Player Matchup

Jormungandr
Jormungandr
Lzst
Jormungandr
Level 105
God Stats
5W - 1L
2,004 SR
Queue Stats
247W - 242L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
Problemshuh
Danzaburou
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,307 Elo+
Solo
Kukulkan
Kukulkan
xTheRealParty
Kukulkan
Level 116
God Stats
13W - 9L
1,629 SR
Queue Stats
335W - 345L
1,511 Elo+
Party 2
Team Averages
Level 85
1,711 SR
1,465 Elo+

VS

Team Averages
Level 71
1,554 SR
1,561 Elo+
Medusa
Medusa
R4VENCL3W
Medusa
Level 143
God Stats
5W - 1L
1,647 SR
Queue Stats
87W - 67L
1,658 Elo+
Party 1
Thoth
Thoth
smiteOG4eva
Thoth
Level 64
God Stats
108W - 95L
1,513 SR
Queue Stats
215W - 240L
1,526 Elo+
Solo
Cerberus
Cerberus
zalteroo
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lzst
Jormungandr
11
0 / 7 / 4
7,425
743
5,709
12,517
9,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Problemshuh
Danzaburou
13
2 / 6 / 2
8,461
846
6,587
9,960
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
xTheRealParty
Kukulkan
14
4 / 4 / 0
8,359
836
4,722
6,278
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
R4VENCL3W
Medusa
16
11 / 2 / 4
9,905
991
14,648
9,521
3,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 2 / 9
9,938
994
7,995
6,156
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
zalteroo
Cerberus
13
0 / 2 / 8
7,323
732
2,401
7,919
5,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
17
17
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Lzst
Jormungandr
0
7
4
0.29
L
Danzaburou
Problemshuh
Danzaburou
2
6
2
0.5
W
Medusa
R4VENCL3W
Medusa
11
2
4
6.5
W
6
2
9
5.25
L
Kukulkan
xTheRealParty
Kukulkan
4
4
0
1
W
Cerberus
zalteroo
Cerberus
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,018
Damage
25,044
28,755
Taken
23,596
13,662
Mitigated
10,805
3,154
Healing
1,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Lzst
Jormungandr
5,709
1,057
0
505
12,517
9,346
0
4,822
7,137
19,485
73
L
Danzaburou
Problemshuh
Danzaburou
6,587
1,905
0
1,923
9,960
2,814
188
1,961
7,705
0
22,841
W
Medusa
R4VENCL3W
Medusa
14,648
6,330
0
620
9,521
3,478
0
3,944
5,464
0
37,339
W
7,995
294
0
250
6,156
1,845
0
2,033
3,893
30,327
70
L
Kukulkan
xTheRealParty
Kukulkan
4,722
397
0
726
6,278
1,502
0
2,528
3,485
23,117
0
W
Cerberus
zalteroo
Cerberus
2,401
184
0
879
7,919
5,482
0
3,916
3,825
6,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,245
Gold Earned
27,166
108
Minions Killed
123
0
Camps Cleared
0
463,243
Distance Traveled
589,523
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,425
743
27
3
0
138,006
0
L
Danzaburou
8,461
846
38
4
0
149,740
2
W
Medusa
9,905
991
62
6
0
203,159
0
W
Thoth
9,938
994
52
5
0
190,469
0
L
Kukulkan
8,359
836
43
4
0
175,497
1
W
Cerberus
7,323
732
9
1
0
195,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role