Player Matchup

Raijin
Raijin
Platinum I
 
Raijin
Platinum I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Platinum IV
Goblinsiko96
Charybdis
Platinum IV
Level 137
God Stats
7W - 9L
1,488 SR
Queue Stats
67W - 62L
1,724 MMR
Party 2
Osiris
Osiris
Platinum I
PabloVS
Osiris
Platinum I
Level 138
God Stats
25W - 27L
1,591 SR
Queue Stats
111W - 118L
1,961 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,526 SR
1,729 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,630 SR
1,909 MMR
Cerberus
Cerberus
Platinum I
Chiffchaff
Cerberus
Platinum I
Level 140
God Stats
43W - 33L
1,621 SR
Queue Stats
80W - 85L
1,908 MMR
Party 1
Geb
Geb
Platinum II
Xannyy25
Geb
Platinum II
Level 81
God Stats
56W - 44L
1,612 SR
Queue Stats
211W - 222L
1,811 MMR
Solo
Hou Yi
Hou Yi
Diamond V
lSizaml
Hou Yi
Diamond V
Level 173
God Stats
51W - 42L
1,657 SR
Queue Stats
286W - 307L
2,009 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
1 / 3 / 1
9,302
775
9,545
8,143
3,074
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Goblinsiko96
Charybdis
16
1 / 2 / 2
8,979
748
7,759
10,864
4,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Osiris
PabloVS
Osiris
15
1 / 3 / 2
8,980
748
9,503
14,145
14,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
AchillesFafnirKuzenboNe ZhaThoth

VS

Bans
KumbhakarnaCharonCthulhuJormungandrSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chiffchaff
Cerberus
16
2 / 1 / 3
9,636
803
7,118
11,749
11,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 1 / 7
9,511
793
6,483
9,196
7,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
lSizaml
Hou Yi
18
6 / 1 / 2
11,147
929
16,020
13,816
6,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
8
8
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
3
1
0.5
W
Cerberus
Chiffchaff
Cerberus
2
1
3
3.5
L
Charybdis
Goblinsiko96
Charybdis
1
2
2
1
L
Osiris
PabloVS
Osiris
1
3
2
0.67
W
0
1
7
3.5
W
Hou Yi
lSizaml
Hou Yi
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,807
Damage
29,621
33,152
Taken
34,761
21,659
Mitigated
25,168
7,914
Healing
7,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,545
321
0
799
8,143
3,074
0
2,657
4,906
45,073
0
W
Cerberus
Chiffchaff
Cerberus
7,118
288
0
1,762
11,749
11,035
356
2,560
8,642
23,684
37
L
Charybdis
Goblinsiko96
Charybdis
7,759
3,266
0
4,330
10,864
4,158
0
4,832
5,278
0
27,730
L
Osiris
PabloVS
Osiris
9,503
1,967
0
2,785
14,145
14,427
0
4,482
8,534
0
27,308
W
6,483
215
0
1,342
9,196
7,337
0
2,833
5,841
20,586
1,370
W
Hou Yi
lSizaml
Hou Yi
16,020
9,276
0
3,915
13,816
6,796
2,488
4,226
8,846
0
56,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,261
Gold Earned
30,294
155
Minions Killed
183
0
Camps Cleared
0
686,320
Distance Traveled
724,651
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,302
775
78
7
0
222,287
0
W
Cerberus
9,636
803
55
5
0
239,793
2
L
Charybdis
8,979
748
53
4
0
215,509
0
L
Osiris
8,980
748
24
2
0
248,524
2
W
Geb
9,511
793
24
2
0
242,369
0
W
Hou Yi
11,147
929
104
9
0
242,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role