Player Matchup

Medusa
Medusa
CallMeDaddy5683
Medusa
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,685 Elo+
Solo
Fafnir
Fafnir
FeasibleTester9
Fafnir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,301 Elo+
Party 1
Da Ji
Da Ji
Mëwtwo
Da Ji
Level 148
God Stats
19W - 21L
1,488 SR
Queue Stats
270W - 246L
1,563 Elo+
Solo
Hou Yi
Hou Yi
iAbsolvere
Hou Yi
Level 187
God Stats
1W - 3L
1,152 SR
Queue Stats
13W - 21L
1,391 Elo+
Party 1
Thanatos
Thanatos
xxxxThanatosxxxx
Thanatos
Level 156
God Stats
28W - 25L
1,586 SR
Queue Stats
442W - 391L
1,618 Elo+
Solo
Team Averages
Level 136
1,445 SR
1,512 Elo+

VS

Team Averages
Level 141
1,611 SR
1,522 Elo+
Nut
Nut
CHAOSKING1102
Nut
Level 157
God Stats
16W - 10L
1,526 SR
Queue Stats
39W - 37L
1,526 Elo+
Solo
Sobek
Sobek
Mex ePoX
Sobek
Level 127
God Stats
4W - 2L
1,812 SR
Queue Stats
234W - 208L
1,495 Elo+
Solo
King Arthur
King Arthur
Troglodon
King Arthur
Level 146
God Stats
0W - 4L
1,316 SR
Queue Stats
143W - 125L
1,504 Elo+
Solo
Mercury
Mercury
Zebrowo
Mercury
Level 129
God Stats
5W - 5L
1,688 SR
Queue Stats
150W - 138L
1,543 Elo+
Solo
Vulcan
Vulcan
mark7725
Vulcan
Level 147
God Stats
17W - 9L
1,714 SR
Queue Stats
39W - 31L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,089
677
4,920
6,447
1,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
2 / 1 / 5
5,475
608
1,496
5,644
4,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
Mëwtwo
Da Ji
11
3 / 0 / 4
5,958
662
5,859
7,012
2,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
iAbsolvere
Hou Yi
9
3 / 1 / 1
5,536
615
2,739
5,273
1,360
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
5 / 1 / 0
6,660
740
6,933
7,534
3,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,524
503
2,315
3,793
1,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
Mex ePoX
Sobek
8
1 / 2 / 2
5,436
604
5,147
10,552
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Troglodon
King Arthur
8
0 / 5 / 0
4,607
512
2,274
9,686
4,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Zebrowo
Mercury
10
2 / 2 / 1
5,477
609
3,073
5,754
1,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vulcan
mark7725
Vulcan
9
0 / 4 / 1
4,957
551
3,413
4,631
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
4
4
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
3
1
2
4
W
2
1
5
4.5
L
Sobek
Mex ePoX
Sobek
1
2
2
1
W
Da Ji
Mëwtwo
Da Ji
3
0
4
5
L
King Arthur
Troglodon
King Arthur
0
5
0
0
L
Mercury
Zebrowo
Mercury
2
2
1
1.25
W
Hou Yi
iAbsolvere
Hou Yi
3
1
1
3.5
L
Vulcan
mark7725
Vulcan
0
4
1
0.13
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,947
Damage
16,222
31,910
Taken
34,416
13,312
Mitigated
16,642
18,770
Healing
6,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,315
1,092
0
294
3,793
1,104
0
219
3,574
0
23,574
W
4,920
1,569
0
2,485
6,447
1,850
0
3,001
3,218
0
50,517
W
1,496
476
0
2,236
5,644
4,083
0
1,917
3,655
6,955
0
L
Sobek
Mex ePoX
Sobek
5,147
513
0
3,145
10,552
7,792
0
1,028
9,524
13,722
1,783
W
Da Ji
Mëwtwo
Da Ji
5,859
1,699
0
3,810
7,012
2,213
0
873
6,133
0
40,099
L
King Arthur
Troglodon
King Arthur
2,274
404
0
2,186
9,686
4,755
0
0
9,186
0
22,009
L
Mercury
Zebrowo
Mercury
3,073
1,534
0
603
5,754
1,821
0
220
5,494
0
30,697
W
Hou Yi
iAbsolvere
Hou Yi
2,739
1,504
0
2,519
5,273
1,360
0
2,171
3,102
0
29,909
L
Vulcan
mark7725
Vulcan
3,413
37
0
455
4,631
1,170
0
29
4,602
24,494
0
W
6,933
2,034
0
7,720
7,534
3,806
0
0
7,534
0
43,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,718
Gold Earned
25,001
278
Minions Killed
208
0
Camps Cleared
0
949,705
Distance Traveled
924,362
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,524
503
46
5
0
121,731
0
W
Medusa
6,089
677
81
9
0
196,988
0
W
Fafnir
5,475
608
10
1
0
186,143
2
L
Sobek
5,436
604
19
2
0
198,035
4
W
Da Ji
5,958
662
67
7
0
226,795
1
L
King Arthur
4,607
512
34
4
0
195,790
0
L
Mercury
5,477
609
51
6
0
213,896
0
W
Hou Yi
5,536
615
43
5
0
156,927
0
L
Vulcan
4,957
551
58
6
0
194,910
4
W
Thanatos
6,660
740
77
9
0
182,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role