Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DracXaH
Sylvanus
Level 68
God Stats
26W - 25L
1,475 SR
Queue Stats
303W - 332L
1,408 Elo+
Solo
Anhur
Anhur
LegendShadow_59
Anhur
Level 49
God Stats
6W - 2L
1,594 SR
Queue Stats
19W - 14L
1,474 Elo+
Solo
Poseidon
Poseidon
whosyourbiscuit
Poseidon
Level 144
God Stats
6W - 2L
1,674 SR
Queue Stats
84W - 81L
1,403 Elo+
Solo
Team Averages
Level 91
1,549 SR
1,457 Elo+

VS

Team Averages
Level 89
1,523 SR
1,468 Elo+
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Aykzuuu
Hel
Level 82
God Stats
1W - 6L
1,263 SR
Queue Stats
283W - 284L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
BLK_Lennybard93
Cthulhu
Level 57
God Stats
33W - 22L
1,543 SR
Queue Stats
105W - 93L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Gerotuh
Danzaburou
Level 85
God Stats
9W - 3L
1,831 SR
Queue Stats
287W - 293L
1,471 Elo+
Party 1
Mercury
Mercury
johnfootwalker
Mercury
Level 67
God Stats
1W - 4L
1,478 SR
Queue Stats
5W - 10L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
8
2 / 0 / 0
4,516
753
651
3,701
940
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
 
Osiris
8
1 / 0 / 2
4,483
747
3,723
4,588
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
DracXaH
Sylvanus
8
1 / 1 / 1
4,060
677
2,540
4,982
1,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 0 / 1
4,148
691
1,866
2,721
682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
8
0 / 0 / 0
4,975
829
0
1,086
216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
1
0 / 0 / 0
2,730
455
0
117
16
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hel
7
1 / 1 / 0
3,660
610
1,666
2,912
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 3 / 0
3,931
655
2,060
6,136
2,367
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
Gerotuh
Danzaburou
7
0 / 1 / 1
3,611
602
3,170
3,314
728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,682
447
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
2
0
0
2
W
Osiris
 
Osiris
1
0
2
2
L
Loki
 
Loki
0
0
0
0
L
Hel
1
1
0
1
L
0
3
0
0
W
Sylvanus
DracXaH
Sylvanus
1
1
1
1.5
L
Danzaburou
Gerotuh
Danzaburou
0
1
1
0.5
W
1
0
1
1.5
L
0
0
0
0
W
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,780
Damage
6,896
17,078
Taken
12,479
5,878
Mitigated
3,861
7,821
Healing
5,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
651
81
0
2,264
3,701
940
0
97
3,604
0
24,111
W
Osiris
 
Osiris
3,723
1,275
0
1,786
4,588
2,068
0
1,920
2,668
0
20,094
L
Loki
 
Loki
0
0
0
0
117
16
0
0
117
0
268
L
Hel
1,666
266
522
1,430
2,912
750
0
1,198
1,714
13,823
314
L
2,060
291
0
1,752
6,136
2,367
0
0
6,136
19,149
789
W
Sylvanus
DracXaH
Sylvanus
2,540
1,015
504
2,718
4,982
1,972
0
1,471
3,511
12,896
6,989
L
Danzaburou
Gerotuh
Danzaburou
3,170
1,194
0
1,409
3,314
728
0
1,073
2,241
0
15,741
W
1,866
351
0
549
2,721
682
0
181
2,540
0
14,750
L
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
0
0
0
0
1,086
216
519
0
1,086
26,774
511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,182
Gold Earned
16,614
209
Minions Killed
96
0
Camps Cleared
0
606,533
Distance Traveled
396,330
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
4,516
753
44
7
0
135,684
0
W
Osiris
4,483
747
33
6
0
141,267
0
L
Loki
2,730
455
0
0
0
28,550
0
L
Hel
3,660
610
28
5
0
112,609
0
L
Cthulhu
3,931
655
37
6
0
120,790
0
W
Sylvanus
4,060
677
33
6
0
98,576
0
L
Danzaburou
3,611
602
31
5
0
131,275
0
W
Anhur
4,148
691
26
4
0
122,029
0
L
Mercury
2,682
447
0
0
0
3,106
0
W
Poseidon
4,975
829
73
12
0
108,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role