Player Matchup

Chiron
Chiron
Abdou_-_DZ22_-sh
Chiron
Level 156
God Stats
8W - 6L
1,558 SR
Queue Stats
827W - 849L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
Cheetopaste
Gilgamesh
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,358 Elo+
Party 2
Thoth
Thoth
FackelBerry
Thoth
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,487 Elo+
Solo
Heimdallr
Heimdallr
SloppyJoeTastic
Heimdallr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,505 Elo+
Party 2
Baba Yaga
Baba Yaga
ddlikestrains
Baba Yaga
Level 142
God Stats
0W - 2L
1,537 SR
Queue Stats
6W - 14L
1,365 Elo+
Party 2
Team Averages
Level 136
1,519 SR
1,437 Elo+

VS

Team Averages
Level 136
1,447 SR
1,474 Elo+
Shiva
Shiva
 
Shiva
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BWhisKey
Hercules
Level 122
God Stats
2W - 2L
1,304 SR
Queue Stats
217W - 215L
1,423 Elo+
Party 1
Janus
Janus
El-Boss7Cyber
Janus
Level 127
God Stats
5W - 5L
1,343 SR
Queue Stats
145W - 153L
1,464 Elo+
Solo
Zeus
Zeus
Frog Jitsu
Zeus
Level 145
God Stats
3W - 1L
1,575 SR
Queue Stats
120W - 129L
1,533 Elo+
Solo
Anubis
Anubis
Overkill2k
Anubis
Level 146
God Stats
6W - 6L
1,513 SR
Queue Stats
477W - 491L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 6
8,083
808
12,882
11,086
3,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Cheetopaste
Gilgamesh
14
3 / 2 / 6
7,621
762
6,018
10,140
6,609
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 3 / 5
7,785
779
3,106
5,321
1,821
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Heimdallr
SloppyJoeTastic
Heimdallr
13
1 / 4 / 6
7,477
748
4,687
7,965
3,068
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baba Yaga
ddlikestrains
Baba Yaga
13
3 / 4 / 4
7,370
737
6,786
8,102
2,845
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
7 / 4 / 6
9,227
923
10,623
11,498
11,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hercules
BWhisKey
Hercules
14
1 / 1 / 5
8,491
849
4,104
12,305
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
6 / 2 / 6
9,040
904
8,192
7,031
2,389
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 9
8,273
827
9,673
5,935
1,460
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Overkill2k
Anubis
12
2 / 4 / 5
7,951
795
5,923
8,294
2,639
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
49
12
Kills
18
18
Deaths
14
27
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
4
6
2.5
L
4
5
6
1.4
W
Hercules
BWhisKey
Hercules
1
1
5
3.5
L
Gilgamesh
Cheetopaste
Gilgamesh
3
2
6
3
W
6
2
6
4.5
L
1
3
5
1.17
W
2
3
9
2.17
W
Anubis
Overkill2k
Anubis
2
4
5
1.13
L
Heimdallr
SloppyJoeTastic
Heimdallr
1
4
6
1
L
Baba Yaga
ddlikestrains
Baba Yaga
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,479
Damage
38,515
42,614
Taken
45,063
18,228
Mitigated
26,028
10,023
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,623
554
559
736
11,498
11,371
0
2,004
9,494
0
24,930
L
12,882
2,642
852
2,246
11,086
3,885
0
6,786
4,300
0
20,971
W
Hercules
BWhisKey
Hercules
4,104
1,028
240
6,198
12,305
8,169
0
3,119
9,186
0
13,825
L
Gilgamesh
Cheetopaste
Gilgamesh
6,018
1,608
284
2,474
10,140
6,609
0
4,005
6,135
0
10,539
W
8,192
74
414
2,321
7,031
2,389
1,071
1,610
5,421
16,531
546
L
3,106
98
279
499
5,321
1,821
0
2,706
2,615
15,805
0
W
9,673
437
1,161
1,648
5,935
1,460
809
786
5,149
20,118
0
W
Anubis
Overkill2k
Anubis
5,923
30
748
2,227
8,294
2,639
101
2,151
6,143
9,001
509
L
Heimdallr
SloppyJoeTastic
Heimdallr
4,687
1,283
394
1,097
7,965
3,068
0
5,403
2,562
0
9,337
L
Baba Yaga
ddlikestrains
Baba Yaga
6,786
101
691
1,207
8,102
2,845
0
4,514
3,588
14,634
330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,336
Gold Earned
42,982
81
Minions Killed
106
0
Camps Cleared
0
854,265
Distance Traveled
1,023,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,227
923
36
4
0
198,604
0
L
Chiron
8,083
808
15
2
0
173,155
0
W
Hercules
8,491
849
26
3
0
241,956
0
L
Gilgamesh
7,621
762
9
1
0
163,770
0
W
Janus
9,040
904
12
1
0
215,043
0
L
Thoth
7,785
779
34
3
0
169,633
0
W
Zeus
8,273
827
22
2
0
184,771
0
W
Anubis
7,951
795
10
1
0
183,180
0
L
Heimdallr
7,477
748
10
1
0
164,937
0
L
Baba Yaga
7,370
737
13
1
0
182,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role