Player Matchup

Discordia
Discordia
CourageRa
Discordia
Level 122
God Stats
13W - 9L
1,673 SR
Queue Stats
116W - 99L
1,506 Elo+
Solo
Susano
Susano
DashedApe
Susano
Level 105
God Stats
7W - 8L
1,589 SR
Queue Stats
60W - 48L
1,541 Elo+
Party 1
Surtr
Surtr
ICant11
Surtr
Level 107
God Stats
27W - 23L
1,569 SR
Queue Stats
467W - 438L
1,499 Elo+
Solo
Hachiman
Hachiman
Kàrmàk
Hachiman
Level 187
God Stats
30W - 17L
1,636 SR
Queue Stats
268W - 241L
1,546 Elo+
Party 1
Atlas
Atlas
sunshineinblack
Atlas
Level 172
God Stats
32W - 23L
1,625 SR
Queue Stats
245W - 224L
1,539 Elo+
Party 1
Team Averages
Level 139
1,618 SR
1,526 Elo+

VS

Team Averages
Level 152
1,590 SR
1,497 Elo+
Athena
Athena
 
Athena
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MasterModi
Anhur
Level 159
God Stats
17W - 11L
1,537 SR
Queue Stats
282W - 278L
1,500 Elo+
Solo
Anubis
Anubis
Orbyt_Draxxy
Anubis
Level 153
God Stats
1W - 0L
1,810 SR
Queue Stats
448W - 443L
1,458 Elo+
Solo
Ares
Ares
Pr0t0type98
Ares
Level 126
God Stats
2W - 1L
1,604 SR
Queue Stats
171W - 171L
1,478 Elo+
Solo
Bastet
Bastet
alexbir3
Bastet
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 26L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CourageRa
Discordia
13
1 / 2 / 0
6,733
518
2,823
4,388
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
DashedApe
Susano
13
4 / 5 / 2
7,025
540
5,035
10,342
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
ICant11
Surtr
12
0 / 4 / 0
6,573
506
6,885
11,985
7,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Kàrmàk
Hachiman
14
7 / 1 / 4
8,263
636
11,982
7,155
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 1 / 8
7,206
554
5,792
11,828
7,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 4 / 3
5,781
445
3,884
12,640
9,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
11
1 / 5 / 1
6,607
508
5,448
9,577
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
15
2 / 3 / 2
8,211
632
5,966
6,785
3,111
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 1
7,828
602
7,118
11,198
10,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
alexbir3
Bastet
12
6 / 2 / 2
7,288
561
5,965
9,581
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
14
Kills
13
13
Deaths
14
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
4
3
0.38
L
Discordia
CourageRa
Discordia
1
2
0
0.5
L
Susano
DashedApe
Susano
4
5
2
1
L
Surtr
ICant11
Surtr
0
4
0
0
L
Hachiman
Kàrmàk
Hachiman
7
1
4
9
W
Anhur
1
5
1
0.3
W
Anubis
2
3
2
1
W
4
0
1
4.5
W
Bastet
alexbir3
Bastet
6
2
2
3.5
L
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,517
Damage
28,381
45,698
Taken
49,781
20,843
Mitigated
27,611
14,928
Healing
14,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,884
1,427
0
2,800
12,640
9,189
0
3,526
9,114
11,798
0
L
Discordia
CourageRa
Discordia
2,823
0
0
830
4,388
836
0
1,918
2,470
45,977
917
L
Susano
DashedApe
Susano
5,035
940
0
3,794
10,342
3,044
0
2,509
7,833
0
44,939
L
Surtr
ICant11
Surtr
6,885
2,399
0
3,376
11,985
7,787
4
6,193
5,792
1,199
40,830
L
Hachiman
Kàrmàk
Hachiman
11,982
7,184
0
4,300
7,155
2,104
1,874
1,872
5,283
0
70,251
W
Anhur
5,448
2,020
0
2,422
9,577
2,589
0
1,324
8,253
0
38,211
W
Anubis
5,966
308
0
2,357
6,785
3,111
0
2,184
4,601
73,036
1,400
W
7,118
474
0
3,440
11,198
10,028
529
393
10,200
47,827
2,457
W
Bastet
alexbir3
Bastet
5,965
1,374
0
3,303
9,581
2,694
0
1,369
8,075
0
32,659
L
5,792
1,871
138
2,490
11,828
7,072
94
4,287
7,541
19,963
1,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,800
Gold Earned
35,715
360
Minions Killed
378
0
Camps Cleared
0
1,290,776
Distance Traveled
1,296,555
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,781
445
10
1
0
290,355
7
L
Discordia
6,733
518
68
5
0
273,745
0
L
Susano
7,025
540
75
6
0
290,151
0
L
Surtr
6,573
506
71
5
0
230,798
0
L
Hachiman
8,263
636
120
9
0
241,130
4
W
Anhur
6,607
508
82
6
0
231,729
0
W
Anubis
8,211
632
141
11
0
254,860
2
W
Ares
7,828
602
90
7
0
214,751
0
W
Bastet
7,288
561
55
4
0
304,860
0
L
Atlas
7,206
554
26
2
0
254,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role