Player Matchup

Sun Wukong
Sun Wukong
ArmageddontDeath
Sun Wukong
Level 129
God Stats
20W - 13L
1,604 SR
Queue Stats
538W - 535L
1,464 Elo+
Party 1
Chronos
Chronos
PermDaddyClutch
Chronos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 182L
1,478 Elo+
Party 1
Fenrir
Fenrir
XoReaper
Fenrir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 78L
1,491 Elo+
Party 1
Poseidon
Poseidon
XxRaZiELxX1994
Poseidon
Level 152
God Stats
1W - 1L
1,264 SR
Queue Stats
53W - 48L
1,468 Elo+
Solo
Scylla
Scylla
madi_tenille
Scylla
Level 106
God Stats
14W - 17L
1,409 SR
Queue Stats
452W - 448L
1,493 Elo+
Party 1
Team Averages
Level 123
1,455 SR
1,479 Elo+

VS

Team Averages
Level 137
1,528 SR
1,521 Elo+
Hachiman
Hachiman
Dhieguim
Hachiman
Level 144
God Stats
1W - 2L
1,713 SR
Queue Stats
92W - 70L
1,558 Elo+
Solo
Sol
Sol
KingScar0824
Sol
Level 126
God Stats
7W - 6L
1,617 SR
Queue Stats
245W - 272L
1,474 Elo+
Party 2
Nu Wa
Nu Wa
ShowTyme93
Nu Wa
Level 147
God Stats
22W - 16L
1,558 SR
Queue Stats
467W - 482L
1,525 Elo+
Party 2
Nemesis
Nemesis
avilcfr
Nemesis
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 137L
1,567 Elo+
Solo
Camazotz
Camazotz
brooklenzoo
Camazotz
Level 125
God Stats
0W - 3L
1,251 SR
Queue Stats
109W - 123L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArmageddontDeath
Sun Wukong
16
5 / 3 / 15
10,388
866
7,463
16,680
11,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 4 / 10
10,237
853
7,673
13,166
5,047
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Fenrir
XoReaper
Fenrir
17
7 / 3 / 7
10,630
886
10,270
23,638
13,221
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
18
5 / 3 / 4
11,224
935
6,472
8,542
2,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
15
2 / 4 / 8
9,470
789
4,651
8,882
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dhieguim
Hachiman
16
4 / 6 / 8
9,462
789
8,656
10,966
4,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
3 / 6 / 7
9,121
760
10,207
9,469
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
18
9 / 7 / 3
10,308
859
18,769
13,134
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
avilcfr
Nemesis
5
0 / 4 / 1
6,185
515
0
3,414
621
Camazotz
brooklenzoo
Camazotz
1
0 / 4 / 1
3,148
262
0
2,077
247

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
27
Kills
16
17
Deaths
27
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ArmageddontDeath
Sun Wukong
5
3
15
4.17
L
Hachiman
Dhieguim
Hachiman
4
6
8
1.33
L
3
6
7
1.08
W
8
4
10
3.25
L
Nu Wa
9
7
3
1.5
W
Fenrir
XoReaper
Fenrir
7
3
7
3.5
W
Poseidon
5
3
4
2.33
L
Nemesis
avilcfr
Nemesis
0
4
1
0.13
L
Camazotz
brooklenzoo
Camazotz
0
4
1
0.13
W
Scylla
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,529
Damage
37,632
70,908
Taken
39,060
35,536
Mitigated
13,468
19,668
Healing
4,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ArmageddontDeath
Sun Wukong
7,463
1,021
1,289
4,200
16,680
11,452
773
7,449
8,761
0
21,186
L
Hachiman
Dhieguim
Hachiman
8,656
4,392
99
2,441
10,966
4,212
0
3,618
7,348
0
16,419
L
10,207
1,898
0
1,050
9,469
3,216
0
6,250
3,219
23,319
0
W
7,673
3,411
1,770
1,955
13,166
5,047
2,493
3,992
8,916
24,462
851
L
Nu Wa
18,769
5,337
208
1,109
13,134
5,172
0
6,463
6,671
39,859
180
W
Fenrir
XoReaper
Fenrir
10,270
1,974
1,057
6,569
23,638
13,221
1,410
8,239
13,028
0
18,847
W
Poseidon
6,472
257
432
973
8,542
2,700
2,196
4,165
4,150
40,401
0
L
Nemesis
avilcfr
Nemesis
0
0
0
0
3,414
621
0
1,670
1,744
0
0
L
Camazotz
brooklenzoo
Camazotz
0
0
0
0
2,077
247
0
682
1,395
0
0
W
Scylla
4,651
150
899
524
8,882
3,116
2,071
3,703
5,076
17,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,949
Gold Earned
38,224
155
Minions Killed
73
0
Camps Cleared
0
1,171,695
Distance Traveled
510,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,388
866
15
1
0
234,531
0
L
Hachiman
9,462
789
17
1
0
176,275
0
L
Sol
9,121
760
23
2
0
176,335
0
W
Chronos
10,237
853
30
3
0
250,645
0
L
Nu Wa
10,308
859
33
3
0
157,951
0
W
Fenrir
10,630
886
11
1
0
244,024
0
W
Poseidon
11,224
935
68
6
0
218,249
0
L
Nemesis
6,185
515
0
0
0
0
0
L
Camazotz
3,148
262
0
0
0
0
0
W
Scylla
9,470
789
31
3
0
224,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role