Player Matchup

Poseidon
Poseidon
Kimil Chak
Poseidon
Level 119
God Stats
4W - 9L
1,344 SR
Queue Stats
314W - 342L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
OadeTheGod
Sun Wukong
Level 18
God Stats
2W - 0L
1,694 SR
Queue Stats
5W - 5L
1,519 Elo+
Party 1
Nike
Nike
QuiteWild
Nike
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
VnMAVA
Baron Samedi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,487 Elo+
Party 1
Ah Puch
Ah Puch
wimbl08759
Ah Puch
Level 138
God Stats
2W - 2L
1,389 SR
Queue Stats
36W - 31L
1,485 Elo+
Solo
Team Averages
Level 69
1,485 SR
1,477 Elo+

VS

Team Averages
Level 119
1,470 SR
1,543 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
D4NKM3M32
Gilgamesh
Level 86
God Stats
3W - 6L
1,319 SR
Queue Stats
61W - 67L
1,503 Elo+
Solo
Aphrodite
Aphrodite
Ehvaa
Aphrodite
Level 115
God Stats
7W - 7L
1,564 SR
Queue Stats
223W - 200L
1,519 Elo+
Solo
Medusa
Medusa
Lil_KillKill
Medusa
Level 145
God Stats
4W - 8L
1,474 SR
Queue Stats
464W - 288L
1,659 Elo+
Solo
Artio
Artio
fluttershy3473
Artio
Level 100
God Stats
9W - 9L
1,492 SR
Queue Stats
564W - 570L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kimil Chak
Poseidon
11
1 / 0 / 5
5,879
1,176
6,233
1,562
430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
OadeTheGod
Sun Wukong
11
1 / 0 / 4
5,785
1,157
3,658
3,704
1,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
11
2 / 2 / 5
6,331
1,266
3,071
4,497
2,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
VnMAVA
Baron Samedi
11
2 / 0 / 3
6,315
1,263
7,605
2,658
1,080
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
wimbl08759
Ah Puch
11
1 / 0 / 6
6,380
1,276
7,209
293
92
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

396

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 0 / 0
5,020
1,004
0
0
0
Gilgamesh
D4NKM3M32
Gilgamesh
10
0 / 2 / 1
5,574
1,115
2,133
9,543
5,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Ehvaa
Aphrodite
11
0 / 2 / 1
5,572
1,114
3,139
6,741
3,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
11
2 / 1 / 0
6,265
1,253
2,929
5,872
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 2
5,969
1,194
1,909
9,794
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
7
Kills
2
2
Deaths
7
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
L
Gilgamesh
D4NKM3M32
Gilgamesh
0
2
1
0.25
L
Aphrodite
Ehvaa
Aphrodite
0
2
1
0.25
W
Poseidon
Kimil Chak
Poseidon
1
0
5
3.5
L
Medusa
2
1
0
2
W
Sun Wukong
OadeTheGod
Sun Wukong
1
0
4
3
W
Nike
2
2
5
2.25
W
Baron Samedi
VnMAVA
Baron Samedi
2
0
3
3.5
L
0
2
2
0.5
W
Ah Puch
wimbl08759
Ah Puch
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,776
Damage
10,110
12,714
Taken
31,950
5,701
Mitigated
18,136
2,260
Healing
5,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
D4NKM3M32
Gilgamesh
2,133
74
0
600
9,543
5,649
0
5,907
3,636
0
16,661
L
Aphrodite
Ehvaa
Aphrodite
3,139
529
1,424
1,867
6,741
3,466
0
4,587
2,154
9,087
0
W
Poseidon
Kimil Chak
Poseidon
6,233
1,299
0
963
1,562
430
0
93
1,433
16,735
1,114
L
Medusa
2,929
1,018
0
563
5,872
1,923
0
3,743
2,129
0
16,493
W
Sun Wukong
OadeTheGod
Sun Wukong
3,658
284
0
94
3,704
1,657
0
1,738
1,929
0
7,988
W
Nike
3,071
303
0
250
4,497
2,442
0
2,168
2,178
0
7,063
W
Baron Samedi
VnMAVA
Baron Samedi
7,605
414
453
419
2,658
1,080
0
976
1,682
14,742
0
L
1,909
220
484
1,040
9,794
7,098
0
6,705
3,089
3,826
0
W
Ah Puch
wimbl08759
Ah Puch
7,209
202
0
81
293
92
0
73
220
18,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,690
Gold Earned
28,400
92
Minions Killed
82
3
Camps Cleared
3
517,686
Distance Traveled
400,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,020
1,004
0
0
0
0
0
L
Gilgamesh
5,574
1,115
30
6
0
103,823
0
L
Aphrodite
5,572
1,114
10
2
0
92,899
0
W
Poseidon
5,879
1,176
25
5
0
100,423
0
L
Medusa
6,265
1,253
37
7
1
103,137
0
W
Sun Wukong
5,785
1,157
10
2
1
99,246
0
W
Nike
6,331
1,266
12
2
2
98,959
0
W
Baron Samedi
6,315
1,263
20
4
0
108,562
0
L
Artio
5,969
1,194
5
1
2
100,825
0
W
Ah Puch
6,380
1,276
25
5
0
110,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role