Player Matchup

Da Ji
Da Ji
ARZHELEN
Da Ji
Level 162
God Stats
5W - 8L
1,461 SR
Queue Stats
257W - 272L
1,465 Elo+
Solo
Ix Chel
Ix Chel
ItsjustLesh
Ix Chel
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 40L
1,518 Elo+
Solo
Athena
Athena
Jinr0u
Athena
Level 172
God Stats
2W - 0L
1,791 SR
Queue Stats
132W - 141L
1,454 Elo+
Party 1
Hercules
Hercules
Xeiser
Hercules
Level 152
God Stats
8W - 7L
1,288 SR
Queue Stats
382W - 371L
1,491 Elo+
Solo
Hachiman
Hachiman
xMasaru
Hachiman
Level 129
God Stats
2W - 4L
1,105 SR
Queue Stats
37W - 52L
1,418 Elo+
Party 1
Team Averages
Level 129
1,429 SR
1,469 Elo+

VS

Team Averages
Level 137
1,478 SR
1,497 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Magic-Lucky-Mike
Charybdis
Level 131
God Stats
6W - 10L
1,404 SR
Queue Stats
485W - 503L
1,451 Elo+
Solo
Chiron
Chiron
SgtLord
Chiron
Level 149
God Stats
4W - 6L
1,408 SR
Queue Stats
311W - 325L
1,543 Elo+
Solo
Ix Chel
Ix Chel
Sk3TCHYYY
Ix Chel
Level 156
God Stats
3W - 4L
1,581 SR
Queue Stats
212W - 204L
1,503 Elo+
Solo
Erlang Shen
Erlang Shen
goodnight
Erlang Shen
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 233L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ARZHELEN
Da Ji
16
7 / 4 / 13
10,299
858
8,580
10,984
6,168
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
ItsjustLesh
Ix Chel
19
9 / 4 / 14
11,585
965
14,119
13,037
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Jinr0u
Athena
17
3 / 4 / 21
10,866
906
9,072
22,960
25,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Hercules
Xeiser
Hercules
16
3 / 5 / 13
9,921
827
10,811
17,544
20,445
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
xMasaru
Hachiman
18
4 / 4 / 20
10,795
900
15,128
15,721
7,194
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 4 / 12
9,520
793
18,390
13,064
5,668
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
14
4 / 8 / 7
9,552
796
11,388
12,441
5,196
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chiron
SgtLord
Chiron
17
9 / 4 / 8
10,663
889
14,953
11,529
5,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Sk3TCHYYY
Ix Chel
15
2 / 5 / 12
9,012
751
14,014
13,145
11,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Erlang Shen
goodnight
Erlang Shen
13
3 / 6 / 10
8,556
713
6,764
14,995
17,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
69
26
Kills
20
21
Deaths
27
81
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
12
2
W
Da Ji
ARZHELEN
Da Ji
7
4
13
3.38
W
Ix Chel
ItsjustLesh
Ix Chel
9
4
14
4
W
Athena
Jinr0u
Athena
3
4
21
3.38
L
Charybdis
4
8
7
0.94
L
Chiron
SgtLord
Chiron
9
4
8
3.25
L
Ix Chel
Sk3TCHYYY
Ix Chel
2
5
12
1.6
W
Hercules
Xeiser
Hercules
3
5
13
1.9
L
Erlang Shen
goodnight
Erlang Shen
3
6
10
1.33
W
Hachiman
xMasaru
Hachiman
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,710
Damage
65,509
80,246
Taken
65,174
65,311
Mitigated
45,877
32,611
Healing
18,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
18,390
4,260
324
1,416
13,064
5,668
1,406
5,475
7,589
28,520
621
W
Da Ji
ARZHELEN
Da Ji
8,580
1,903
1,790
1,078
10,984
6,168
296
4,941
5,851
0
15,103
W
Ix Chel
ItsjustLesh
Ix Chel
14,119
2,881
10,477
3,782
13,037
5,949
1,334
3,938
8,850
42,325
0
W
Athena
Jinr0u
Athena
9,072
1,737
702
4,228
22,960
25,555
630
10,806
12,011
20,622
498
L
Charybdis
11,388
3,968
0
798
12,441
5,196
575
3,923
8,518
0
18,705
L
Chiron
SgtLord
Chiron
14,953
2,206
1,594
2,755
11,529
5,673
510
3,866
7,627
0
35,883
L
Ix Chel
Sk3TCHYYY
Ix Chel
14,014
1,633
4,541
3,835
13,145
11,421
370
4,331
8,814
23,604
0
W
Hercules
Xeiser
Hercules
10,811
2,528
931
5,811
17,544
20,445
242
6,281
11,061
0
24,620
L
Erlang Shen
goodnight
Erlang Shen
6,764
2,133
657
2,278
14,995
17,919
541
5,349
9,646
0
8,556
W
Hachiman
xMasaru
Hachiman
15,128
10,568
835
2,977
15,721
7,194
4,657
6,372
9,161
0
42,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,466
Gold Earned
47,303
169
Minions Killed
110
0
Camps Cleared
0
1,137,683
Distance Traveled
994,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,520
793
25
2
0
220,123
0
W
Da Ji
10,299
858
7
1
0
223,931
0
W
Ix Chel
11,585
965
54
5
0
226,670
0
W
Athena
10,866
906
22
2
0
246,499
0
L
Charybdis
9,552
796
18
2
0
162,763
0
L
Chiron
10,663
889
44
4
0
226,762
0
L
Ix Chel
9,012
751
18
2
0
213,206
0
W
Hercules
9,921
827
22
2
0
228,657
0
L
Erlang Shen
8,556
713
5
0
0
171,968
0
W
Hachiman
10,795
900
64
5
0
211,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role