Player Matchup

Neith
Neith
Platinum III
 
Neith
Platinum III
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum I
CxmpHp
Agni
Platinum I
Level 120
God Stats
2W - 6L
1,904 SR
Queue Stats
42W - 52L
2,013 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
Juanma1505
Tsukuyomi
Diamond V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 159L
2,114 MMR
Party 1
Sylvanus
Sylvanus
Platinum III
TheMadBubby
Sylvanus
Platinum III
Level 87
God Stats
0W - 3L
1,771 SR
Queue Stats
80W - 83L
1,917 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
Undostar1500
Cu Chulainn
Platinum II
Level 149
God Stats
0W - 4L
1,186 SR
Queue Stats
87W - 72L
1,913 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,572 SR
1,892 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,527 SR
1,967 MMR
Surtr
Surtr
Diamond V
DarksilverGL
Surtr
Diamond V
Level 168
God Stats
198W - 139L
1,666 SR
Queue Stats
294W - 290L
2,134 MMR
Solo
Ra
Ra
Platinum I
MrNovaTW
Ra
Platinum I
Level 207
God Stats
2W - 2L
1,456 SR
Queue Stats
111W - 110L
2,063 MMR
Solo
Bakasura
Bakasura
Platinum II
TheNark
Bakasura
Platinum II
Level 159
God Stats
4W - 3L
1,571 SR
Queue Stats
204W - 181L
1,953 MMR
Solo
Olorun
Olorun
Platinum V
ToxicGrandmaster
Olorun
Platinum V
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
373W - 381L
1,877 MMR
Solo
Serqet
Serqet
Platinum III
thebossangelo
Serqet
Platinum III
Level 157
God Stats
2W - 2L
1,443 SR
Queue Stats
178W - 179L
1,807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 0 / 1
4,029
672
4,378
3,117
955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Agni
CxmpHp
Agni
8
0 / 1 / 1
4,021
670
2,332
2,702
660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Juanma1505
Tsukuyomi
6
1 / 1 / 0
3,751
625
869
3,222
861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
TheMadBubby
Sylvanus
6
1 / 0 / 0
3,819
637
1,690
3,857
1,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Undostar1500
Cu Chulainn
8
1 / 1 / 1
4,203
701
2,347
5,822
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AthenaPoseidonKuzenboAnhurBacchus

VS

Bans
OdinCthulhuIx ChelRavanaJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,685
781
3,618
5,416
1,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
1 / 0 / 1
4,554
759
1,607
2,954
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
TheNark
Bakasura
8
1 / 0 / 0
4,084
681
896
4,505
1,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 0 / 0
3,992
665
2,495
4,674
1,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 1 / 1
3,935
656
1,289
4,118
1,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
3
3
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
1
0.5
L
Agni
CxmpHp
Agni
0
1
1
0.5
W
1
2
0
0.5
L
Tsukuyomi
Juanma1505
Tsukuyomi
1
1
0
1
W
1
0
1
1.5
L
Sylvanus
TheMadBubby
Sylvanus
1
0
0
1
W
Bakasura
TheNark
Bakasura
1
0
0
1
W
0
0
0
0
L
Cu Chulainn
Undostar1500
Cu Chulainn
1
1
1
1.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,616
Damage
9,905
18,720
Taken
21,667
6,794
Mitigated
6,821
7,535
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,378
2,582
0
968
3,117
955
0
1,193
1,924
0
27,582
L
Agni
CxmpHp
Agni
2,332
236
0
525
2,702
660
0
909
1,768
22,842
0
W
3,618
1,485
0
2,714
5,416
1,963
0
297
5,079
898
29,281
L
Tsukuyomi
Juanma1505
Tsukuyomi
869
98
0
1,892
3,222
861
0
421
2,776
0
13,497
W
1,607
224
322
1,550
2,954
769
0
1,414
1,416
31,574
0
L
Sylvanus
TheMadBubby
Sylvanus
1,690
704
1,021
1,655
3,857
1,353
0
1,571
2,286
10,578
2,855
W
Bakasura
TheNark
Bakasura
896
696
0
1,656
4,505
1,635
0
514
3,927
0
19,341
W
2,495
854
60
2,591
4,674
1,155
0
332
4,342
29,092
2,119
L
Cu Chulainn
Undostar1500
Cu Chulainn
2,347
434
0
1,474
5,822
2,965
0
215
5,607
0
25,779
W
1,289
261
0
1,244
4,118
1,299
0
1,231
2,855
0
4,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,823
Gold Earned
21,250
186
Minions Killed
234
0
Camps Cleared
0
608,463
Distance Traveled
743,901
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,029
672
46
8
0
121,764
1
L
Agni
4,021
670
42
7
0
128,387
2
W
Surtr
4,685
781
58
10
0
143,850
4
L
Tsukuyomi
3,751
625
33
6
0
102,725
0
W
Ra
4,554
759
58
10
0
165,365
0
L
Sylvanus
3,819
637
23
4
0
127,318
3
W
Bakasura
4,084
681
55
9
0
163,810
0
W
Olorun
3,992
665
53
9
0
121,287
0
L
Cu Chulainn
4,203
701
42
7
0
128,269
2
W
Serqet
3,935
656
10
2
0
149,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role