Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
BedsideTissues
Thor
Level 126
God Stats
2W - 0L
1,683 SR
Queue Stats
71W - 59L
1,526 Elo+
Party 2
Merlin
Merlin
LordChud
Merlin
Level 135
God Stats
7W - 1L
1,806 SR
Queue Stats
65W - 61L
1,492 Elo+
Party 2
Ymir
Ymir
iSauxyy420
Ymir
Level 157
God Stats
3W - 4L
1,459 SR
Queue Stats
322W - 327L
1,565 Elo+
Solo
Ares
Ares
mackhario
Ares
Level 118
God Stats
1W - 1L
1,298 SR
Queue Stats
112W - 115L
1,568 Elo+
Party 1
Team Averages
Level 142
1,549 SR
1,530 Elo+

VS

Team Averages
Level 123
1,412 SR
1,502 Elo+
King Arthur
King Arthur
Breathethefire98
King Arthur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,444 Elo+
Solo
Martichoras
Martichoras
CryHavok0119
Martichoras
Level 138
God Stats
0W - 1L
1,109 SR
Queue Stats
254W - 259L
1,564 Elo+
Solo
Atlas
Atlas
Dhieguim
Atlas
Level 144
God Stats
4W - 4L
1,676 SR
Queue Stats
101W - 82L
1,545 Elo+
Solo
Hachiman
Hachiman
Jpanski421
Hachiman
Level 125
God Stats
0W - 2L
1,273 SR
Queue Stats
90W - 88L
1,529 Elo+
Solo
Cernunnos
Cernunnos
Qrunchty
Cernunnos
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
6 / 1 / 5
6,838
1,140
6,074
7,060
3,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 2 / 8
5,732
955
2,314
4,439
1,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
LordChud
Merlin
12
1 / 1 / 7
6,587
1,098
2,960
2,317
852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
3 / 3 / 7
6,667
1,111
6,479
6,236
3,480
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
11
1 / 1 / 10
5,943
991
5,434
8,498
6,067
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Breathethefire98
King Arthur
12
1 / 4 / 4
6,216
1,036
2,445
6,424
5,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Martichoras
CryHavok0119
Martichoras
11
2 / 2 / 6
6,270
1,045
7,310
4,567
1,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Atlas
Dhieguim
Atlas
11
1 / 2 / 6
6,094
1,016
4,538
7,210
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Jpanski421
Hachiman
6
0 / 1 / 3
4,987
831
1,200
1,287
424
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cernunnos
Qrunchty
Cernunnos
11
4 / 3 / 4
6,955
1,159
7,888
5,341
1,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
12
Kills
8
8
Deaths
12
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
5
8.5
W
1
2
8
2.5
L
King Arthur
Breathethefire98
King Arthur
1
4
4
0.75
L
Martichoras
CryHavok0119
Martichoras
2
2
6
2.5
L
Atlas
Dhieguim
Atlas
1
2
6
2
L
Hachiman
Jpanski421
Hachiman
0
1
3
1.5
W
Merlin
LordChud
Merlin
1
1
7
4.5
L
Cernunnos
Qrunchty
Cernunnos
4
3
4
2
W
3
3
7
2.17
W
Ares
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,261
Damage
23,381
28,550
Taken
24,829
15,090
Mitigated
12,630
8,313
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,074
1,941
744
2,006
7,060
3,308
0
1,340
5,412
0
10,629
W
2,314
253
662
338
4,439
1,383
0
813
3,474
0
5,710
L
King Arthur
Breathethefire98
King Arthur
2,445
218
874
557
6,424
5,227
0
4,021
2,261
0
7,423
L
Martichoras
CryHavok0119
Martichoras
7,310
1,699
461
678
4,567
1,627
0
2,705
1,744
0
15,271
L
Atlas
Dhieguim
Atlas
4,538
854
118
1,119
7,210
3,611
0
3,765
3,363
9,429
149
L
Hachiman
Jpanski421
Hachiman
1,200
73
0
43
1,287
424
0
624
626
0
2,535
W
Merlin
LordChud
Merlin
2,960
210
165
240
2,317
852
0
22
2,255
16,287
0
L
Cernunnos
Qrunchty
Cernunnos
7,888
2,320
102
477
5,341
1,741
0
3,758
1,469
0
15,543
W
6,479
665
0
71
6,236
3,480
0
648
5,391
11,714
62
W
Ares
5,434
156
958
3,129
8,498
6,067
0
665
7,629
8,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,767
Gold Earned
30,522
69
Minions Killed
54
0
Camps Cleared
0
616,082
Distance Traveled
471,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,838
1,140
14
2
0
131,157
0
W
Thor
5,732
955
8
1
0
120,402
0
L
King Arthur
6,216
1,036
9
2
0
113,595
0
L
Martichoras
6,270
1,045
12
2
0
120,621
0
L
Atlas
6,094
1,016
14
2
0
114,014
0
L
Hachiman
4,987
831
1
0
0
28,214
0
W
Merlin
6,587
1,098
29
5
0
127,179
0
L
Cernunnos
6,955
1,159
18
3
0
95,073
0
W
Ymir
6,667
1,111
11
2
0
111,924
0
W
Ares
5,943
991
7
1
0
125,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role