Player Matchup

Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
MonsterCòck
Serqet
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 59L
1,551 Elo+
Solo
Martichoras
Martichoras
MrOLdmanN
Martichoras
Level 134
God Stats
27W - 1L
2,142 SR
Queue Stats
1,021W - 183L
1,868 Elo+
Party 2
Hou Yi
Hou Yi
canmarco1
Hou Yi
Level 144
God Stats
2W - 2L
1,366 SR
Queue Stats
170W - 174L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
特色社会主义接班人
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,718 Elo+
Party 2
Team Averages
Level 118
1,602 SR
1,625 Elo+

VS

Team Averages
Level 129
1,627 SR
1,508 Elo+
Nut
Nut
 
Nut
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
LangZi
Jormungandr
Level 141
God Stats
3W - 3L
1,589 SR
Queue Stats
215W - 211L
1,486 Elo+
Party 1
Rama
Rama
MаnDown
Rama
Level 128
God Stats
13W - 9L
1,654 SR
Queue Stats
354W - 349L
1,463 Elo+
Party 1
Chaac
Chaac
Xx_MaKarnical_xX
Chaac
Level 196
God Stats
3W - 1L
1,890 SR
Queue Stats
98W - 118L
1,495 Elo+
Solo
Aphrodite
Aphrodite
xOnezAx
Aphrodite
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 1 / 7
6,320
1,264
1,943
4,829
3,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Serqet
11
1 / 1 / 9
6,358
1,272
2,446
4,856
4,324
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
MrOLdmanN
Martichoras
10
3 / 1 / 4
6,061
1,212
5,175
5,797
2,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hou Yi
canmarco1
Hou Yi
9
0 / 1 / 6
5,368
1,074
3,506
4,665
1,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
6 / 2 / 3
7,026
1,405
6,079
6,585
3,840
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 2 / 2
5,006
1,001
2,541
3,999
1,264
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
LangZi
Jormungandr
12
4 / 3 / 2
6,150
1,230
7,501
6,786
6,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
9
1 / 3 / 3
5,031
1,006
4,396
5,034
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 2 / 1
4,869
974
3,218
3,880
3,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
xOnezAx
Aphrodite
5
0 / 1 / 1
4,439
888
254
859
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
11
Kills
6
6
Deaths
11
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
7
4.5
L
Nut
 
Nut
0
2
2
0.5
L
Jormungandr
LangZi
Jormungandr
4
3
2
1.67
W
Serqet
1
1
9
5.5
W
Martichoras
MrOLdmanN
Martichoras
3
1
4
5
L
Rama
1
3
3
0.83
L
1
2
1
0.75
W
Hou Yi
canmarco1
Hou Yi
0
1
6
3
L
Aphrodite
xOnezAx
Aphrodite
0
1
1
0.5
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,149
Damage
17,910
26,732
Taken
20,558
15,651
Mitigated
13,206
12,987
Healing
4,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,943
0
6,357
2,797
4,829
3,128
240
1,128
3,660
6,554
0
L
Nut
 
Nut
2,541
1,171
0
1,106
3,999
1,264
0
1,639
2,339
0
7,905
L
Jormungandr
LangZi
Jormungandr
7,501
1,378
65
672
6,786
6,297
0
1,592
5,102
11,656
921
W
Serqet
2,446
284
303
819
4,856
4,324
329
877
3,914
0
3,535
W
Martichoras
MrOLdmanN
Martichoras
5,175
1,895
0
357
5,797
2,622
1,173
1,672
4,019
0
12,886
L
Rama
4,396
2,842
0
864
5,034
1,566
0
2,578
2,456
0
8,656
L
3,218
83
726
923
3,880
3,710
0
1,374
2,506
0
4,641
W
Hou Yi
canmarco1
Hou Yi
3,506
1,143
116
832
4,665
1,737
727
1,448
3,143
0
8,264
L
Aphrodite
xOnezAx
Aphrodite
254
64
196
32
859
369
0
653
206
328
0
W
6,079
392
230
1,176
6,585
3,840
174
1,298
5,162
11,491
450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,133
Gold Earned
25,495
50
Minions Killed
34
0
Camps Cleared
0
530,199
Distance Traveled
369,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,320
1,264
7
1
0
114,735
0
L
Nut
5,006
1,001
15
3
0
110,895
0
L
Jormungandr
6,150
1,230
4
1
0
96,588
0
W
Serqet
6,358
1,272
5
1
0
106,330
0
W
Martichoras
6,061
1,212
15
3
0
96,502
0
L
Rama
5,031
1,006
7
1
0
85,350
0
L
Chaac
4,869
974
6
1
0
45,998
0
W
Hou Yi
5,368
1,074
10
2
0
88,855
0
L
Aphrodite
4,439
888
2
0
0
30,632
0
W
Morgan Le Fay
7,026
1,405
13
3
0
123,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role