Player Matchup

Anubis
Anubis
Gold IV
ToastOnSticks
Anubis
Gold IV
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,699 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,500 SR
1,699 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 193
1,285 SR
1,874 MMR
Surtr
Surtr
Diamond IV
Morconsito
Surtr
Diamond IV
Level 193
God Stats
1W - 1L
1,285 SR
Queue Stats
93W - 62L
1,874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
10,123
920
8,466
12,699
7,502
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bans
BakasuraAnhurHou YiHe BoSkadi

VS

Bans
HeimdallrBellonaUllrBastetChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
17
3 / 1 / 0
11,088
1,008
10,449
13,053
7,947
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Surtr
3
1
0
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,466
Damage
10,449
12,699
Taken
13,053
7,502
Mitigated
7,947
6,851
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
10,449
3,683
0
4,392
13,053
7,947
660
9,200
3,853
2,842
59,498
L
8,466
688
0
6,851
12,699
7,502
98
1,159
11,540
60,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,123
Gold Earned
11,088
137
Minions Killed
111
5
Camps Cleared
6
198,399
Distance Traveled
223,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,088
1,008
111
10
6
223,861
0
L
Anubis
10,123
920
137
12
5
198,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role