Player Matchup

Janus
Janus
 
Janus
Level 301
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
JayFragsALOT
Bacchus
Level 123
God Stats
2W - 7L
1,500 SR
Queue Stats
211W - 207L
1,457 Elo+
Solo
Mulan
Mulan
VIDA ANIME
Mulan
Level 146
God Stats
2W - 1L
1,649 SR
Queue Stats
55W - 63L
1,457 Elo+
Solo
Thanatos
Thanatos
xXDARKD3MONXx18
Thanatos
Level 78
God Stats
8W - 12L
1,443 SR
Queue Stats
312W - 336L
1,487 Elo+
Solo
Heimdallr
Heimdallr
xXShAd0w4YTXx
Heimdallr
Level 87
God Stats
5W - 3L
1,644 SR
Queue Stats
160W - 140L
1,493 Elo+
Solo
Team Averages
Level 147
1,547 SR
1,479 Elo+

VS

Team Averages
Level 114
1,515 SR
1,475 Elo+
Fenrir
Fenrir
Fire11Lord
Fenrir
Level 90
God Stats
9W - 5L
1,725 SR
Queue Stats
114W - 118L
1,470 Elo+
Party 1
Scylla
Scylla
SeasonedSoiler
Scylla
Level 129
God Stats
6W - 11L
1,348 SR
Queue Stats
149W - 162L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
alva_542
Baron Samedi
Level 126
God Stats
7W - 2L
1,870 SR
Queue Stats
121W - 117L
1,491 Elo+
Party 1
Medusa
Medusa
andreswantig
Medusa
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 114L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
player4321529
Sun Wukong
Level 105
God Stats
8W - 15L
1,134 SR
Queue Stats
75W - 87L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 1 / 1
7,720
594
7,692
5,027
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
JayFragsALOT
Bacchus
9
2 / 4 / 5
6,438
495
5,612
9,758
10,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
7
0 / 6 / 0
5,275
406
2,145
7,617
2,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
11
5 / 5 / 2
6,583
506
6,197
11,667
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
xXShAd0w4YTXx
Heimdallr
10
1 / 5 / 6
5,739
441
6,082
9,432
3,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fire11Lord
Fenrir
12
7 / 2 / 1
7,218
555
4,199
9,279
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 1
6,313
486
1,896
5,952
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
alva_542
Baron Samedi
10
5 / 4 / 5
7,323
563
4,215
11,274
8,680
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
10
1 / 3 / 6
6,620
509
7,550
8,741
2,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
player4321529
Sun Wukong
12
8 / 0 / 2
7,992
615
7,043
8,080
5,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
11
Kills
21
21
Deaths
12
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
1
1
3.5
W
Fenrir
Fire11Lord
Fenrir
7
2
1
3.75
L
Bacchus
JayFragsALOT
Bacchus
2
4
5
1.13
W
0
3
1
0.17
L
Mulan
0
6
0
0
W
Baron Samedi
alva_542
Baron Samedi
5
4
5
1.88
W
Medusa
1
3
6
1.33
W
Sun Wukong
player4321529
Sun Wukong
8
0
2
9
L
Thanatos
5
5
2
1.2
L
Heimdallr
xXShAd0w4YTXx
Heimdallr
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,728
Damage
24,903
43,501
Taken
43,326
22,062
Mitigated
22,244
15,198
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,692
277
60
1,893
5,027
1,560
0
1,832
3,195
60,706
1,338
W
Fenrir
Fire11Lord
Fenrir
4,199
640
0
2,953
9,279
3,282
0
2,232
6,959
0
27,930
L
Bacchus
JayFragsALOT
Bacchus
5,612
738
0
2,859
9,758
10,598
129
1,185
8,537
13,541
0
W
1,896
0
0
376
5,952
1,797
0
3,553
2,043
43,250
0
L
Mulan
2,145
665
0
841
7,617
2,921
0
124
7,106
0
21,162
W
Baron Samedi
alva_542
Baron Samedi
4,215
689
408
3,568
11,274
8,680
0
3,119
8,094
21,520
0
W
Medusa
7,550
2,628
0
1,978
8,741
2,492
550
2,813
5,928
0
37,618
W
Sun Wukong
player4321529
Sun Wukong
7,043
1,486
0
2,797
8,080
5,993
0
1,000
6,998
757
45,029
L
Thanatos
6,197
1,503
0
7,742
11,667
3,769
0
1,426
10,155
0
35,910
L
Heimdallr
xXShAd0w4YTXx
Heimdallr
6,082
2,926
0
1,803
9,432
3,214
371
1,668
7,725
0
32,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,755
Gold Earned
35,466
285
Minions Killed
283
0
Camps Cleared
0
1,114,914
Distance Traveled
1,289,219
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,720
594
117
9
0
262,856
0
W
Fenrir
7,218
555
54
4
0
285,116
1
L
Bacchus
6,438
495
12
1
0
246,397
2
W
Scylla
6,313
486
84
6
0
241,115
0
L
Mulan
5,275
406
34
3
0
116,580
0
W
Baron Samedi
7,323
563
23
2
0
274,875
1
W
Medusa
6,620
509
51
4
0
254,418
0
W
Sun Wukong
7,992
615
71
5
0
233,695
0
L
Thanatos
6,583
506
69
5
0
271,213
0
L
Heimdallr
5,739
441
53
4
0
217,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role