Player Matchup

Thor
Thor
Gold III
 
Thor
Gold III
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Leandro9303
Cu Chulainn
Gold IV
Level 156
God Stats
11W - 14L
1,442 SR
Queue Stats
116W - 127L
1,473 MMR
Solo
Nu Wa
Nu Wa
Bronze III
pluto-2-
Nu Wa
Bronze III
Level 74
God Stats
0W - 1L
1,638 SR
Queue Stats
3W - 3L
1,531 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
redox_rundown9
Baron Samedi
Silver IV
Level 106
God Stats
1W - 2L
1,611 SR
Queue Stats
16W - 27L
1,420 MMR
Solo
Xbalanque
Xbalanque
Gold IV
xoloscuincle
Xbalanque
Gold IV
Level 170
God Stats
1W - 3L
1,449 SR
Queue Stats
105W - 113L
1,411 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,528 SR
1,467 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,490 SR
1,447 MMR
Ra
Ra
Platinum III
 
Ra
Platinum III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Gold III
HiddenPep
Guan Yu
Gold III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,360 MMR
Party 1
Awilix
Awilix
Gold IV
Sin5ere21
Awilix
Gold IV
Level 149
God Stats
3W - 5L
1,274 SR
Queue Stats
130W - 130L
1,493 MMR
Party 1
Bacchus
Bacchus
Silver I
TelØmeres
Bacchus
Silver I
Level 116
God Stats
2W - 1L
1,665 SR
Queue Stats
26W - 23L
1,475 MMR
Solo
Anhur
Anhur
Gold IV
taliuc
Anhur
Gold IV
Level 126
God Stats
10W - 8L
1,510 SR
Queue Stats
142W - 140L
1,408 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
2
0 / 1 / 0
3,389
377
0
1,167
227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cu Chulainn
Leandro9303
Cu Chulainn
10
1 / 2 / 1
5,526
614
6,741
8,758
4,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nu Wa
pluto-2-
Nu Wa
10
2 / 3 / 0
5,553
617
2,772
4,537
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
redox_rundown9
Baron Samedi
8
0 / 3 / 0
4,725
525
1,175
6,890
3,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
xoloscuincle
Xbalanque
8
0 / 3 / 0
4,662
518
5,092
5,035
1,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
AnubisCthulhuSusanoHades

VS

Bans
AresJanusUllrKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
4 / 0 / 2
6,616
735
4,369
4,632
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
HiddenPep
Guan Yu
10
2 / 1 / 0
5,383
598
3,608
7,925
4,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Sin5ere21
Awilix
10
1 / 1 / 3
5,595
622
3,199
6,898
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
TelØmeres
Bacchus
9
0 / 0 / 6
5,266
585
3,040
5,916
4,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Anhur
taliuc
Anhur
10
4 / 1 / 2
5,585
621
2,847
5,307
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
11
12
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
0
0
W
Ra
 
Ra
4
0
2
5
W
Guan Yu
HiddenPep
Guan Yu
2
1
0
2
L
Cu Chulainn
Leandro9303
Cu Chulainn
1
2
1
0.75
W
Awilix
Sin5ere21
Awilix
1
1
3
2.5
W
Bacchus
TelØmeres
Bacchus
0
0
6
3
L
Nu Wa
pluto-2-
Nu Wa
2
3
0
0.67
L
Baron Samedi
redox_rundown9
Baron Samedi
0
3
0
0
W
Anhur
taliuc
Anhur
4
1
2
5
L
Xbalanque
xoloscuincle
Xbalanque
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,780
Damage
17,063
26,387
Taken
30,678
10,753
Mitigated
14,615
6,420
Healing
13,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
0
0
0
264
1,167
227
0
0
1,167
0
1,902
W
Ra
 
Ra
4,369
302
516
2,446
4,632
1,409
0
1,562
3,070
57,279
1,241
W
Guan Yu
HiddenPep
Guan Yu
3,608
513
341
4,046
7,925
4,842
0
296
7,629
0
26,018
L
Cu Chulainn
Leandro9303
Cu Chulainn
6,741
1,070
0
2,217
8,758
4,742
0
0
8,353
0
37,750
W
Awilix
Sin5ere21
Awilix
3,199
1,071
0
1,172
6,898
2,336
0
472
6,426
0
42,904
W
Bacchus
TelØmeres
Bacchus
3,040
357
0
2,381
5,916
4,807
0
1,136
4,780
15,353
1,072
L
Nu Wa
pluto-2-
Nu Wa
2,772
633
0
896
4,537
1,085
0
2,436
1,836
34,383
0
L
Baron Samedi
redox_rundown9
Baron Samedi
1,175
160
706
1,434
6,890
3,498
0
1,693
5,191
18,194
0
W
Anhur
taliuc
Anhur
2,847
1,863
0
2,653
5,307
1,221
0
727
4,580
0
35,128
L
Xbalanque
xoloscuincle
Xbalanque
5,092
1,073
0
903
5,035
1,201
0
2,679
2,268
0
31,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,855
Gold Earned
28,445
234
Minions Killed
332
0
Camps Cleared
0
733,694
Distance Traveled
1,022,348
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,389
377
5
1
0
38,071
0
W
Ra
6,616
735
107
12
0
216,267
2
W
Guan Yu
5,383
598
54
6
0
205,320
2
L
Cu Chulainn
5,526
614
61
7
0
173,097
0
W
Awilix
5,595
622
80
9
0
227,557
1
W
Bacchus
5,266
585
28
3
0
194,439
1
L
Nu Wa
5,553
617
76
8
0
187,876
2
L
Baron Samedi
4,725
525
34
4
0
163,045
4
W
Anhur
5,585
621
63
7
0
178,765
0
L
Xbalanque
4,662
518
58
6
0
171,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role