Player Matchup

Neith
Neith
Fakeghost15
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
HarshMelloh
Jing Wei
Level 145
God Stats
0W - 4L
1,303 SR
Queue Stats
203W - 177L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Soy_Azrael_
Morgan Le Fay
Level 127
God Stats
15W - 20L
1,504 SR
Queue Stats
169W - 166L
1,486 Elo+
Party 2
Osiris
Osiris
Supahotfire2152
Osiris
Level 80
God Stats
2W - 4L
1,511 SR
Queue Stats
221W - 186L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
cam_da_0takuz
Tsukuyomi
Level 109
God Stats
6W - 8L
1,711 SR
Queue Stats
151W - 169L
1,444 Elo+
Solo
Team Averages
Level 93
1,506 SR
1,504 Elo+

VS

Team Averages
Level 47
1,487 SR
1,430 Elo+
Cabrakan
Cabrakan
AFlacidFantasy
Cabrakan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 42L
1,446 Elo+
Party 1
Merlin
Merlin
REDAPE67
Merlin
Level 58
God Stats
5W - 5L
1,449 SR
Queue Stats
104W - 113L
1,462 Elo+
Solo
Athena
Athena
Stiffmeister25
Athena
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 58L
1,410 Elo+
Party 1
Anhur
Anhur
jbrame22
Anhur
Level 16
God Stats
7W - 10L
1,465 SR
Queue Stats
18W - 31L
1,338 Elo+
Party 1
Arachne
Arachne
weaselwhacker92
Arachne
Level 69
God Stats
14W - 15L
1,523 SR
Queue Stats
100W - 94L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 2
3,308
551
951
2,439
500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
HarshMelloh
Jing Wei
7
2 / 0 / 0
4,016
669
3,108
4,085
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Soy_Azrael_
Morgan Le Fay
7
0 / 0 / 1
4,196
699
1,606
2,087
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
3 / 0 / 0
4,903
817
3,543
4,523
3,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
cam_da_0takuz
Tsukuyomi
7
1 / 1 / 0
4,099
683
1,128
4,184
1,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
6
0 / 3 / 0
3,571
595
909
4,800
3,957
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
REDAPE67
Merlin
8
1 / 1 / 0
4,210
702
856
2,873
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 1 / 1
4,127
688
1,902
4,677
2,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
jbrame22
Anhur
6
1 / 1 / 0
3,810
635
1,843
2,295
559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 0 / 0
3,674
612
771
3,837
1,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
6
Kills
3
3
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
0
3
0
0
L
0
2
2
0.5
L
Jing Wei
HarshMelloh
Jing Wei
2
0
0
2
W
Merlin
REDAPE67
Merlin
1
1
0
1
L
Morgan Le Fay
Soy_Azrael_
Morgan Le Fay
0
0
1
0.5
W
1
1
1
1.5
L
3
0
0
3
L
Tsukuyomi
cam_da_0takuz
Tsukuyomi
1
1
0
1
W
Anhur
jbrame22
Anhur
1
1
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,336
Damage
6,281
17,318
Taken
18,482
6,338
Mitigated
9,133
7,485
Healing
5,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
909
284
0
596
4,800
3,957
0
0
4,480
8,797
498
L
951
330
0
100
2,439
500
75
531
1,908
0
5,710
L
Jing Wei
HarshMelloh
Jing Wei
3,108
1,778
0
2,394
4,085
877
64
1,340
2,745
0
19,341
W
Merlin
REDAPE67
Merlin
856
0
0
315
2,873
728
0
1,166
1,707
21,766
428
L
Morgan Le Fay
Soy_Azrael_
Morgan Le Fay
1,606
342
0
375
2,087
499
0
404
1,521
20,516
589
W
1,902
765
27
1,384
4,677
2,885
0
0
4,677
7,690
0
L
3,543
972
0
2,084
4,523
3,265
0
896
3,627
0
23,730
L
Tsukuyomi
cam_da_0takuz
Tsukuyomi
1,128
382
0
2,532
4,184
1,197
0
236
3,895
0
16,484
W
Anhur
jbrame22
Anhur
1,843
994
0
764
2,295
559
0
0
2,295
0
21,092
W
771
482
0
2,586
3,837
1,004
0
440
3,366
0
18,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,522
Gold Earned
19,392
162
Minions Killed
146
0
Camps Cleared
0
608,639
Distance Traveled
646,558
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
3,571
595
20
3
0
113,814
0
L
Neith
3,308
551
8
1
0
113,094
0
L
Jing Wei
4,016
669
38
6
0
127,650
0
W
Merlin
4,210
702
46
8
0
120,054
0
L
Morgan Le Fay
4,196
699
42
7
0
119,173
2
W
Athena
4,127
688
7
1
0
135,266
2
L
Osiris
4,903
817
40
7
0
115,892
2
L
Tsukuyomi
4,099
683
34
6
0
132,830
0
W
Anhur
3,810
635
36
6
0
134,238
0
W
Arachne
3,674
612
37
6
0
143,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role