Player Matchup

Sylvanus
Sylvanus
HumdrumTundra78
Sylvanus
Level 95
God Stats
67W - 56L
1,547 SR
Queue Stats
112W - 108L
1,480 Elo+
Party 3
Kumbhakarna
Kumbhakarna
HzTrAx
Kumbhakarna
Level 154
God Stats
14W - 13L
1,656 SR
Queue Stats
79W - 73L
1,483 Elo+
Party 2
Thanatos
Thanatos
Nadshot
Thanatos
Level 141
God Stats
21W - 13L
1,556 SR
Queue Stats
90W - 69L
1,487 Elo+
Solo
Neith
Neith
PandaLuchon9
Neith
Level 97
God Stats
49W - 39L
1,519 SR
Queue Stats
114W - 113L
1,460 Elo+
Party 3
Discordia
Discordia
Samyueru1584
Discordia
Level 49
God Stats
2W - 0L
1,453 SR
Queue Stats
80W - 78L
1,482 Elo+
Party 2
Team Averages
Level 107
1,546 SR
1,479 Elo+

VS

Team Averages
Level 86
1,520 SR
1,474 Elo+
Cu Chulainn
Cu Chulainn
AlexGgBoiii
Cu Chulainn
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,519 Elo+
Solo
Ah Puch
Ah Puch
FlacidRamen
Ah Puch
Level 142
God Stats
4W - 4L
1,551 SR
Queue Stats
26W - 22L
1,500 Elo+
Solo
Arachne
Arachne
HolyCatTurtle
Arachne
Level 41
God Stats
15W - 14L
1,484 SR
Queue Stats
76W - 82L
1,426 Elo+
Party 1
Khepri
Khepri
SkyNinja117
Khepri
Level 68
God Stats
19W - 20L
1,514 SR
Queue Stats
83W - 88L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
binuyo95
Danzaburou
Level 124
God Stats
9W - 6L
1,549 SR
Queue Stats
201W - 198L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 0 / 4
6,102
610
5,080
6,454
3,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
HzTrAx
Kumbhakarna
13
8 / 0 / 1
8,303
830
7,534
8,195
7,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thanatos
Nadshot
Thanatos
11
3 / 1 / 2
6,055
606
4,108
8,551
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
4 / 3 / 2
5,767
577
7,801
6,191
1,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
Samyueru1584
Discordia
10
2 / 2 / 2
6,249
625
3,073
4,425
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlexGgBoiii
Cu Chulainn
8
0 / 7 / 0
4,777
478
3,513
10,267
4,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Puch
FlacidRamen
Ah Puch
9
2 / 4 / 0
5,392
539
3,791
6,171
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
9
3 / 2 / 0
5,120
512
3,570
5,263
1,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Khepri
8
1 / 1 / 2
4,965
497
2,649
8,517
4,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
binuyo95
Danzaburou
7
0 / 4 / 2
4,245
425
4,150
7,095
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
18
Kills
6
6
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AlexGgBoiii
Cu Chulainn
0
7
0
0
L
Ah Puch
FlacidRamen
Ah Puch
2
4
0
0.5
L
Arachne
3
2
0
1.5
W
Sylvanus
1
0
4
3
W
Kumbhakarna
HzTrAx
Kumbhakarna
8
0
1
8.5
W
Thanatos
Nadshot
Thanatos
3
1
2
4
W
4
3
2
1.67
W
Discordia
Samyueru1584
Discordia
2
2
2
1.5
L
Khepri
1
1
2
2
L
Danzaburou
binuyo95
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,596
Damage
17,673
33,816
Taken
37,313
17,243
Mitigated
15,213
15,877
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AlexGgBoiii
Cu Chulainn
3,513
1,216
0
12
10,267
4,587
0
6,732
3,535
0
26,272
L
Ah Puch
FlacidRamen
Ah Puch
3,791
0
0
1,214
6,171
1,917
78
2,674
3,497
25,917
1,731
L
Arachne
3,570
3,235
0
1,613
5,263
1,718
0
1,191
4,072
0
27,174
W
Sylvanus
5,080
2,206
334
3,169
6,454
3,877
108
1,239
5,215
16,733
1,563
W
Kumbhakarna
HzTrAx
Kumbhakarna
7,534
2,424
0
2,444
8,195
7,253
449
0
8,195
55,263
10,909
W
Thanatos
Nadshot
Thanatos
4,108
1,067
0
6,480
8,551
3,137
0
1,011
7,540
0
51,819
W
7,801
2,737
0
2,026
6,191
1,932
310
1,254
4,937
0
37,313
W
Discordia
Samyueru1584
Discordia
3,073
240
0
1,424
4,425
1,044
222
2,645
1,780
28,597
0
L
Khepri
2,649
172
0
2,558
8,517
4,562
0
2,172
6,345
16,335
0
L
Danzaburou
binuyo95
Danzaburou
4,150
1,402
0
1,788
7,095
2,429
0
2,338
4,757
0
18,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,476
Gold Earned
24,499
361
Minions Killed
202
0
Camps Cleared
0
972,414
Distance Traveled
883,051
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,777
478
52
5
0
157,257
0
L
Ah Puch
5,392
539
53
5
0
166,620
0
L
Arachne
5,120
512
45
5
0
227,300
1
W
Sylvanus
6,102
610
26
3
0
162,693
5
W
Kumbhakarna
8,303
830
122
12
0
214,944
0
W
Thanatos
6,055
606
82
8
0
226,149
0
W
Neith
5,767
577
63
6
0
184,230
0
W
Discordia
6,249
625
68
7
0
184,398
0
L
Khepri
4,965
497
19
2
0
191,108
1
L
Danzaburou
4,245
425
33
3
0
140,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role