Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BlocZomb zomb
Hou Yi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,503 Elo+
Party 1
Chang'e
Chang'e
LeonPodolski
Chang'e
Level 129
God Stats
6W - 6L
1,598 SR
Queue Stats
236W - 222L
1,534 Elo+
Party 1
Poseidon
Poseidon
M-I-S-A-GH_iran
Poseidon
Level 156
God Stats
2W - 8L
1,557 SR
Queue Stats
247W - 279L
1,410 Elo+
Solo
Ymir
Ymir
波少野结衣
Ymir
Level 154
God Stats
5W - 2L
1,505 SR
Queue Stats
75W - 69L
1,482 Elo+
Solo
Team Averages
Level 147
1,532 SR
1,486 Elo+

VS

Team Averages
Level 116
1,519 SR
1,498 Elo+
Charybdis
Charybdis
Armorfo
Charybdis
Level 157
God Stats
4W - 4L
1,566 SR
Queue Stats
188W - 184L
1,511 Elo+
Solo
Poseidon
Poseidon
HadesuIMTY
Poseidon
Level 89
God Stats
6W - 6L
1,563 SR
Queue Stats
211W - 203L
1,529 Elo+
Solo
Thanatos
Thanatos
LeVi3tn4mi3n
Thanatos
Level 50
God Stats
1W - 5L
1,255 SR
Queue Stats
19W - 23L
1,424 Elo+
Party 2
Achilles
Achilles
Okami Towns
Achilles
Level 143
God Stats
5W - 4L
1,610 SR
Queue Stats
126W - 130L
1,473 Elo+
Party 2
Ao Kuang
Ao Kuang
Onceshipp
Ao Kuang
Level 143
God Stats
2W - 2L
1,601 SR
Queue Stats
186W - 171L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
5 / 0 / 0
9,220
768
6,096
10,407
7,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
1 / 3 / 2
6,021
502
4,980
7,412
2,167
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
LeonPodolski
Chang'e
13
9 / 0 / 3
7,805
650
8,288
7,354
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Poseidon
12
3 / 4 / 3
6,958
580
4,278
6,017
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 0 / 6
6,292
524
5,286
9,304
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Armorfo
Charybdis
12
1 / 2 / 1
6,960
580
5,843
7,483
2,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
HadesuIMTY
Poseidon
13
3 / 4 / 0
7,364
614
5,969
6,345
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
LeVi3tn4mi3n
Thanatos
10
1 / 6 / 2
6,027
502
4,145
10,383
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Okami Towns
Achilles
10
2 / 1 / 3
6,574
548
3,656
11,701
10,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Onceshipp
Ao Kuang
10
0 / 5 / 0
6,053
504
4,256
9,344
3,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
18
Kills
7
7
Deaths
18
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
0
5
L
Charybdis
Armorfo
Charybdis
1
2
1
0.75
W
1
3
2
0.67
L
Poseidon
HadesuIMTY
Poseidon
3
4
0
0.75
L
Thanatos
LeVi3tn4mi3n
Thanatos
1
6
2
0.33
W
Chang'e
LeonPodolski
Chang'e
9
0
3
10.5
W
Poseidon
3
4
3
1.13
L
Achilles
Okami Towns
Achilles
2
1
3
3.5
L
Ao Kuang
Onceshipp
Ao Kuang
0
5
0
0
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,928
Damage
23,869
40,494
Taken
45,256
20,680
Mitigated
22,076
16,315
Healing
16,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,096
2,101
0
3,619
10,407
7,518
0
3,800
6,170
0
73,390
L
Charybdis
Armorfo
Charybdis
5,843
2,610
0
2,009
7,483
2,501
450
2,296
5,187
0
57,057
W
4,980
2,131
0
1,642
7,412
2,167
0
0
7,412
0
39,469
L
Poseidon
HadesuIMTY
Poseidon
5,969
767
0
1,463
6,345
1,924
895
4,773
1,572
47,570
527
L
Thanatos
LeVi3tn4mi3n
Thanatos
4,145
1,411
0
4,441
10,383
3,622
0
4,271
6,112
0
46,792
W
Chang'e
LeonPodolski
Chang'e
8,288
897
1,560
6,324
7,354
2,178
0
1,075
6,041
51,719
1,429
W
Poseidon
4,278
267
0
0
6,017
1,621
0
3,181
2,500
48,161
503
L
Achilles
Okami Towns
Achilles
3,656
495
0
4,058
11,701
10,241
0
6,126
5,575
1,022
14,789
L
Ao Kuang
Onceshipp
Ao Kuang
4,256
1,071
0
4,404
9,344
3,788
0
0
8,838
28,960
2,232
W
5,286
492
0
3,170
9,304
7,196
0
954
8,181
15,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,296
Gold Earned
32,978
416
Minions Killed
383
0
Camps Cleared
0
1,294,824
Distance Traveled
1,225,317
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,220
768
144
12
0
276,080
0
L
Charybdis
6,960
580
116
10
0
215,318
0
W
Hou Yi
6,021
502
61
5
0
238,261
0
L
Poseidon
7,364
614
101
8
0
246,156
5
L
Thanatos
6,027
502
70
6
0
237,595
0
W
Chang'e
7,805
650
93
8
0
283,220
0
W
Poseidon
6,958
580
89
7
0
250,321
0
L
Achilles
6,574
548
21
2
0
281,872
6
L
Ao Kuang
6,053
504
75
6
0
244,376
0
W
Ymir
6,292
524
29
2
0
246,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role