Player Matchup

Hel
Hel
 
Hel
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Brodkerham
Ishtar
Level 108
God Stats
1W - 1L
1,486 SR
Queue Stats
65W - 67L
1,444 Elo+
Party 2
Poseidon
Poseidon
Jaxer14
Poseidon
Level 157
God Stats
2W - 3L
1,663 SR
Queue Stats
106W - 107L
1,553 Elo+
Solo
Ullr
Ullr
Roric
Ullr
Level 152
God Stats
31W - 45L
1,528 SR
Queue Stats
673W - 622L
1,513 Elo+
Solo
Fenrir
Fenrir
Varieation
Fenrir
Level 124
God Stats
0W - 2L
1,276 SR
Queue Stats
56W - 43L
1,526 Elo+
Party 2
Team Averages
Level 137
1,491 SR
1,507 Elo+

VS

Team Averages
Level 151
1,428 SR
1,533 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Biaann
Aphrodite
Level 123
God Stats
15W - 13L
1,532 SR
Queue Stats
276W - 265L
1,513 Elo+
Solo
Mercury
Mercury
EthernaChaos
Mercury
Level 159
God Stats
11W - 6L
1,479 SR
Queue Stats
133W - 116L
1,570 Elo+
Party 1
Sobek
Sobek
MatiiAltaX
Sobek
Level 146
God Stats
13W - 20L
1,434 SR
Queue Stats
400W - 395L
1,541 Elo+
Solo
King Arthur
King Arthur
SebasValen14
King Arthur
Level 206
God Stats
1W - 2L
1,195 SR
Queue Stats
330W - 319L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
0 / 3 / 1
4,675
519
2,126
4,292
1,434
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ishtar
Brodkerham
Ishtar
9
0 / 2 / 0
4,840
538
1,841
6,079
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Jaxer14
Poseidon
1
0 / 0 / 0
3,207
356
0
0
0
Ullr
Roric
Ullr
11
2 / 0 / 0
5,752
639
4,598
6,610
2,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
Varieation
Fenrir
11
2 / 1 / 1
5,641
627
3,904
9,102
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
3
0 / 0 / 0
3,556
395
0
1,534
257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Biaann
Aphrodite
11
3 / 2 / 0
6,230
692
3,912
6,253
1,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
EthernaChaos
Mercury
10
3 / 0 / 0
5,794
644
3,449
4,571
1,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
8
0 / 0 / 2
5,237
582
2,459
3,924
2,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SebasValen14
King Arthur
9
0 / 2 / 0
5,506
612
3,648
9,109
5,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
6
6
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
1
0.17
W
Ao Kuang
 
Ao Kuang
0
0
0
0
W
Aphrodite
Biaann
Aphrodite
3
2
0
1.5
L
Ishtar
Brodkerham
Ishtar
0
2
0
0
W
Mercury
EthernaChaos
Mercury
3
0
0
3
L
Poseidon
Jaxer14
Poseidon
0
0
0
0
W
Sobek
0
0
2
1
L
Ullr
Roric
Ullr
2
0
0
2
W
King Arthur
SebasValen14
King Arthur
0
2
0
0
L
Fenrir
Varieation
Fenrir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,469
Damage
13,468
26,083
Taken
25,391
8,942
Mitigated
11,941
8,555
Healing
9,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,126
166
271
1,292
4,292
1,434
0
2,091
2,029
17,304
0
W
Ao Kuang
 
Ao Kuang
0
0
0
710
1,534
257
0
0
1,534
4,405
327
W
Aphrodite
Biaann
Aphrodite
3,912
637
485
3,776
6,253
1,974
0
1,441
4,812
41,681
0
L
Ishtar
Brodkerham
Ishtar
1,841
805
0
1,457
6,079
1,815
0
164
5,915
0
28,133
W
Mercury
EthernaChaos
Mercury
3,449
1,307
0
1,441
4,571
1,301
0
438
4,133
0
34,991
L
Poseidon
Jaxer14
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
2,459
187
0
2,214
3,924
2,985
240
247
3,677
16,580
794
L
Ullr
Roric
Ullr
4,598
1,713
0
2,099
6,610
2,043
0
1,033
5,577
0
43,434
W
King Arthur
SebasValen14
King Arthur
3,648
363
0
1,149
9,109
5,424
0
0
9,109
0
36,298
L
Fenrir
Varieation
Fenrir
3,904
1,442
0
3,436
9,102
3,650
0
2,599
6,264
0
46,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,115
Gold Earned
26,323
254
Minions Killed
252
0
Camps Cleared
0
645,369
Distance Traveled
784,282
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,675
519
27
3
0
110,016
0
W
Ao Kuang
3,556
395
16
2
0
55,414
2
W
Aphrodite
6,230
692
83
9
0
157,720
0
L
Ishtar
4,840
538
63
7
0
144,738
0
W
Mercury
5,794
644
70
8
0
203,356
0
L
Poseidon
3,207
356
0
0
0
0
0
W
Sobek
5,237
582
23
3
0
172,991
0
L
Ullr
5,752
639
80
9
0
178,365
0
W
King Arthur
5,506
612
60
7
0
194,801
0
L
Fenrir
5,641
627
84
9
0
212,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role