Player Matchup

Sun Wukong
Sun Wukong
AuroraValkyrie
Sun Wukong
Level 207
God Stats
3W - 4L
1,515 SR
Queue Stats
204W - 171L
1,526 Elo+
Solo
Athena
Athena
Boblaplonge77
Athena
Level 39
God Stats
2W - 2L
1,849 SR
Queue Stats
7W - 9L
1,492 Elo+
Party 1
Mulan
Mulan
CASTlNG_COUCH
Mulan
Level 173
God Stats
2W - 7L
1,418 SR
Queue Stats
293W - 305L
1,473 Elo+
Solo
Izanami
Izanami
ShowRiz0
Izanami
Level 32
God Stats
1W - 2L
1,420 SR
Queue Stats
1W - 7L
1,257 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jucoos
Morgan Le Fay
Level 157
God Stats
122W - 82L
1,590 SR
Queue Stats
280W - 244L
1,545 Elo+
Solo
Team Averages
Level 122
1,558 SR
1,458 Elo+

VS

Team Averages
Level 111
1,421 SR
1,489 Elo+
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Bocha2001
Surtr
Level 49
God Stats
4W - 4L
1,453 SR
Queue Stats
21W - 23L
1,502 Elo+
Solo
Cerberus
Cerberus
Makka93
Cerberus
Level 129
God Stats
1W - 1L
1,161 SR
Queue Stats
173W - 168L
1,440 Elo+
Solo
Ne Zha
Ne Zha
charlytrek2
Ne Zha
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
286W - 281L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xinspiremex
Morgan Le Fay
Level 62
God Stats
5W - 4L
1,492 SR
Queue Stats
102W - 79L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AuroraValkyrie
Sun Wukong
11
1 / 2 / 1
5,819
529
5,084
9,415
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 4 / 2
5,675
516
3,085
10,071
6,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 2 / 0
5,983
544
7,062
11,737
6,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
ShowRiz0
Izanami
8
1 / 5 / 1
5,487
499
3,225
6,392
1,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
jucoos
Morgan Le Fay
11
1 / 1 / 1
6,654
605
5,065
6,558
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
7 / 1 / 4
7,469
679
11,571
7,362
2,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
Bocha2001
Surtr
12
2 / 0 / 0
7,087
644
7,909
12,218
11,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
Makka93
Cerberus
11
1 / 2 / 6
6,494
590
3,054
7,681
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
12
2 / 1 / 2
6,069
552
2,851
8,218
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
xinspiremex
Morgan Le Fay
13
2 / 0 / 0
7,295
663
4,728
5,751
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
14
14
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
4
9
L
Sun Wukong
AuroraValkyrie
Sun Wukong
1
2
1
0.75
L
1
4
2
0.5
W
Surtr
Bocha2001
Surtr
2
0
0
2
L
0
2
0
0
W
Cerberus
Makka93
Cerberus
1
2
6
2
L
Izanami
ShowRiz0
Izanami
1
5
1
0.3
W
Ne Zha
2
1
2
3
L
Morgan Le Fay
jucoos
Morgan Le Fay
1
1
1
1.5
W
Morgan Le Fay
xinspiremex
Morgan Le Fay
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,521
Damage
30,113
44,173
Taken
41,230
20,256
Mitigated
23,778
15,797
Healing
18,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,571
6,104
0
4,460
7,362
2,418
714
2,423
4,857
0
54,662
L
Sun Wukong
AuroraValkyrie
Sun Wukong
5,084
1,596
0
5,174
9,415
3,916
0
1,433
7,870
0
43,615
L
3,085
953
244
1,571
10,071
6,990
32
1,498
8,573
12,897
139
W
Surtr
Bocha2001
Surtr
7,909
2,522
0
5,739
12,218
11,194
0
633
11,576
880
50,903
L
7,062
1,721
0
4,624
11,737
6,020
0
1,105
10,632
0
46,701
W
Cerberus
Makka93
Cerberus
3,054
211
0
2,953
7,681
5,508
308
1,191
6,472
17,686
0
L
Izanami
ShowRiz0
Izanami
3,225
1,942
0
705
6,392
1,538
0
508
5,884
0
29,261
W
Ne Zha
2,851
1,533
0
3,310
8,218
2,957
0
544
7,516
0
43,520
L
Morgan Le Fay
jucoos
Morgan Le Fay
5,065
172
0
3,479
6,558
1,792
0
3,094
3,034
37,397
299
W
Morgan Le Fay
xinspiremex
Morgan Le Fay
4,728
255
0
2,000
5,751
1,701
0
2,640
2,659
54,503
453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,618
Gold Earned
34,414
326
Minions Killed
430
0
Camps Cleared
0
1,111,881
Distance Traveled
1,244,545
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,469
679
82
7
0
224,495
2
L
Sun Wukong
5,819
529
83
8
0
247,250
1
L
Athena
5,675
516
26
2
0
237,585
1
W
Surtr
7,087
644
94
9
0
235,509
0
L
Mulan
5,983
544
90
8
0
220,876
2
W
Cerberus
6,494
590
49
4
0
244,602
2
L
Izanami
5,487
499
56
5
0
159,943
0
W
Ne Zha
6,069
552
82
7
0
289,259
0
L
Morgan Le Fay
6,654
605
71
6
0
246,227
1
W
Morgan Le Fay
7,295
663
123
11
0
250,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role