Player Matchup

Sun Wukong
Sun Wukong
Banakulala
Sun Wukong
Level 26
God Stats
3W - 2L
1,792 SR
Queue Stats
69W - 61L
1,547 Elo+
Solo
Ares
Ares
Chairold
Ares
Level 29
God Stats
8W - 2L
1,727 SR
Queue Stats
107W - 113L
1,518 Elo+
Party 1
Shiva
Shiva
FadedTek
Shiva
Level 127
God Stats
2W - 1L
1,282 SR
Queue Stats
120W - 112L
1,562 Elo+
Party 1
Chernobog
Chernobog
GamingNerdXRK
Chernobog
Level 159
God Stats
3W - 2L
1,607 SR
Queue Stats
476W - 471L
1,555 Elo+
Party 1
Hera
Hera
SinRL
Hera
Level 145
God Stats
2W - 0L
1,777 SR
Queue Stats
43W - 41L
1,572 Elo+
Party 1
Team Averages
Level 97
1,637 SR
1,551 Elo+

VS

Team Averages
Level 143
1,514 SR
1,552 Elo+
Atlas
Atlas
 
Atlas
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
D Kalef
Surtr
Level 158
God Stats
2W - 1L
1,617 SR
Queue Stats
105W - 109L
1,615 Elo+
Solo
Loki
Loki
IIIGUMBOIII
Loki
Level 192
God Stats
12W - 14L
1,444 SR
Queue Stats
840W - 874L
1,502 Elo+
Solo
Zeus
Zeus
Thethinghere
Zeus
Level 97
God Stats
1W - 3L
1,413 SR
Queue Stats
337W - 366L
1,582 Elo+
Solo
Bastet
Bastet
xPange
Bastet
Level 149
God Stats
11W - 11L
1,594 SR
Queue Stats
491W - 394L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Banakulala
Sun Wukong
15
3 / 3 / 14
8,694
790
9,960
16,046
16,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
15
4 / 2 / 15
9,778
889
5,083
13,190
13,530
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
FadedTek
Shiva
15
3 / 2 / 17
9,227
839
9,344
12,449
10,152
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
GamingNerdXRK
Chernobog
17
7 / 2 / 13
10,080
916
12,422
10,685
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
SinRL
Hera
16
3 / 1 / 15
9,991
908
10,560
8,218
4,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 4 / 5
8,534
776
10,032
12,786
13,360
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
D Kalef
Surtr
15
1 / 5 / 6
8,359
760
9,306
17,628
19,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 5 / 2
7,036
640
6,128
6,447
2,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 5 / 2
9,255
841
13,845
9,319
3,760
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
xPange
Bastet
15
1 / 3 / 5
8,402
764
11,285
9,643
3,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
30
20
Kills
10
10
Deaths
22
74
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
4
5
1.13
W
Sun Wukong
Banakulala
Sun Wukong
3
3
14
3.33
W
Ares
4
2
15
5.75
L
Surtr
D Kalef
Surtr
1
5
6
0.8
W
Shiva
FadedTek
Shiva
3
2
17
5.75
W
Chernobog
GamingNerdXRK
Chernobog
7
2
13
6.75
L
0
5
2
0.2
W
Hera
SinRL
Hera
3
1
15
10.5
L
6
5
2
1.4
L
Bastet
xPange
Bastet
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,369
Damage
50,596
60,588
Taken
55,823
48,161
Mitigated
42,016
18,764
Healing
14,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
10,032
3,284
579
2,150
12,786
13,360
185
3,891
8,573
18,215
0
W
Sun Wukong
Banakulala
Sun Wukong
9,960
1,716
190
4,456
16,046
16,013
328
5,081
10,738
0
22,333
W
Ares
5,083
367
462
2,101
13,190
13,530
1,375
6,271
6,724
9,109
816
L
Surtr
D Kalef
Surtr
9,306
2,276
455
6,078
17,628
19,071
56
5,581
11,700
956
17,514
W
Shiva
FadedTek
Shiva
9,344
1,278
3,088
2,133
12,449
10,152
715
4,442
7,843
0
15,138
W
Chernobog
GamingNerdXRK
Chernobog
12,422
6,927
1,676
2,252
10,685
4,374
3,870
4,211
6,170
0
24,006
L
6,128
134
192
148
6,447
2,308
0
2,118
4,329
0
14,542
W
Hera
SinRL
Hera
10,560
2,734
883
1,523
8,218
4,092
1,104
4,191
3,854
35,275
805
L
13,845
1,255
109
894
9,319
3,760
601
2,037
7,243
26,290
613
L
Bastet
xPange
Bastet
11,285
1,640
1,436
2,425
9,643
3,517
80
1,405
8,020
0
28,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,770
Gold Earned
41,586
157
Minions Killed
110
0
Camps Cleared
0
1,017,506
Distance Traveled
995,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,534
776
17
2
0
185,434
0
W
Sun Wukong
8,694
790
24
2
0
185,886
0
W
Ares
9,778
889
10
1
0
201,574
0
L
Surtr
8,359
760
20
2
0
209,879
0
W
Shiva
9,227
839
22
2
0
225,185
0
W
Chernobog
10,080
916
43
4
0
190,886
0
L
Loki
7,036
640
8
1
0
174,757
0
W
Hera
9,991
908
58
5
0
213,975
0
L
Zeus
9,255
841
35
3
0
191,442
0
L
Bastet
8,402
764
30
3
0
234,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role