Player Matchup

Artemis
Artemis
Goenndalf007
Artemis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 102L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
MegaMilch
Nu Wa
Level 104
God Stats
17W - 10L
1,524 SR
Queue Stats
111W - 95L
1,480 Elo+
Party 3
Da Ji
Da Ji
MiniMilch
Da Ji
Level 90
God Stats
4W - 2L
1,894 SR
Queue Stats
95W - 74L
1,510 Elo+
Party 3
Cthulhu
Cthulhu
Peca21
Cthulhu
Level 63
God Stats
5W - 7L
1,524 SR
Queue Stats
216W - 230L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
Skrizzz
Danzaburou
Level 175
God Stats
2W - 6L
1,406 SR
Queue Stats
385W - 372L
1,449 Elo+
Solo
Team Averages
Level 100
1,570 SR
1,482 Elo+

VS

Team Averages
Level 135
1,405 SR
1,487 Elo+
Ra
Ra
AhmedSan1
Ra
Level 185
God Stats
19W - 11L
1,521 SR
Queue Stats
284W - 255L
1,456 Elo+
Solo
Hel
Hel
CaptainSolovey
Hel
Level 112
God Stats
3W - 4L
1,535 SR
Queue Stats
83W - 84L
1,482 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MikeJoyce
Morgan Le Fay
Level 129
God Stats
4W - 5L
1,324 SR
Queue Stats
94W - 91L
1,490 Elo+
Party 1
Loki
Loki
RReivenn
Loki
Level 145
God Stats
9W - 16L
1,396 SR
Queue Stats
353W - 353L
1,569 Elo+
Party 1
Medusa
Medusa
Vesparum
Medusa
Level 104
God Stats
1W - 1L
1,249 SR
Queue Stats
54W - 60L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Goenndalf007
Artemis
6
0 / 2 / 0
3,730
533
1,942
4,357
1,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Nu Wa
MegaMilch
Nu Wa
8
0 / 2 / 0
4,154
593
2,159
2,883
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
MiniMilch
Da Ji
8
0 / 2 / 0
3,996
571
1,583
6,432
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Peca21
Cthulhu
7
0 / 1 / 1
4,136
591
3,534
5,150
2,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Skrizzz
Danzaburou
7
2 / 1 / 0
4,117
588
2,272
3,674
1,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,317
760
2,674
5,232
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 2
4,467
638
1,168
4,298
1,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
MikeJoyce
Morgan Le Fay
8
0 / 0 / 1
4,520
646
3,107
3,788
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
8
4 / 1 / 0
4,907
701
1,673
4,793
1,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
Vesparum
Medusa
8
1 / 1 / 1
4,431
633
3,669
4,321
1,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
8
8
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
0
1
2
1
L
Artemis
Goenndalf007
Artemis
0
2
0
0
L
Nu Wa
MegaMilch
Nu Wa
0
2
0
0
W
Morgan Le Fay
MikeJoyce
Morgan Le Fay
0
0
1
0.5
L
Da Ji
MiniMilch
Da Ji
0
2
0
0
L
Cthulhu
Peca21
Cthulhu
0
1
1
0.5
W
Loki
4
1
0
4
L
Danzaburou
Skrizzz
Danzaburou
2
1
0
2
W
Medusa
Vesparum
Medusa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,490
Damage
12,291
22,496
Taken
22,432
7,335
Mitigated
6,696
7,671
Healing
10,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,674
250
0
2,991
5,232
1,612
0
169
5,063
28,092
751
W
1,168
66
2,158
2,019
4,298
1,629
110
1,355
2,943
12,657
0
L
Artemis
Goenndalf007
Artemis
1,942
357
0
524
4,357
1,045
0
1,814
2,199
0
15,654
L
Nu Wa
MegaMilch
Nu Wa
2,159
631
0
420
2,883
662
0
1,441
1,258
19,020
858
W
Morgan Le Fay
MikeJoyce
Morgan Le Fay
3,107
240
0
1,067
3,788
1,014
0
1,281
2,507
32,516
0
L
Da Ji
MiniMilch
Da Ji
1,583
373
0
3,317
6,432
1,819
0
1,789
4,475
0
28,876
L
Cthulhu
Peca21
Cthulhu
3,534
158
830
1,200
5,150
2,681
0
524
4,626
10,685
0
W
Loki
1,673
467
0
2,219
4,793
1,182
0
889
3,904
0
23,885
L
Danzaburou
Skrizzz
Danzaburou
2,272
893
0
1,380
3,674
1,128
0
644
3,030
0
23,116
W
Medusa
Vesparum
Medusa
3,669
1,592
0
250
4,321
1,259
319
1,988
2,333
0
30,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,133
Gold Earned
23,642
190
Minions Killed
253
0
Camps Cleared
0
691,278
Distance Traveled
708,435
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,317
760
59
8
0
111,570
0
W
Hel
4,467
638
28
4
0
144,612
0
L
Artemis
3,730
533
29
4
0
97,620
0
L
Nu Wa
4,154
593
37
5
0
144,395
1
W
Morgan Le Fay
4,520
646
61
9
0
148,096
2
L
Da Ji
3,996
571
56
8
0
167,670
3
L
Cthulhu
4,136
591
20
3
0
148,468
3
W
Loki
4,907
701
47
7
0
176,059
0
L
Danzaburou
4,117
588
48
7
0
133,125
0
W
Medusa
4,431
633
58
8
0
128,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role