Player Matchup

Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Flashflare2
Cabrakan
Level 154
God Stats
130W - 88L
1,606 SR
Queue Stats
321W - 264L
1,562 Elo+
Solo
Merlin
Merlin
H0LYCRUSADER590
Merlin
Level 66
God Stats
1W - 1L
1,704 SR
Queue Stats
25W - 24L
1,557 Elo+
Solo
Hercules
Hercules
xXBGMTYCLWSXx
Hercules
Level 156
God Stats
4W - 3L
1,683 SR
Queue Stats
284W - 322L
1,524 Elo+
Solo
Team Averages
Level 115
1,599 SR
1,529 Elo+

VS

Team Averages
Level 124
1,636 SR
1,552 Elo+
Sun Wukong
Sun Wukong
Birdboys
Sun Wukong
Level 126
God Stats
5W - 4L
1,664 SR
Queue Stats
208W - 183L
1,561 Elo+
Solo
Skadi
Skadi
FurryAnimal
Skadi
Level 122
God Stats
7W - 2L
1,700 SR
Queue Stats
394W - 161L
1,622 Elo+
Solo
Izanami
Izanami
Masta Matic
Izanami
Level 117
God Stats
247W - 231L
1,543 SR
Queue Stats
273W - 260L
1,515 Elo+
Solo
Anubis
Anubis
Nexed Jackal
Anubis
Level 128
God Stats
71W - 56L
1,520 SR
Queue Stats
976W - 1,024L
1,448 Elo+
Solo
Ix Chel
Ix Chel
Thegreatwolf13
Ix Chel
Level 126
God Stats
3W - 0L
1,756 SR
Queue Stats
42W - 35L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 4
6,266
1,044
3,968
3,631
1,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
 
Bastet
11
0 / 1 / 2
5,872
979
445
1,582
435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Flashflare2
Cabrakan
11
1 / 4 / 3
7,103
1,184
5,618
9,153
7,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 1 / 3
6,809
1,135
2,769
3,071
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
xXBGMTYCLWSXx
Hercules
11
2 / 2 / 2
6,639
1,107
2,757
7,029
2,430
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

323

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Birdboys
Sun Wukong
12
1 / 1 / 6
6,470
1,078
3,421
5,869
3,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
3 / 1 / 5
7,304
1,217
4,402
3,724
980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Masta Matic
Izanami
12
1 / 0 / 8
7,200
1,200
6,768
1,882
484
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
2 / 0 / 3
6,791
1,132
3,113
3,286
1,314
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
2 / 2 / 5
6,950
1,158
5,104
3,161
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
4
Kills
9
9
Deaths
4
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
4
2
L
Bastet
 
Bastet
0
1
2
1
W
Sun Wukong
Birdboys
Sun Wukong
1
1
6
4
L
Cabrakan
Flashflare2
Cabrakan
1
4
3
0.63
W
3
1
5
5.5
L
1
1
3
2.5
W
Izanami
Masta Matic
Izanami
1
0
8
5
W
Anubis
2
0
3
3.5
W
2
2
5
2.25
L
Hercules
xXBGMTYCLWSXx
Hercules
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,557
Damage
22,808
24,466
Taken
17,922
12,601
Mitigated
7,407
2,287
Healing
2,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,968
907
0
463
3,631
1,209
0
1,117
2,514
0
15,724
L
Bastet
 
Bastet
445
78
0
27
1,582
435
0
475
1,107
0
2,822
W
Sun Wukong
Birdboys
Sun Wukong
3,421
258
0
201
5,869
3,629
0
3,537
2,246
0
8,540
L
Cabrakan
Flashflare2
Cabrakan
5,618
396
0
337
9,153
7,510
0
3,337
5,816
14,438
352
W
4,402
978
0
122
3,724
980
0
1,770
1,905
0
16,996
L
2,769
215
0
0
3,071
1,017
0
816
2,255
24,673
0
W
Izanami
Masta Matic
Izanami
6,768
4,269
0
7
1,882
484
0
966
864
0
30,243
W
Anubis
3,113
134
0
857
3,286
1,314
0
970
2,316
8,632
0
W
5,104
470
609
350
3,161
1,000
0
785
2,376
15,699
90
L
Hercules
xXBGMTYCLWSXx
Hercules
2,757
358
0
1,460
7,029
2,430
0
2,382
4,647
0
7,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,689
Gold Earned
34,715
123
Minions Killed
143
6
Camps Cleared
6
518,427
Distance Traveled
536,023
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,266
1,044
34
6
1
125,943
0
L
Bastet
5,872
979
8
1
0
49,087
0
W
Sun Wukong
6,470
1,078
10
2
0
96,404
0
L
Cabrakan
7,103
1,184
20
3
1
110,281
0
W
Skadi
7,304
1,217
38
6
1
112,254
0
L
Merlin
6,809
1,135
46
8
0
111,254
1
W
Izanami
7,200
1,200
61
10
2
114,450
0
W
Anubis
6,791
1,132
10
2
0
100,882
0
W
Ix Chel
6,950
1,158
24
4
3
112,033
0
L
Hercules
6,639
1,107
15
3
4
121,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role