Player Matchup

Da Ji
Da Ji
J0rm1trick
Da Ji
Level 149
God Stats
84W - 50L
1,720 SR
Queue Stats
693W - 653L
1,609 Elo+
Party 1
Discordia
Discordia
Juliunne
Discordia
Level 169
God Stats
4W - 4L
1,420 SR
Queue Stats
241W - 224L
1,593 Elo+
Party 1
Cliodhna
Cliodhna
iTz Court K
Cliodhna
Level 261
God Stats
1W - 1L
1,766 SR
Queue Stats
195W - 168L
1,573 Elo+
Solo
Cernunnos
Cernunnos
lm Lamb
Cernunnos
Level 127
God Stats
14W - 13L
1,603 SR
Queue Stats
478W - 407L
1,583 Elo+
Party 1
Ne Zha
Ne Zha
saint767887
Ne Zha
Level 111
God Stats
0W - 2L
1,210 SR
Queue Stats
179W - 152L
1,550 Elo+
Solo
Team Averages
Level 163
1,544 SR
1,582 Elo+

VS

Team Averages
Level 189
1,632 SR
1,559 Elo+
Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BIGGY 0 BOY
Anhur
Level 269
God Stats
28W - 25L
1,568 SR
Queue Stats
862W - 794L
1,528 Elo+
Solo
Cerberus
Cerberus
DON0HUE81
Cerberus
Level 245
God Stats
5W - 1L
1,784 SR
Queue Stats
212W - 183L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
Rigboned
Gilgamesh
Level 122
God Stats
13W - 9L
1,746 SR
Queue Stats
189W - 152L
1,598 Elo+
Solo
Thor
Thor
pedrofrituras
Thor
Level 166
God Stats
8W - 5L
1,562 SR
Queue Stats
88W - 55L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
11 / 0 / 1
8,816
735
9,615
6,741
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Juliunne
Discordia
12
0 / 1 / 6
7,086
591
5,789
3,913
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
iTz Court K
Cliodhna
12
0 / 5 / 2
6,483
540
4,425
10,599
3,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cernunnos
lm Lamb
Cernunnos
15
4 / 1 / 1
8,130
678
6,861
6,719
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
11
2 / 1 / 7
7,185
599
3,553
9,247
6,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 6 / 0
6,008
501
4,307
9,968
2,766
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 0
7,118
593
5,981
8,193
2,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
DON0HUE81
Cerberus
11
0 / 3 / 0
5,653
471
2,654
8,755
5,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gilgamesh
Rigboned
Gilgamesh
12
5 / 5 / 0
7,222
602
9,832
14,980
10,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
3,874
323
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
17
Kills
8
8
Deaths
17
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
6
0
0.33
W
1
3
0
0.33
W
Cerberus
DON0HUE81
Cerberus
0
3
0
0
L
Da Ji
11
0
1
11.5
L
Discordia
Juliunne
Discordia
0
1
6
3
W
Gilgamesh
Rigboned
Gilgamesh
5
5
0
1
L
Cliodhna
iTz Court K
Cliodhna
0
5
2
0.2
L
Cernunnos
lm Lamb
Cernunnos
4
1
1
4.5
W
0
0
0
0
L
Ne Zha
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,243
Damage
22,774
37,219
Taken
41,896
15,350
Mitigated
20,653
10,817
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,307
263
0
2,032
9,968
2,766
0
3,423
6,189
40,823
875
W
5,981
3,222
0
3,567
8,193
2,553
0
0
8,193
0
60,624
W
Cerberus
DON0HUE81
Cerberus
2,654
109
0
1,994
8,755
5,111
0
1,730
6,745
29,496
0
L
Da Ji
9,615
3,037
0
2,882
6,741
2,751
0
1,372
5,369
0
67,144
L
Discordia
Juliunne
Discordia
5,789
664
0
1,101
3,913
1,036
54
2,124
1,789
47,189
120
W
Gilgamesh
Rigboned
Gilgamesh
9,832
3,920
0
1,191
14,980
10,223
0
0
14,980
271
50,275
L
Cliodhna
iTz Court K
Cliodhna
4,425
550
0
1,587
10,599
3,478
0
12
10,587
0
42,328
L
Cernunnos
lm Lamb
Cernunnos
6,861
3,714
0
3,393
6,719
1,781
0
347
6,372
0
71,574
W
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
3,553
665
0
1,854
9,247
6,304
0
2,979
6,268
0
25,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,700
Gold Earned
29,875
463
Minions Killed
357
0
Camps Cleared
0
1,234,881
Distance Traveled
900,653
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,008
501
77
6
0
213,480
0
W
Anhur
7,118
593
116
10
0
218,205
2
W
Cerberus
5,653
471
79
7
0
233,826
0
L
Da Ji
8,816
735
102
9
0
292,304
0
L
Discordia
7,086
591
116
10
0
227,678
0
W
Gilgamesh
7,222
602
85
7
0
231,937
2
L
Cliodhna
6,483
540
77
6
0
240,109
0
L
Cernunnos
8,130
678
144
12
0
221,105
0
W
Thor
3,874
323
0
0
0
3,205
0
L
Ne Zha
7,185
599
24
2
0
253,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role