Player Matchup

Cerberus
Cerberus
Gold V
Astro_Sailor_
Cerberus
Gold V
Level 108
God Stats
16W - 12L
1,475 SR
Queue Stats
127W - 128L
1,149 MMR
Solo
Neith
Neith
Silver I
LOSMANCODStwitch
Neith
Silver I
Level 157
God Stats
35W - 46L
1,400 SR
Queue Stats
278W - 310L
1,030 MMR
Solo
Nu Wa
Nu Wa
Bronze I
crxo-_-
Nu Wa
Bronze I
Level 120
God Stats
7W - 10L
1,433 SR
Queue Stats
199W - 313L
455 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,436 SR
878 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,522 SR
746 MMR
Ao Kuang
Ao Kuang
Silver III
CtotheMAC
Ao Kuang
Silver III
Level 68
God Stats
8W - 11L
1,420 SR
Queue Stats
262W - 324L
846 MMR
Party 1
Arachne
Arachne
Bronze II
DripiPanda
Arachne
Bronze II
Level 136
God Stats
46W - 36L
1,601 SR
Queue Stats
254W - 344L
328 MMR
Solo
Mulan
Mulan
Silver II
mrJT31
Mulan
Silver II
Level 67
God Stats
17W - 16L
1,544 SR
Queue Stats
27W - 40L
1,065 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Astro_Sailor_
Cerberus
20
9 / 0 / 4
13,888
868
13,963
19,849
20,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 2 / 8
13,602
850
9,395
7,332
3,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
crxo-_-
Nu Wa
16
0 / 4 / 12
11,746
734
9,123
8,225
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
KuzenboCthulhuAchillesXing TianNe Zha

VS

Bans
JormungandrKumbhakarnaBaron SamediScyllaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CtotheMAC
Ao Kuang
16
1 / 6 / 1
10,645
665
6,503
13,946
5,519
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
DripiPanda
Arachne
16
3 / 6 / 2
11,251
703
12,527
12,633
4,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mulan
mrJT31
Mulan
19
1 / 2 / 4
11,981
749
9,137
16,201
17,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
5
6
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Astro_Sailor_
Cerberus
9
0
4
11
L
Ao Kuang
CtotheMAC
Ao Kuang
1
6
1
0.25
L
Arachne
DripiPanda
Arachne
3
6
2
0.67
W
5
2
8
4.5
W
Nu Wa
crxo-_-
Nu Wa
0
4
12
1.5
L
Mulan
mrJT31
Mulan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,481
Damage
28,167
35,406
Taken
42,780
26,566
Mitigated
27,528
9,099
Healing
6,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Astro_Sailor_
Cerberus
13,963
478
0
6,496
19,849
20,768
266
4,163
15,230
36,416
4,237
L
Ao Kuang
CtotheMAC
Ao Kuang
6,503
2,008
0
357
13,946
5,519
0
6,465
7,197
38,150
0
L
Arachne
DripiPanda
Arachne
12,527
9,622
0
2,678
12,633
4,884
0
7,014
5,278
0
41,929
W
9,395
3,860
0
2,121
7,332
3,068
1,686
1,619
5,537
0
65,566
W
Nu Wa
crxo-_-
Nu Wa
9,123
3,510
0
482
8,225
2,730
1,148
1,131
7,094
39,258
1,521
L
Mulan
mrJT31
Mulan
9,137
1,362
274
3,217
16,201
17,125
0
7,629
8,124
352
46,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,236
Gold Earned
33,877
236
Minions Killed
172
0
Camps Cleared
0
810,165
Distance Traveled
796,145
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,888
868
68
4
0
306,217
5
L
Ao Kuang
10,645
665
39
2
0
259,477
0
L
Arachne
11,251
703
55
3
0
257,344
0
W
Neith
13,602
850
101
6
0
256,967
4
W
Nu Wa
11,746
734
67
4
0
246,981
0
L
Mulan
11,981
749
78
5
0
279,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role