Player Matchup

Merlin
Merlin
Melodoscious
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,470 Elo+
Party 2
Izanami
Izanami
Quasimojoejoejo
Izanami
Level 108
God Stats
4W - 4L
1,582 SR
Queue Stats
60W - 70L
1,437 Elo+
Party 2
Bastet
Bastet
TOXIKILL
Bastet
Level 99
God Stats
8W - 7L
1,544 SR
Queue Stats
57W - 58L
1,457 Elo+
Party 2
Team Averages
Level 112
1,542 SR
1,455 Elo+

VS

Team Averages
Level 101
1,595 SR
1,504 Elo+
Charybdis
Charybdis
Abaxity
Charybdis
Level 64
God Stats
10W - 4L
1,611 SR
Queue Stats
113W - 81L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
PureAlphaLife
Nu Wa
Level 79
God Stats
10W - 6L
1,620 SR
Queue Stats
90W - 71L
1,528 Elo+
Party 1
Shiva
Shiva
tightazztmo666
Shiva
Level 159
God Stats
42W - 31L
1,553 SR
Queue Stats
238W - 228L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 3 / 2
7,293
729
5,436
7,131
2,223
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 1
8,352
835
3,492
8,149
2,449
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
TOXIKILL
Bastet
8
0 / 2 / 0
6,343
634
472
2,488
507
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Abaxity
Charybdis
15
6 / 1 / 2
9,387
939
6,527
8,687
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
2 / 0 / 5
8,451
845
5,192
3,181
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 2 / 7
8,296
830
3,745
9,105
7,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
9
9
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Abaxity
Charybdis
6
1
2
7
L
Merlin
1
3
2
0.67
W
2
0
5
4.5
L
2
4
1
0.63
L
Bastet
TOXIKILL
Bastet
0
2
0
0
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,400
Damage
15,464
17,768
Taken
20,973
5,179
Mitigated
11,848
1,546
Healing
5,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Abaxity
Charybdis
6,527
3,406
0
3,463
8,687
3,216
2,169
2,721
5,966
0
34,452
L
Merlin
5,436
179
0
1,041
7,131
2,223
0
1,510
5,599
31,800
0
W
5,192
2,029
0
749
3,181
1,082
1,564
1,262
1,919
35,861
1,573
L
3,492
2,527
0
462
8,149
2,449
0
2,256
5,819
0
25,213
L
Bastet
TOXIKILL
Bastet
472
65
0
43
2,488
507
0
1,573
849
0
1,028
W
3,745
342
0
825
9,105
7,550
40
1,481
7,624
0
21,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,988
Gold Earned
26,134
89
Minions Killed
163
0
Camps Cleared
0
351,205
Distance Traveled
505,826
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,387
939
49
5
0
166,274
0
L
Merlin
7,293
729
45
5
0
170,767
1
W
Nu Wa
8,451
845
80
8
0
159,526
0
L
Izanami
8,352
835
42
4
0
141,408
2
L
Bastet
6,343
634
2
0
0
39,030
0
W
Shiva
8,296
830
34
3
0
180,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role