Player Matchup

Hun Batz
Hun Batz
Banakulala
Hun Batz
Level 26
God Stats
3W - 2L
1,712 SR
Queue Stats
69W - 61L
1,559 Elo+
Solo
Athena
Athena
CAFEkatArt
Athena
Level 169
God Stats
3W - 2L
1,688 SR
Queue Stats
238W - 260L
1,541 Elo+
Party 2
Bastet
Bastet
Charlaye
Bastet
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 156L
1,599 Elo+
Solo
Arachne
Arachne
TheFoolhardy
Arachne
Level 129
God Stats
0W - 1L
1,279 SR
Queue Stats
20W - 17L
1,597 Elo+
Party 2
Chang'e
Chang'e
venuswurld
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,444 Elo+
Solo
Team Averages
Level 99
1,536 SR
1,548 Elo+

VS

Team Averages
Level 97
1,647 SR
1,551 Elo+
Ganesha
Ganesha
BallWithMyBruhs
Ganesha
Level 159
God Stats
9W - 3L
1,862 SR
Queue Stats
260W - 243L
1,565 Elo+
Party 1
Cerberus
Cerberus
GGsGurlx
Cerberus
Level 27
God Stats
5W - 1L
1,774 SR
Queue Stats
170W - 179L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
KingSavageWolfi
Sun Wukong
Level 137
God Stats
7W - 6L
1,579 SR
Queue Stats
623W - 610L
1,499 Elo+
Solo
Guan Yu
Guan Yu
Thethinghere
Guan Yu
Level 97
God Stats
3W - 4L
1,466 SR
Queue Stats
337W - 366L
1,570 Elo+
Solo
Surtr
Surtr
lose4thewin
Surtr
Level 66
God Stats
5W - 5L
1,552 SR
Queue Stats
177W - 171L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Banakulala
Hun Batz
16
4 / 3 / 6
8,471
770
18,944
11,602
7,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
CAFEkatArt
Athena
13
1 / 4 / 6
7,246
659
6,077
11,379
13,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Charlaye
Bastet
14
1 / 5 / 9
7,503
682
10,803
10,584
10,095
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
TheFoolhardy
Arachne
14
4 / 5 / 4
8,056
732
13,079
11,836
6,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chang'e
venuswurld
Chang'e
14
1 / 4 / 4
7,425
675
15,480
11,105
5,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 18
10,294
936
8,137
14,153
17,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
GGsGurlx
Cerberus
15
3 / 3 / 15
9,873
898
11,044
18,976
18,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
KingSavageWolfi
Sun Wukong
18
9 / 1 / 11
10,990
999
13,197
18,950
18,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
Thethinghere
Guan Yu
15
3 / 3 / 12
10,103
918
7,330
17,149
13,910
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
5 / 3 / 14
9,922
902
10,561
15,381
20,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
11
Kills
20
21
Deaths
11
29
Assists
70
Player
Kills
Deaths
Assists
KDA
W
0
1
18
9
L
Hun Batz
Banakulala
Hun Batz
4
3
6
2.33
L
Athena
CAFEkatArt
Athena
1
4
6
1
L
Bastet
Charlaye
Bastet
1
5
9
1.1
W
Cerberus
GGsGurlx
Cerberus
3
3
15
3.5
W
Sun Wukong
KingSavageWolfi
Sun Wukong
9
1
11
14.5
L
Arachne
TheFoolhardy
Arachne
4
5
4
1.2
W
Guan Yu
Thethinghere
Guan Yu
3
3
12
3
W
5
3
14
4
L
Chang'e
venuswurld
Chang'e
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,383
Damage
50,269
56,506
Taken
84,609
42,302
Mitigated
88,689
17,418
Healing
43,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,137
423
854
1,976
14,153
17,446
1,400
4,443
9,710
24,119
978
L
Hun Batz
Banakulala
Hun Batz
18,944
1,674
510
1,543
11,602
7,460
0
3,637
7,965
0
43,130
L
Athena
CAFEkatArt
Athena
6,077
1,596
565
2,186
11,379
13,327
0
4,918
6,461
12,131
1,216
L
Bastet
Charlaye
Bastet
10,803
1,474
548
1,202
10,584
10,095
0
2,449
8,135
0
17,636
W
Cerberus
GGsGurlx
Cerberus
11,044
573
940
6,056
18,976
18,563
841
3,178
15,798
25,665
470
W
Sun Wukong
KingSavageWolfi
Sun Wukong
13,197
1,461
1,619
5,819
18,950
18,431
1,901
4,526
14,424
0
44,094
L
Arachne
TheFoolhardy
Arachne
13,079
10,825
267
2,973
11,836
6,057
0
3,601
8,235
0
20,088
W
Guan Yu
Thethinghere
Guan Yu
7,330
810
16,796
7,660
17,149
13,910
1,207
3,517
13,632
0
16,402
W
10,561
3,254
448
1,567
15,381
20,339
1,547
5,449
9,932
1,310
22,989
L
Chang'e
venuswurld
Chang'e
15,480
1,377
4,287
3,337
11,105
5,363
0
4,624
6,481
31,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,701
Gold Earned
51,182
130
Minions Killed
208
0
Camps Cleared
0
919,567
Distance Traveled
1,025,867
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,294
936
4
0
0
192,208
0
L
Hun Batz
8,471
770
59
5
0
170,130
0
L
Athena
7,246
659
9
1
0
191,831
2
L
Bastet
7,503
682
12
1
0
224,778
0
W
Cerberus
9,873
898
48
4
0
156,433
0
W
Sun Wukong
10,990
999
86
8
0
206,023
0
L
Arachne
8,056
732
15
1
0
156,372
1
W
Guan Yu
10,103
918
29
3
0
252,811
0
W
Surtr
9,922
902
41
4
0
218,392
0
L
Chang'e
7,425
675
35
3
0
176,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role