,710
4,739
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ravana
11
5 / 0 / 1
6,176
618
2,769
1,920
616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bake Kujira
YMT_waxmachine69
Bake Kujira
10
2 / 1 / 4
5,459
546
7,004
6,831
5,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 1 / 5
5,669
567
2,068
5,741
4,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
12
12
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
1
0.5
W
Cu Chulainn
 
Cu Chulainn
2
3
3
1.17
W
2
0
0
2
L
0
3
2
0.33
L
0
1
0
0
L
2
3
0
0.67
L
Danzaburou
TreWillz
Danzaburou
2
2
0
1
W
Ravana
5
0
1
5.5
W
Bake Kujira
YMT_waxmachine69
Bake Kujira
2
1
4
4
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,637
Damage
19,949
29,568
Taken
29,403
11,974
Mitigated
16,140
7,163
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,979
1,702
0
1,267
4,900
1,146
0
0
4,900
24,717
97
W
Cu Chulainn
 
Cu Chulainn
5,398
502
0
2,639
10,172
4,584
0
2,836
7,019
0
46,680
W
2,710
866
0
2,515
4,739
1,208
1,416
190
4,501
47,128
1,288
L
2,206
542
0
611
6,414
4,258
0
4,233
2,181
6,635
894
L
1,787
923
0
2,127
4,875
1,436
0
1,731
3,144
0
37,982
L
2,272
682
0
1,059
7,070
3,237
0
1,300
5,770
0
32,878
L
Danzaburou
TreWillz
Danzaburou
6,393
3,817
0
2,099
6,309
1,897
0
4,007
2,302
0
30,271
W
Ravana
2,769
896
0
1,650
1,920
616
0
217
1,663
0
35,625
W
Bake Kujira
YMT_waxmachine69
Bake Kujira
7,004
3,977
0
669
6,831
5,174
0
1,392
5,391
33,239
447
W
2,068
334
0
1,939
5,741
4,558
0
896
4,797
13,311
619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,692
Gold Earned
30,396
264
Minions Killed
320
0
Camps Cleared
0
885,847
Distance Traveled
1,026,246
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,339
534
44
4
0
133,372
0
W
Cu Chulainn
6,501
650
80
8
0
182,450
1
W
Sol
6,591
659
86
9
0
194,787
6
L
Geb
4,581
458
15
2
0
183,088
0
L
Ullr
5,329
533
88
9
0
190,725
0
L
Set
5,306
531
61
6
0
202,514
0
L
Danzaburou
5,137
514
56
6
0
176,148
0
W
Ravana
6,176
618
72
7
0
229,667
3
W
Bake Kujira
5,459
546
63
6
0
210,290
0
W
Ares
5,669
567
19
2
0
209,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role