Player Matchup

Nike
Nike
HeraMIDD
Nike
Level 158
God Stats
36W - 14L
1,706 SR
Queue Stats
950W - 918L
1,464 Elo+
Party 1
Bacchus
Bacchus
Lilsleezy2502
Bacchus
Level 127
God Stats
7W - 15L
1,519 SR
Queue Stats
199W - 193L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
Luisskyp3
Nu Wa
Level 155
God Stats
26W - 24L
1,539 SR
Queue Stats
206W - 224L
1,492 Elo+
Solo
Apollo
Apollo
OGmudddy
Apollo
Level 148
God Stats
8W - 21L
1,300 SR
Queue Stats
297W - 296L
1,457 Elo+
Party 1
Arachne
Arachne
RJedi
Arachne
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,565 Elo+
Party 1
Team Averages
Level 143
1,513 SR
1,495 Elo+

VS

Team Averages
Level 143
1,633 SR
1,562 Elo+
Hercules
Hercules
Hollow_Ghost-X
Hercules
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 156L
1,538 Elo+
Party 2
Ra
Ra
Jhethio
Ra
Level 159
God Stats
7W - 3L
1,697 SR
Queue Stats
112W - 95L
1,569 Elo+
Solo
Aphrodite
Aphrodite
LoneAssassin011
Aphrodite
Level 148
God Stats
3W - 2L
1,592 SR
Queue Stats
87W - 82L
1,535 Elo+
Solo
Ullr
Ullr
Momoisreal
Ullr
Level 156
God Stats
8W - 2L
1,634 SR
Queue Stats
46W - 33L
1,588 Elo+
Solo
Nike
Nike
NanigansFx
Nike
Level 97
God Stats
15W - 5L
1,743 SR
Queue Stats
159W - 151L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
3 / 1 / 0
5,966
746
5,726
7,547
5,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
7
0 / 0 / 0
4,595
574
2,233
5,359
3,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nu Wa
Luisskyp3
Nu Wa
3
0 / 1 / 0
3,303
413
98
1,211
230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
OGmudddy
Apollo
8
0 / 0 / 0
4,581
573
1,821
4,567
1,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
RJedi
Arachne
10
2 / 0 / 0
5,255
657
2,814
5,997
1,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 0 / 1
4,768
596
3,370
6,085
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 1
5,658
707
1,865
3,425
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
LoneAssassin011
Aphrodite
9
1 / 0 / 0
5,159
645
2,025
3,742
1,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

9
0 / 0 / 0
4,710
589
4,192
4,790
1,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
4,579
572
2,795
6,845
2,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
5
Kills
2
2
Deaths
5
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nike
3
1
0
3
W
Hercules
0
0
1
0.5
W
1
2
1
0.75
L
Bacchus
0
0
0
0
W
Aphrodite
LoneAssassin011
Aphrodite
1
0
0
1
L
Nu Wa
Luisskyp3
Nu Wa
0
1
0
0
W
0
0
0
0
W
0
3
0
0
L
Apollo
OGmudddy
Apollo
0
0
0
0
L
Arachne
RJedi
Arachne
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,692
Damage
14,247
24,681
Taken
24,887
11,821
Mitigated
9,256
8,370
Healing
10,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
5,726
602
0
1,550
7,547
5,084
0
720
6,464
881
39,321
W
Hercules
3,370
634
0
3,428
6,085
2,391
0
332
5,753
0
31,085
W
1,865
38
252
947
3,425
1,093
108
208
3,217
41,049
1,892
L
Bacchus
2,233
140
817
1,983
5,359
3,560
0
1,407
3,947
16,322
0
W
Aphrodite
LoneAssassin011
Aphrodite
2,025
390
1,160
2,288
3,742
1,665
0
968
2,774
13,590
681
L
Nu Wa
Luisskyp3
Nu Wa
98
66
0
0
1,211
230
0
206
953
3,661
0
W
4,192
1,811
0
1,059
4,790
1,532
0
1,057
3,733
0
33,977
W
2,795
236
0
1,283
6,845
2,575
0
85
6,760
0
26,540
L
Apollo
OGmudddy
Apollo
1,821
576
0
1,397
4,567
1,164
0
504
4,063
0
34,059
L
Arachne
RJedi
Arachne
2,814
2,101
0
2,623
5,997
1,783
0
692
5,121
0
30,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,700
Gold Earned
24,874
242
Minions Killed
292
0
Camps Cleared
0
764,940
Distance Traveled
882,372
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,966
746
84
11
0
172,003
2
W
Hercules
4,768
596
66
8
0
215,962
0
W
Ra
5,658
707
88
11
0
171,779
0
L
Bacchus
4,595
574
32
4
0
181,970
2
W
Aphrodite
5,159
645
27
3
0
157,529
4
L
Nu Wa
3,303
413
2
0
0
55,519
0
W
Ullr
4,710
589
53
7
0
156,474
0
W
Nike
4,579
572
58
7
0
180,628
0
L
Apollo
4,581
573
60
8
0
172,765
1
L
Arachne
5,255
657
64
8
0
182,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role