Player Matchup

Cthulhu
Cthulhu
Ghostalus29
Cthulhu
Level 85
God Stats
2W - 0L
1,725 SR
Queue Stats
97W - 87L
1,549 Elo+
Solo
Nut
Nut
Scale2prfection
Nut
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 59L
1,538 Elo+
Solo
Kukulkan
Kukulkan
Southside037
Kukulkan
Level 139
God Stats
16W - 22L
1,438 SR
Queue Stats
666W - 698L
1,410 Elo+
Solo
Team Averages
Level 123
1,554 SR
1,499 Elo+

VS

Team Averages
Level 140
1,488 SR
1,465 Elo+
Eset
Eset
SLAYER BONES
Eset
Level 159
God Stats
25W - 26L
1,494 SR
Queue Stats
460W - 512L
1,452 Elo+
Solo
Nut
Nut
StoNeyJoey209
Nut
Level 141
God Stats
207W - 195L
1,517 SR
Queue Stats
506W - 533L
1,444 Elo+
Solo
Ymir
Ymir
jluian
Ymir
Level 120
God Stats
2W - 3L
1,451 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ghostalus29
Cthulhu
14
3 / 1 / 4
8,300
830
7,331
8,839
8,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 1 / 4
8,515
852
4,846
4,150
1,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Southside037
Kukulkan
15
2 / 0 / 5
8,477
848
4,466
1,982
529
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,047
705
3,249
4,635
1,588
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 1
7,289
729
6,510
6,328
3,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
jluian
Ymir
12
1 / 3 / 1
7,353
735
2,450
9,233
6,820
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
2
2
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ghostalus29
Cthulhu
3
1
4
5
L
0
1
2
1
W
2
1
4
4
W
Kukulkan
Southside037
Kukulkan
2
0
5
4.5
L
1
3
1
0.5
L
Ymir
jluian
Ymir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,643
Damage
12,209
14,971
Taken
20,196
10,087
Mitigated
11,483
1,909
Healing
2,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ghostalus29
Cthulhu
7,331
671
62
687
8,839
8,058
189
3,061
5,458
25,855
827
L
3,249
92
292
436
4,635
1,588
0
3,100
1,533
18,337
0
W
4,846
1,939
0
1,072
4,150
1,500
573
1,481
2,520
0
39,053
W
Kukulkan
Southside037
Kukulkan
4,466
34
0
88
1,982
529
1,093
1,100
767
20,078
0
L
6,510
2,822
40
578
6,328
3,075
0
3,164
3,160
0
26,522
L
Ymir
jluian
Ymir
2,450
491
0
1,110
9,233
6,820
0
4,738
4,491
7,166
541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,292
Gold Earned
21,689
143
Minions Killed
105
0
Camps Cleared
0
527,281
Distance Traveled
480,492
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,300
830
31
3
0
179,233
2
L
Eset
7,047
705
40
4
0
175,089
0
W
Nut
8,515
852
72
7
0
180,900
0
W
Kukulkan
8,477
848
40
4
0
167,148
0
L
Nut
7,289
729
45
5
0
150,828
2
L
Ymir
7,353
735
20
2
0
154,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role