Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
NikktheKill
Gilgamesh
Level 146
God Stats
1W - 1L
1,727 SR
Queue Stats
29W - 29L
1,619 Elo+
Solo
Ganesha
Ganesha
Saboteur_Shade
Ganesha
Level 124
God Stats
7W - 6L
1,681 SR
Queue Stats
168W - 170L
1,540 Elo+
Party 2
Hun Batz
Hun Batz
Saboteur_Slim
Hun Batz
Level 107
God Stats
2W - 6L
1,425 SR
Queue Stats
201W - 181L
1,594 Elo+
Party 2
Jing Wei
Jing Wei
ocbsjosh
Jing Wei
Level 128
God Stats
1W - 1L
1,766 SR
Queue Stats
35W - 43L
1,517 Elo+
Solo
Team Averages
Level 131
1,620 SR
1,554 Elo+

VS

Team Averages
Level 138
1,445 SR
1,531 Elo+
Nike
Nike
CDK918
Nike
Level 149
God Stats
4W - 10L
1,291 SR
Queue Stats
440W - 467L
1,506 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SynysterTv
Kumbhakarna
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 67L
1,480 Elo+
Party 1
Nox
Nox
XKingxDonovanX
Nox
Level 157
God Stats
3W - 3L
1,432 SR
Queue Stats
435W - 455L
1,510 Elo+
Party 1
Skadi
Skadi
blacKtOOthGRim
Skadi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,579 Elo+
Solo
Yu Huang
Yu Huang
xKaQYinx
Yu Huang
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 5 / 2
5,893
1,179
3,683
10,132
5,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
NikktheKill
Gilgamesh
9
2 / 5 / 3
5,413
1,083
6,166
7,894
4,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 0 / 6
5,705
1,141
3,141
5,123
4,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
Saboteur_Slim
Hun Batz
9
0 / 4 / 3
5,261
1,052
6,165
5,102
2,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
ocbsjosh
Jing Wei
10
1 / 1 / 1
5,077
1,015
1,963
2,266
869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
CDK918
Nike
11
0 / 1 / 10
5,981
1,196
5,963
6,382
5,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
SynysterTv
Kumbhakarna
10
0 / 2 / 10
6,214
1,243
1,896
7,762
6,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
4 / 1 / 7
6,514
1,303
4,050
5,034
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
4 / 2 / 7
6,934
1,387
6,217
4,019
1,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yu Huang
xKaQYinx
Yu Huang
13
7 / 0 / 5
7,173
1,435
8,068
4,734
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
6
Kills
15
15
Deaths
6
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
2
0.8
W
Nike
CDK918
Nike
0
1
10
5
L
Gilgamesh
NikktheKill
Gilgamesh
2
5
3
0.7
L
0
0
6
3
L
Hun Batz
Saboteur_Slim
Hun Batz
0
4
3
0.38
W
Kumbhakarna
SynysterTv
Kumbhakarna
0
2
10
2.5
W
4
1
7
7.5
W
4
2
7
3.75
L
Jing Wei
ocbsjosh
Jing Wei
1
1
1
1.5
W
Yu Huang
xKaQYinx
Yu Huang
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,118
Damage
26,194
30,517
Taken
27,931
18,323
Mitigated
17,140
9,144
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,683
1
29
3,364
10,132
5,316
9
4,856
5,276
0
4,127
W
Nike
CDK918
Nike
5,963
310
516
696
6,382
5,232
0
834
5,440
1,848
9,458
L
Gilgamesh
NikktheKill
Gilgamesh
6,166
1,915
468
324
7,894
4,433
0
4,090
3,804
0
9,638
L
3,141
153
681
3,562
5,123
4,750
0
2,949
2,174
10,006
0
L
Hun Batz
Saboteur_Slim
Hun Batz
6,165
429
0
138
5,102
2,955
0
1,900
3,202
0
11,918
W
Kumbhakarna
SynysterTv
Kumbhakarna
1,896
270
1,785
1,541
7,762
6,544
176
779
6,810
4,905
0
W
4,050
731
350
1,202
5,034
2,145
487
969
3,962
9,310
0
W
6,217
2,318
32
298
4,019
1,201
0
559
3,460
0
12,535
L
Jing Wei
ocbsjosh
Jing Wei
1,963
1,176
62
516
2,266
869
0
1,222
1,044
0
4,215
W
Yu Huang
xKaQYinx
Yu Huang
8,068
1,233
293
1,582
4,734
2,018
681
0
4,694
15,626
634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,349
Gold Earned
32,816
35
Minions Killed
63
0
Camps Cleared
0
473,746
Distance Traveled
552,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,893
1,179
0
0
0
105,050
0
W
Nike
5,981
1,196
6
1
0
124,316
0
L
Gilgamesh
5,413
1,083
9
2
0
95,453
0
L
Ganesha
5,705
1,141
2
0
0
112,685
0
L
Hun Batz
5,261
1,052
15
3
0
98,506
0
W
Kumbhakarna
6,214
1,243
10
2
0
114,564
0
W
Nox
6,514
1,303
8
2
0
112,958
0
W
Skadi
6,934
1,387
22
4
0
91,297
0
L
Jing Wei
5,077
1,015
9
2
0
62,052
0
W
Yu Huang
7,173
1,435
17
3
0
109,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role