Player Matchup

Chiron
Chiron
KingofSyn
Chiron
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,291 Elo+
Party 1
Geb
Geb
Slysmurfsalot
Geb
Level 13
God Stats
0W - 2L
1,716 SR
Queue Stats
0W - 5L
1,172 Elo+
Party 1
Ao Kuang
Ao Kuang
Tendere
Ao Kuang
Level 145
God Stats
0W - 1L
1,475 SR
Queue Stats
16W - 16L
1,505 Elo+
Party 1
Erlang Shen
Erlang Shen
fordranger1997
Erlang Shen
Level 11
God Stats
0W - 2L
1,324 SR
Queue Stats
4W - 2L
1,708 Elo+
Party 1
Raijin
Raijin
slime_mara
Raijin
Level 69
God Stats
0W - 4L
1,487 SR
Queue Stats
72W - 113L
1,401 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,415 Elo+

VS

Team Averages
Level 97
1,496 SR
1,422 Elo+
Odin
Odin
Chris45835238
Odin
Level 30
God Stats
1W - 3L
1,334 SR
Queue Stats
9W - 23L
1,127 Elo+
Solo
Hun Batz
Hun Batz
Eternal_Blue13
Hun Batz
Level 139
God Stats
22W - 19L
1,500 SR
Queue Stats
222W - 220L
1,484 Elo+
Solo
Charybdis
Charybdis
PE_SLEVIN
Charybdis
Level 113
God Stats
8W - 7L
1,603 SR
Queue Stats
226W - 214L
1,487 Elo+
Solo
Kumbhakarna
Kumbhakarna
RAINBOWTICKLER
Kumbhakarna
Level 127
God Stats
2W - 1L
1,506 SR
Queue Stats
55W - 42L
1,514 Elo+
Solo
Charon
Charon
millerlitepapi
Charon
Level 76
God Stats
6W - 4L
1,536 SR
Queue Stats
134W - 125L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
KingofSyn
Chiron
11
0 / 1 / 0
6,150
439
4,071
4,840
1,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 6 / 0
5,814
415
4,932
12,383
7,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Tendere
Ao Kuang
14
3 / 2 / 1
7,151
511
4,167
11,895
4,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
fordranger1997
Erlang Shen
14
0 / 1 / 2
8,012
572
4,613
16,132
12,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Raijin
slime_mara
Raijin
12
1 / 5 / 1
7,416
530
2,089
8,304
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
8,178
584
7,096
7,813
5,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
14
1 / 1 / 5
7,188
513
5,628
9,691
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
PE_SLEVIN
Charybdis
13
1 / 1 / 5
7,287
521
5,555
7,529
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
RAINBOWTICKLER
Kumbhakarna
14
1 / 1 / 1
7,922
566
8,536
8,974
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 2 / 1
8,709
622
7,926
7,661
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
15
15
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Hun Batz
1
1
5
3.5
L
Chiron
KingofSyn
Chiron
0
1
0
0
W
Charybdis
PE_SLEVIN
Charybdis
1
1
5
3.5
W
Kumbhakarna
RAINBOWTICKLER
Kumbhakarna
1
1
1
1.5
L
0
6
0
0
L
Ao Kuang
Tendere
Ao Kuang
3
2
1
1.75
L
Erlang Shen
fordranger1997
Erlang Shen
0
1
2
1
W
6
2
1
3.25
L
Raijin
slime_mara
Raijin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,872
Damage
34,741
53,554
Taken
41,668
28,325
Mitigated
19,063
14,804
Healing
18,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,096
1,215
0
3,345
7,813
5,749
87
2,177
5,636
0
29,035
W
Hun Batz
5,628
1,233
0
6,712
9,691
3,385
650
1,977
7,714
0
65,175
L
Chiron
KingofSyn
Chiron
4,071
1,065
87
1,784
4,840
1,426
0
0
4,840
0
35,802
W
Charybdis
PE_SLEVIN
Charybdis
5,555
2,494
0
4,138
7,529
2,518
0
2,954
4,575
0
57,190
W
Kumbhakarna
RAINBOWTICKLER
Kumbhakarna
8,536
1,377
110
2,900
8,974
4,340
0
1,066
7,908
56,979
729
L
4,932
451
0
2,923
12,383
7,547
48
1,465
10,842
19,900
0
L
Ao Kuang
Tendere
Ao Kuang
4,167
575
0
2,596
11,895
4,454
0
1,304
10,411
44,935
1,540
L
Erlang Shen
fordranger1997
Erlang Shen
4,613
1,888
0
6,612
16,132
12,316
0
7,317
8,055
0
60,783
W
7,926
1,099
0
1,281
7,661
3,071
330
2,696
4,933
46,828
3,327
L
Raijin
slime_mara
Raijin
2,089
33
0
802
8,304
2,582
135
4,657
3,148
42,962
585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,543
Gold Earned
39,284
362
Minions Killed
442
0
Camps Cleared
0
1,421,323
Distance Traveled
1,468,440
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,178
584
33
2
0
297,502
0
W
Hun Batz
7,188
513
117
8
0
337,462
2
L
Chiron
6,150
439
68
5
0
238,701
0
W
Charybdis
7,287
521
96
7
0
255,998
1
W
Kumbhakarna
7,922
566
114
8
0
273,832
1
L
Geb
5,814
415
12
1
0
309,107
0
L
Ao Kuang
7,151
511
79
6
0
327,160
0
L
Erlang Shen
8,012
572
115
8
0
298,418
0
W
Charon
8,709
622
82
6
0
303,646
0
L
Raijin
7,416
530
88
6
0
247,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role