Player Matchup

Merlin
Merlin
Auronos
Merlin
Level 326
God Stats
1W - 2L
1,710 SR
Queue Stats
37W - 39L
1,519 Elo+
Party 2
Odin
Odin
BlitZKrEiGz
Odin
Level 166
God Stats
57W - 22L
1,758 SR
Queue Stats
634W - 361L
1,710 Elo+
Party 2
Sylvanus
Sylvanus
StreamSlayer
Sylvanus
Level 159
God Stats
44W - 24L
1,726 SR
Queue Stats
135W - 76L
1,700 Elo+
Party 2
Team Averages
Level 217
1,731 SR
1,643 Elo+

VS

Team Averages
Level 63
1,486 SR
1,503 Elo+
Geb
Geb
DaddyDarrell
Geb
Level 69
God Stats
16W - 15L
1,564 SR
Queue Stats
193W - 185L
1,501 Elo+
Party 1
Discordia
Discordia
octidee
Discordia
Level 38
God Stats
9W - 8L
1,539 SR
Queue Stats
107W - 104L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
pinkkoala
Danzaburou
Level 83
God Stats
7W - 13L
1,356 SR
Queue Stats
227W - 210L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Auronos
Merlin
17
4 / 2 / 10
10,702
973
11,947
7,620
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 0 / 12
10,998
1,000
12,100
11,132
9,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sylvanus
StreamSlayer
Sylvanus
16
9 / 1 / 10
11,056
1,005
7,259
11,347
11,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
8,092
736
6,184
14,176
7,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Discordia
octidee
Discordia
13
1 / 8 / 1
8,584
780
6,968
9,300
2,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
pinkkoala
Danzaburou
12
1 / 6 / 1
8,238
749
6,775
10,033
2,942
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
20
Kills
3
3
Deaths
20
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
Auronos
Merlin
4
2
10
4.5
W
7
0
12
13
L
1
6
1
0.25
W
Sylvanus
StreamSlayer
Sylvanus
9
1
10
14
L
Discordia
octidee
Discordia
1
8
1
0.19
L
Danzaburou
pinkkoala
Danzaburou
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,306
Damage
19,927
30,099
Taken
33,509
23,801
Mitigated
12,961
12,318
Healing
2,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Auronos
Merlin
11,947
938
0
1,488
7,620
2,617
1,871
4,137
2,870
61,458
0
W
12,100
1,421
0
4,373
11,132
9,308
1,058
3,259
7,197
187
36,803
L
6,184
572
0
1,534
14,176
7,347
0
8,633
4,707
14,044
485
W
Sylvanus
StreamSlayer
Sylvanus
7,259
1,771
2,000
4,457
11,347
11,876
0
3,809
6,952
17,095
222
L
Discordia
octidee
Discordia
6,968
427
0
100
9,300
2,672
0
4,327
4,517
14,264
0
L
Danzaburou
pinkkoala
Danzaburou
6,775
1,495
0
978
10,033
2,942
0
5,532
4,096
0
22,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,756
Gold Earned
24,914
171
Minions Killed
98
0
Camps Cleared
0
664,511
Distance Traveled
536,334
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,702
973
115
10
0
204,995
0
W
Odin
10,998
1,000
33
3
0
258,843
0
L
Geb
8,092
736
17
2
0
191,758
0
W
Sylvanus
11,056
1,005
23
2
0
200,673
0
L
Discordia
8,584
780
37
3
0
164,021
0
L
Danzaburou
8,238
749
44
4
0
180,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role