Player Matchup

Guan Yu
Guan Yu
Antokiller_77_GC
Guan Yu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,401 Elo+
Party 2
Achilles
Achilles
DcT_KaPiNoU
Achilles
Level 120
God Stats
4W - 5L
1,442 SR
Queue Stats
243W - 227L
1,439 Elo+
Party 1
Hera
Hera
KIKOUNNE31
Hera
Level 76
God Stats
24W - 19L
1,656 SR
Queue Stats
164W - 153L
1,425 Elo+
Party 1
Poseidon
Poseidon
Obe33
Poseidon
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,189 Elo+
Solo
Bastet
Bastet
rjmb2002
Bastet
Level 107
God Stats
1W - 1L
1,768 SR
Queue Stats
21W - 28L
1,433 Elo+
Party 2
Team Averages
Level 82
1,573 SR
1,377 Elo+

VS

Team Averages
Level 102
1,496 SR
1,474 Elo+
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MHen OTBC
Arachne
Level 83
God Stats
2W - 1L
1,288 SR
Queue Stats
29W - 35L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
jamhel44
Sun Wukong
Level 139
God Stats
10W - 13L
1,463 SR
Queue Stats
83W - 79L
1,471 Elo+
Solo
Danzaburou
Danzaburou
sewix52
Danzaburou
Level 60
God Stats
4W - 1L
1,730 SR
Queue Stats
67W - 71L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,407
458
4,397
13,176
10,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Achilles
DcT_KaPiNoU
Achilles
12
1 / 2 / 1
7,241
517
6,426
11,166
8,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 1
6,422
459
5,974
4,408
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Obe33
Poseidon
12
0 / 5 / 1
7,035
503
5,348
8,640
1,533
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
rjmb2002
Bastet
16
2 / 0 / 0
8,074
577
2,945
8,818
3,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 1 / 3
9,068
648
7,037
7,156
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
 
Bacchus
12
0 / 0 / 4
7,051
504
3,273
9,988
8,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
MHen OTBC
Arachne
12
3 / 0 / 3
7,561
540
3,519
10,487
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sun Wukong
jamhel44
Sun Wukong
16
5 / 1 / 0
9,613
687
9,676
12,309
6,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
sewix52
Danzaburou
12
2 / 2 / 2
7,272
519
3,714
6,642
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
14
14
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
3
5.5
W
Bacchus
 
Bacchus
0
0
4
2
L
0
5
1
0.1
L
Achilles
DcT_KaPiNoU
Achilles
1
2
1
0.75
L
1
2
1
0.75
W
Arachne
MHen OTBC
Arachne
3
0
3
4.5
L
Poseidon
Obe33
Poseidon
0
5
1
0.1
W
Sun Wukong
jamhel44
Sun Wukong
5
1
0
5
L
Bastet
rjmb2002
Bastet
2
0
0
2
W
Danzaburou
sewix52
Danzaburou
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,090
Damage
27,219
46,208
Taken
46,582
25,184
Mitigated
23,503
11,918
Healing
16,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,037
411
0
1,260
7,156
2,384
624
3,120
4,036
59,802
1,574
W
Bacchus
 
Bacchus
3,273
134
0
4,357
9,988
8,830
90
3,129
6,859
20,280
0
L
4,397
971
0
1,974
13,176
10,161
0
0
13,176
0
37,194
L
Achilles
DcT_KaPiNoU
Achilles
6,426
727
205
3,005
11,166
8,314
0
2,417
8,749
0
31,633
L
5,974
843
0
726
4,408
1,441
0
1,710
2,658
43,252
3,259
W
Arachne
MHen OTBC
Arachne
3,519
3,081
0
3,381
10,487
3,719
208
2,643
7,844
0
43,430
L
Poseidon
Obe33
Poseidon
5,348
547
0
2,324
8,640
1,533
426
5,054
3,142
48,131
0
W
Sun Wukong
jamhel44
Sun Wukong
9,676
3,336
0
4,732
12,309
6,291
218
0
12,309
0
74,890
L
Bastet
rjmb2002
Bastet
2,945
774
0
3,684
8,818
3,735
0
525
8,235
0
74,237
W
Danzaburou
sewix52
Danzaburou
3,714
862
0
2,535
6,642
2,279
0
2,268
4,374
0
47,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,179
Gold Earned
40,565
411
Minions Killed
439
0
Camps Cleared
0
1,428,623
Distance Traveled
1,489,170
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,068
648
127
9
0
310,119
7
W
Bacchus
7,051
504
31
2
0
306,276
5
L
Guan Yu
6,407
458
58
4
0
265,300
1
L
Achilles
7,241
517
42
3
0
314,873
3
L
Hera
6,422
459
86
6
0
268,074
0
W
Arachne
7,561
540
68
5
0
307,052
0
L
Poseidon
7,035
503
90
6
0
245,637
2
W
Sun Wukong
9,613
687
134
10
0
292,365
3
L
Bastet
8,074
577
135
10
0
334,739
0
W
Danzaburou
7,272
519
79
6
0
273,358
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role