Player Matchup

Bastet
Bastet
Gold V
ClowninOnYou-_-
Bastet
Gold V
Level 159
God Stats
12W - 15L
1,540 SR
Queue Stats
296W - 316L
1,129 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
GamezoWinselot
Kuzenbo
Bronze I
Level 155
God Stats
11W - 21L
1,382 SR
Queue Stats
816W - 1,071L
314 MMR
Solo
Ah Puch
Ah Puch
Bronze II
fikafrioai
Ah Puch
Bronze II
Level 157
God Stats
53W - 67L
1,400 SR
Queue Stats
180W - 262L
343 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 157
1,441 SR
596 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 173
1,531 SR
1,098 MMR
Hercules
Hercules
Silver III
 
Hercules
Silver III
Level 262
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver IV
 
Poseidon
Silver IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze II
DripiPanda
Arachne
Bronze II
Level 136
God Stats
37W - 30L
1,592 SR
Queue Stats
215W - 295L
294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 2
9,122
912
9,295
13,418
5,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 5 / 2
7,034
703
3,882
12,233
11,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
fikafrioai
Ah Puch
15
2 / 6 / 2
8,646
865
6,897
8,011
3,085
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuJormungandrVulcanNu WaArtemis

VS

Bans
DiscordiaMedusaCerberusDanzaburouMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
6 / 2 / 6
10,039
1,004
7,715
10,686
4,929
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
 
Poseidon
15
5 / 3 / 7
9,937
994
9,187
7,690
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
DripiPanda
Arachne
15
5 / 3 / 5
10,338
1,034
11,115
11,748
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
16
16
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
2
6
4.5
W
Poseidon
 
Poseidon
5
3
7
2.83
L
6
5
2
1.4
W
Arachne
DripiPanda
Arachne
5
3
5
2.5
L
0
5
2
0.2
L
Ah Puch
fikafrioai
Ah Puch
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,074
Damage
28,017
33,662
Taken
30,124
19,155
Mitigated
11,848
4,744
Healing
7,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,715
3,653
0
2,442
10,686
4,929
2,065
3,484
6,983
0
22,908
W
Poseidon
 
Poseidon
9,187
1,501
0
510
7,690
2,125
1,104
3,406
4,042
35,173
0
L
9,295
1,794
0
2,517
13,418
5,040
265
4,624
8,766
0
29,828
W
Arachne
DripiPanda
Arachne
11,115
9,270
0
4,288
11,748
4,794
0
3,238
8,313
0
40,271
L
3,882
852
80
1,428
12,233
11,030
0
2,403
9,772
12,304
519
L
Ah Puch
fikafrioai
Ah Puch
6,897
420
161
558
8,011
3,085
376
2,212
5,786
37,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,802
Gold Earned
30,314
128
Minions Killed
162
0
Camps Cleared
0
548,419
Distance Traveled
586,681
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,039
1,004
41
4
0
178,060
0
W
Poseidon
9,937
994
63
6
0
191,844
0
L
Bastet
9,122
912
39
4
0
191,744
0
W
Arachne
10,338
1,034
58
6
0
216,777
0
L
Kuzenbo
7,034
703
22
2
0
192,069
0
L
Ah Puch
8,646
865
67
7
0
164,606
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role