Player Matchup

Atlas
Atlas
 
Atlas
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BrunSkælken
Ah Muzen Cab
Level 69
God Stats
4W - 4L
1,504 SR
Queue Stats
136W - 117L
1,467 Elo+
Solo
Rama
Rama
MaggieCrits
Rama
Level 140
God Stats
2W - 1L
1,807 SR
Queue Stats
93W - 102L
1,486 Elo+
Party 2
He Bo
He Bo
Wabbajax
He Bo
Level 148
God Stats
1W - 1L
1,690 SR
Queue Stats
214W - 228L
1,496 Elo+
Party 2
Geb
Geb
XKILLERM0NK4YX
Geb
Level 143
God Stats
2W - 4L
1,543 SR
Queue Stats
281W - 284L
1,505 Elo+
Party 2
Team Averages
Level 109
1,609 SR
1,491 Elo+

VS

Team Averages
Level 106
1,632 SR
1,501 Elo+
Xing Tian
Xing Tian
Gawz69
Xing Tian
Level 153
God Stats
13W - 3L
1,901 SR
Queue Stats
394W - 360L
1,538 Elo+
Party 1
Nox
Nox
Hamzurg
Nox
Level 142
God Stats
4W - 0L
1,896 SR
Queue Stats
215W - 213L
1,489 Elo+
Solo
Rama
Rama
sanaya8910
Rama
Level 106
God Stats
19W - 14L
1,572 SR
Queue Stats
419W - 417L
1,525 Elo+
Party 1
Hun Batz
Hun Batz
wassupwumb0
Hun Batz
Level 97
God Stats
1W - 1L
1,293 SR
Queue Stats
216W - 207L
1,460 Elo+
Party 1
Ravana
Ravana
xOutLikeADad
Ravana
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 5 / 2
7,871
787
6,542
13,862
16,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
BrunSkælken
Ah Muzen Cab
9
0 / 3 / 0
6,230
623
2,175
4,792
2,235
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
1 / 3 / 2
7,241
724
4,707
8,149
3,860
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Wabbajax
He Bo
14
2 / 3 / 1
7,616
762
7,634
6,717
3,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 2
7,260
726
4,775
10,208
10,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gawz69
Xing Tian
14
2 / 1 / 13
8,486
849
9,260
16,380
11,578
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nox
14
2 / 2 / 9
8,438
844
5,697
4,760
2,054
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 10
8,871
887
8,955
6,141
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
wassupwumb0
Hun Batz
15
4 / 0 / 11
9,014
901
8,135
7,146
3,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
15
4 / 1 / 11
8,800
880
9,075
9,938
6,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
70
4
Kills
16
16
Deaths
5
7
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
5
2
0.4
L
Ah Muzen Cab
BrunSkælken
Ah Muzen Cab
0
3
0
0
W
Xing Tian
Gawz69
Xing Tian
2
1
13
8.5
W
Nox
2
2
9
3.25
L
1
3
2
0.67
L
He Bo
Wabbajax
He Bo
2
3
1
0.83
L
0
2
2
0.5
W
4
1
10
9
W
Hun Batz
wassupwumb0
Hun Batz
4
0
11
9.5
W
Ravana
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,833
Damage
41,122
43,728
Taken
44,365
35,662
Mitigated
25,972
8,657
Healing
18,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,542
2,650
297
1,609
13,862
16,018
0
3,897
9,961
16,981
716
L
Ah Muzen Cab
BrunSkælken
Ah Muzen Cab
2,175
212
0
721
4,792
2,235
0
2,130
2,662
0
6,689
W
Xing Tian
Gawz69
Xing Tian
9,260
300
0
7,222
16,380
11,578
610
6,956
9,424
16,012
0
W
Nox
5,697
287
968
750
4,760
2,054
640
1,076
3,684
20,494
0
L
4,707
3,286
9
1,254
8,149
3,860
0
3,739
4,326
0
15,429
L
He Bo
Wabbajax
He Bo
7,634
432
150
706
6,717
3,066
0
2,526
4,141
18,383
562
L
4,775
209
2,586
1,325
10,208
10,483
0
2,483
7,681
9,372
0
W
8,955
6,300
0
1,001
6,141
2,255
3,597
2,949
3,192
0
22,516
W
Hun Batz
wassupwumb0
Hun Batz
8,135
567
1,581
3,202
7,146
3,363
656
2,018
5,128
0
21,067
W
Ravana
9,075
1,457
1,244
2,070
9,938
6,722
1,008
5,374
4,564
0
14,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,218
Gold Earned
43,609
94
Minions Killed
114
0
Camps Cleared
0
837,331
Distance Traveled
957,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,871
787
13
1
0
180,526
0
L
Ah Muzen Cab
6,230
623
11
1
0
116,360
0
W
Xing Tian
8,486
849
14
1
0
175,148
0
W
Nox
8,438
844
40
4
0
177,547
0
L
Rama
7,241
724
31
3
0
158,617
0
L
He Bo
7,616
762
36
4
0
193,602
0
L
Geb
7,260
726
3
0
0
188,226
0
W
Rama
8,871
887
26
3
0
181,345
0
W
Hun Batz
9,014
901
22
2
0
220,318
0
W
Ravana
8,800
880
12
1
0
203,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role