Player Matchup

Baron Samedi
Baron Samedi
DataRiku234
Baron Samedi
Level 89
God Stats
5W - 7L
1,479 SR
Queue Stats
226W - 220L
1,487 Elo+
Party 1
Surtr
Surtr
Heffe_TheMainMan
Surtr
Level 72
God Stats
13W - 15L
1,446 SR
Queue Stats
191W - 191L
1,489 Elo+
Party 1
Janus
Janus
LifelikeTrain83
Janus
Level 121
God Stats
2W - 1L
1,628 SR
Queue Stats
35W - 37L
1,408 Elo+
Solo
Neith
Neith
choral-chine2
Neith
Level 58
God Stats
117W - 116L
1,580 SR
Queue Stats
134W - 163L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
l-KingRevenant-l
Sun Wukong
Level 84
God Stats
13W - 6L
1,661 SR
Queue Stats
143W - 121L
1,480 Elo+
Solo
Team Averages
Level 85
1,559 SR
1,475 Elo+

VS

Team Averages
Level 103
1,463 SR
1,418 Elo+
Kukulkan
Kukulkan
AthleticGamer77
Kukulkan
Level 68
God Stats
0W - 2L
1,674 SR
Queue Stats
57W - 73L
1,434 Elo+
Party 2
Nemesis
Nemesis
Christian CCP
Nemesis
Level 159
God Stats
14W - 27L
1,456 SR
Queue Stats
347W - 329L
1,411 Elo+
Solo
Xing Tian
Xing Tian
TS BoneDaddy
Xing Tian
Level 68
God Stats
1W - 4L
1,298 SR
Queue Stats
39W - 53L
1,441 Elo+
Party 2
Olorun
Olorun
bigahe
Olorun
Level 119
God Stats
27W - 23L
1,549 SR
Queue Stats
355W - 344L
1,387 Elo+
Solo
Mulan
Mulan
sgtcaimo
Mulan
Level 99
God Stats
48W - 70L
1,341 SR
Queue Stats
724W - 724L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DataRiku234
Baron Samedi
14
3 / 1 / 4
8,146
543
8,211
8,105
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 2 / 2
8,552
570
13,401
13,892
5,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
2 / 0 / 4
8,622
575
4,321
5,924
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 4
7,773
518
4,358
8,985
2,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
l-KingRevenant-l
Sun Wukong
15
4 / 3 / 4
8,899
593
10,357
13,725
11,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 2 / 1
8,236
549
6,913
5,729
2,157
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
13
3 / 4 / 2
7,177
478
7,490
13,221
5,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
TS BoneDaddy
Xing Tian
11
1 / 3 / 3
7,193
480
3,884
13,056
9,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
bigahe
Olorun
11
0 / 6 / 4
6,244
416
5,417
11,538
3,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
sgtcaimo
Mulan
13
3 / 5 / 1
7,984
532
6,756
12,874
7,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
20
Kills
8
8
Deaths
20
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
2
1
0.75
L
Nemesis
3
4
2
1
W
Baron Samedi
DataRiku234
Baron Samedi
3
1
4
5
W
8
2
2
4.5
W
2
0
4
4
L
Xing Tian
TS BoneDaddy
Xing Tian
1
3
3
0.83
L
Olorun
bigahe
Olorun
0
6
4
0.33
W
3
2
4
2.5
W
Sun Wukong
l-KingRevenant-l
Sun Wukong
4
3
4
2
L
Mulan
sgtcaimo
Mulan
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,648
Damage
30,460
50,631
Taken
56,418
25,244
Mitigated
27,687
14,613
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,913
420
0
440
5,729
2,157
352
1,192
4,379
61,073
1,676
L
Nemesis
7,490
2,516
0
1,248
13,221
5,307
0
1,451
11,559
0
55,941
W
Baron Samedi
DataRiku234
Baron Samedi
8,211
766
1,193
2,872
8,105
3,381
1,028
3,256
4,838
49,215
839
W
13,401
5,816
0
3,265
13,892
5,863
451
5,727
8,089
1,381
48,298
W
4,321
280
0
0
5,924
1,890
432
2,479
3,398
47,600
0
L
Xing Tian
TS BoneDaddy
Xing Tian
3,884
221
104
1,615
13,056
9,602
0
3,754
9,302
18,844
0
L
Olorun
bigahe
Olorun
5,417
2,731
665
4,070
11,538
3,568
360
4,299
7,113
35,884
0
W
4,358
1,143
0
3,097
8,985
2,856
1,579
3,178
5,773
0
38,012
W
Sun Wukong
l-KingRevenant-l
Sun Wukong
10,357
2,021
0
4,186
13,725
11,254
61
1,469
11,801
0
52,472
L
Mulan
sgtcaimo
Mulan
6,756
1,338
0
2,262
12,874
7,053
0
2,378
9,917
0
43,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,992
Gold Earned
36,834
402
Minions Killed
372
0
Camps Cleared
0
1,472,597
Distance Traveled
1,504,643
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,236
549
136
9
0
282,400
0
L
Nemesis
7,177
478
88
6
0
335,688
2
W
Baron Samedi
8,146
543
86
6
0
281,772
2
W
Surtr
8,552
570
61
4
0
333,971
3
W
Janus
8,622
575
104
7
0
321,963
0
L
Xing Tian
7,193
480
19
1
0
338,666
0
L
Olorun
6,244
416
62
4
0
275,108
0
W
Neith
7,773
518
78
5
0
249,418
0
W
Sun Wukong
8,899
593
73
5
0
285,473
0
L
Mulan
7,984
532
67
4
0
272,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role