Player Matchup

Janus
Janus
Ace 666Maverick
Janus
Level 139
God Stats
2W - 3L
1,592 SR
Queue Stats
297W - 280L
1,513 Elo+
Solo
Serqet
Serqet
Jwedd
Serqet
Level 148
God Stats
0W - 1L
1,413 SR
Queue Stats
158W - 171L
1,529 Elo+
Solo
Awilix
Awilix
Sac Raptor
Awilix
Level 158
God Stats
7W - 17L
1,330 SR
Queue Stats
374W - 390L
1,455 Elo+
Solo
Hera
Hera
Vuelve2368
Hera
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 47L
1,556 Elo+
Party 2
Ymir
Ymir
uLtRa GrOuNdHoG
Ymir
Level 197
God Stats
5W - 1L
1,808 SR
Queue Stats
232W - 229L
1,594 Elo+
Party 2
Team Averages
Level 149
1,529 SR
1,529 Elo+

VS

Team Averages
Level 136
1,452 SR
1,536 Elo+
Loki
Loki
Hamzurg
Loki
Level 142
God Stats
2W - 1L
1,496 SR
Queue Stats
205W - 200L
1,477 Elo+
Solo
Discordia
Discordia
HollowExoWolf69
Discordia
Level 122
God Stats
6W - 2L
1,637 SR
Queue Stats
124W - 130L
1,554 Elo+
Party 1
Chaac
Chaac
Santiago139
Chaac
Level 126
God Stats
1W - 3L
1,117 SR
Queue Stats
188W - 190L
1,560 Elo+
Solo
Kukulkan
Kukulkan
chief53
Kukulkan
Level 141
God Stats
8W - 6L
1,561 SR
Queue Stats
127W - 135L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
off-mossin_
Gilgamesh
Level 149
God Stats
3W - 0L
1,449 SR
Queue Stats
91W - 98L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 4
6,919
692
2,846
9,243
3,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Jwedd
Serqet
15
2 / 6 / 5
8,097
810
2,931
10,008
6,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Sac Raptor
Awilix
15
4 / 4 / 3
8,022
802
6,363
8,588
4,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

9
0 / 6 / 2
6,285
629
1,971
6,633
2,427
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 6 / 5
9,351
935
6,988
16,439
19,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Hamzurg
Loki
16
7 / 3 / 14
9,863
986
9,451
7,703
3,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
HollowExoWolf69
Discordia
14
2 / 1 / 13
9,037
904
7,867
3,047
1,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
11 / 1 / 14
11,596
1,160
14,555
10,936
11,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
chief53
Kukulkan
16
8 / 2 / 9
10,130
1,013
8,612
4,597
1,860
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
off-mossin_
Gilgamesh
14
2 / 3 / 14
8,926
893
7,212
12,186
9,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
94
9
Kills
30
30
Deaths
10
19
Assists
64
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Loki
Hamzurg
Loki
7
3
14
4.67
W
Discordia
HollowExoWolf69
Discordia
2
1
13
8.5
L
Serqet
Jwedd
Serqet
2
6
5
0.75
L
Awilix
Sac Raptor
Awilix
4
4
3
1.38
W
11
1
14
18
L
0
6
2
0.17
W
Kukulkan
chief53
Kukulkan
8
2
9
6.25
W
Gilgamesh
off-mossin_
Gilgamesh
2
3
14
3
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,099
Damage
47,697
50,911
Taken
38,469
35,847
Mitigated
27,601
4,181
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,846
49
0
0
9,243
3,948
0
1,942
6,809
12,074
0
W
Loki
Hamzurg
Loki
9,451
1,317
691
683
7,703
3,971
473
1,508
5,723
0
21,118
W
Discordia
HollowExoWolf69
Discordia
7,867
316
127
283
3,047
1,002
1,616
1,899
968
16,526
911
L
Serqet
Jwedd
Serqet
2,931
371
1,002
568
10,008
6,060
0
2,594
6,672
0
9,055
L
Awilix
Sac Raptor
Awilix
6,363
1,762
0
250
8,588
4,153
0
2,327
5,880
0
15,655
W
14,555
1,195
628
7,349
10,936
11,745
1,007
3,274
7,282
0
26,383
L
1,971
404
0
600
6,633
2,427
0
1,650
4,700
4,696
0
W
Kukulkan
chief53
Kukulkan
8,612
189
29
303
4,597
1,860
1,616
2,089
2,468
21,055
385
W
Gilgamesh
off-mossin_
Gilgamesh
7,212
1,517
539
2,695
12,186
9,023
1,164
2,807
9,024
0
12,645
L
6,988
1,268
346
1,415
16,439
19,259
0
5,695
9,282
16,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,674
Gold Earned
49,552
86
Minions Killed
138
0
Camps Cleared
0
743,710
Distance Traveled
1,013,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,919
692
29
3
0
145,257
0
W
Loki
9,863
986
26
3
0
208,922
0
W
Discordia
9,037
904
32
3
0
209,000
0
L
Serqet
8,097
810
23
2
0
165,861
0
L
Awilix
8,022
802
12
1
0
151,475
0
W
Chaac
11,596
1,160
30
3
0
243,864
0
L
Hera
6,285
629
4
0
0
133,294
0
W
Kukulkan
10,130
1,013
40
4
0
164,406
0
W
Gilgamesh
8,926
893
10
1
0
187,511
0
L
Ymir
9,351
935
18
2
0
147,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role