Player Matchup

Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SlimDaddy1995
Fenrir
Level 58
God Stats
3W - 0L
1,879 SR
Queue Stats
39W - 37L
1,518 Elo+
Solo
Skadi
Skadi
SouthernGuts
Skadi
Level 108
God Stats
20W - 16L
1,559 SR
Queue Stats
61W - 60L
1,471 Elo+
Party 1
Geb
Geb
StreetJudas6
Geb
Level 129
God Stats
18W - 18L
1,509 SR
Queue Stats
56W - 59L
1,456 Elo+
Party 1
Pele
Pele
qqqqqqqq1
Pele
Level 128
God Stats
13W - 12L
1,555 SR
Queue Stats
95W - 73L
1,493 Elo+
Solo
Team Averages
Level 110
1,600 SR
1,487 Elo+

VS

Team Averages
Level 95
1,642 SR
1,529 Elo+
Mulan
Mulan
CptCapital
Mulan
Level 47
God Stats
37W - 26L
1,642 SR
Queue Stats
89W - 74L
1,532 Elo+
Party 2
Sun Wukong
Sun Wukong
DJMECHO
Sun Wukong
Level 136
God Stats
3W - 3L
1,678 SR
Queue Stats
169W - 167L
1,504 Elo+
Party 2
The Morrigan
The Morrigan
Menma_75
The Morrigan
Level 125
God Stats
8W - 10L
1,523 SR
Queue Stats
88W - 75L
1,523 Elo+
Solo
Danzaburou
Danzaburou
OtenSon187
Danzaburou
Level 41
God Stats
3W - 2L
1,847 SR
Queue Stats
48W - 66L
1,567 Elo+
Solo
Cabrakan
Cabrakan
kirarcangel
Cabrakan
Level 126
God Stats
0W - 1L
1,518 SR
Queue Stats
108W - 114L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
2 / 1 / 0
4,963
709
3,184
3,394
810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 0 / 1
4,164
595
1,194
4,491
1,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 0
4,062
580
2,108
2,362
611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
4,122
589
1,825
2,454
1,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
9
3 / 0 / 1
5,134
733
5,159
6,404
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
8
1 / 1 / 1
4,317
617
2,333
5,416
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
DJMECHO
Sun Wukong
7
0 / 3 / 0
3,781
540
3,378
6,101
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Morrigan
Menma_75
The Morrigan
7
0 / 2 / 1
4,031
576
732
3,082
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
OtenSon187
Danzaburou
9
1 / 0 / 0
4,353
622
796
3,099
845
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cabrakan
kirarcangel
Cabrakan
7
0 / 0 / 1
4,255
608
3,345
4,804
4,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
2
2
Deaths
6
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
0
2
L
Mulan
1
1
1
1.5
L
Sun Wukong
DJMECHO
Sun Wukong
0
3
0
0
L
The Morrigan
Menma_75
The Morrigan
0
2
1
0.25
L
Danzaburou
OtenSon187
Danzaburou
1
0
0
1
W
0
0
1
0.5
W
0
1
0
0
W
0
0
0
0
L
Cabrakan
kirarcangel
Cabrakan
0
0
1
0.5
W
Pele
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,470
Damage
10,584
19,105
Taken
22,502
6,093
Mitigated
11,017
8,088
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,184
145
0
1,094
3,394
810
0
837
2,557
25,312
1,747
L
Mulan
2,333
163
0
1,317
5,416
2,593
0
203
5,213
0
27,181
L
Sun Wukong
DJMECHO
Sun Wukong
3,378
399
0
672
6,101
2,617
0
508
5,593
0
15,565
L
The Morrigan
Menma_75
The Morrigan
732
309
0
600
3,082
892
0
1,809
1,273
18,677
0
L
Danzaburou
OtenSon187
Danzaburou
796
147
0
1,673
3,099
845
0
906
2,193
0
25,872
W
1,194
273
0
1,738
4,491
1,592
0
627
3,864
0
28,153
W
2,108
926
0
859
2,362
611
0
928
1,434
0
24,179
W
1,825
157
103
1,590
2,454
1,348
0
864
1,590
10,460
0
L
Cabrakan
kirarcangel
Cabrakan
3,345
505
0
1,329
4,804
4,070
0
1,569
3,235
13,599
1,758
W
Pele
5,159
1,787
0
2,704
6,404
1,732
0
700
5,704
0
30,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,445
Gold Earned
20,737
224
Minions Killed
179
0
Camps Cleared
0
789,339
Distance Traveled
684,417
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
4,963
709
55
8
0
155,771
0
L
Mulan
4,317
617
48
7
0
162,876
0
L
Sun Wukong
3,781
540
28
4
0
140,666
2
L
The Morrigan
4,031
576
37
5
0
104,258
4
L
Danzaburou
4,353
622
49
7
0
143,144
1
W
Fenrir
4,164
595
54
8
0
185,210
0
W
Skadi
4,062
580
46
7
0
134,164
0
W
Geb
4,122
589
18
3
0
143,675
3
L
Cabrakan
4,255
608
17
2
0
133,473
1
W
Pele
5,134
733
51
7
0
170,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role