Player Matchup

Bellona
Bellona
ItsKingImPaCt
Bellona
Level 75
God Stats
9W - 12L
1,365 SR
Queue Stats
96W - 87L
1,437 Elo+
Solo
Tiamat
Tiamat
ViableLockdown
Tiamat
Level 186
God Stats
84W - 73L
1,614 SR
Queue Stats
190W - 177L
1,547 Elo+
Solo
Kali
Kali
WarchiefMowgli
Kali
Level 86
God Stats
23W - 17L
1,610 SR
Queue Stats
439W - 389L
1,604 Elo+
Solo
Ares
Ares
dballin
Ares
Level 143
God Stats
89W - 63L
1,661 SR
Queue Stats
583W - 523L
1,590 Elo+
Solo
Anhur
Anhur
oTHEORYo
Anhur
Level 219
God Stats
26W - 21L
1,637 SR
Queue Stats
321W - 302L
1,548 Elo+
Solo
Team Averages
Level 142
1,577 SR
1,545 Elo+

VS

Team Averages
Level 125
1,549 SR
1,551 Elo+
Janus
Janus
Adelism
Janus
Level 157
God Stats
6W - 1L
1,666 SR
Queue Stats
142W - 126L
1,519 Elo+
Solo
Neith
Neith
Destoh
Neith
Level 51
God Stats
17W - 14L
1,546 SR
Queue Stats
53W - 36L
1,643 Elo+
Party 1
Ao Kuang
Ao Kuang
Don Pepoon
Ao Kuang
Level 157
God Stats
1W - 1L
1,475 SR
Queue Stats
152W - 154L
1,543 Elo+
Solo
Maui
Maui
Kangaroocar
Maui
Level 131
God Stats
60W - 39L
1,588 SR
Queue Stats
384W - 371L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shovelheadtko
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,471 SR
Queue Stats
104W - 89L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
7
1 / 2 / 1
4,531
453
2,729
6,947
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 1 / 0
6,015
602
1,932
4,834
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
0 / 0 / 0
5,239
524
1,361
7,558
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
dballin
Ares
8
0 / 4 / 2
5,286
529
4,585
10,118
6,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Anhur
oTHEORYo
Anhur
9
1 / 2 / 1
5,347
535
3,392
5,779
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Adelism
Janus
12
2 / 0 / 3
6,742
674
4,534
2,837
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Destoh
Neith
10
1 / 1 / 3
5,588
559
4,328
5,147
1,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
Don Pepoon
Ao Kuang
13
1 / 0 / 0
7,404
740
2,701
4,488
2,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 1 / 5
5,479
548
3,930
7,785
3,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Shovelheadtko
Morgan Le Fay
10
4 / 0 / 1
5,901
590
5,180
5,691
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
9
9
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
Adelism
Janus
2
0
3
3.5
W
Neith
Destoh
Neith
1
1
3
2.5
W
Ao Kuang
Don Pepoon
Ao Kuang
1
0
0
1
L
Bellona
1
2
1
0.75
W
1
1
5
3.5
W
Morgan Le Fay
Shovelheadtko
Morgan Le Fay
4
0
1
4.5
L
0
1
0
0
L
0
0
0
0
L
Ares
dballin
Ares
0
4
2
0.25
L
Anhur
oTHEORYo
Anhur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,999
Damage
20,673
35,236
Taken
25,948
16,044
Mitigated
9,618
12,604
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Adelism
Janus
4,534
338
0
1,124
2,837
813
0
1,334
1,503
47,092
1,194
W
Neith
Destoh
Neith
4,328
1,545
0
2,148
5,147
1,344
0
1,519
3,628
0
30,275
W
Ao Kuang
Don Pepoon
Ao Kuang
2,701
624
0
2,431
4,488
2,121
0
0
4,488
50,288
3,259
L
Bellona
2,729
790
0
1,899
6,947
3,281
0
5,118
1,539
0
11,316
W
3,930
861
0
2,311
7,785
3,642
0
1,888
5,897
20,060
1,080
W
Morgan Le Fay
Shovelheadtko
Morgan Le Fay
5,180
204
0
1,497
5,691
1,698
0
1,353
4,338
34,638
1,034
L
1,932
85
0
2,327
4,834
2,208
0
2,204
2,528
53,527
0
L
1,361
273
0
4,548
7,558
2,534
0
1,443
6,072
0
38,072
L
Ares
dballin
Ares
4,585
376
0
1,832
10,118
6,524
406
3,722
6,297
13,146
3,920
L
Anhur
oTHEORYo
Anhur
3,392
1,873
0
1,998
5,779
1,497
196
2,905
2,834
0
36,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,418
Gold Earned
31,114
290
Minions Killed
351
0
Camps Cleared
0
1,017,043
Distance Traveled
1,104,819
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,742
674
107
11
0
239,696
4
W
Neith
5,588
559
66
7
0
204,056
2
W
Ao Kuang
7,404
740
98
10
0
189,666
0
L
Bellona
4,531
453
14
1
0
195,829
0
W
Maui
5,479
548
19
2
0
225,019
2
W
Morgan Le Fay
5,901
590
61
6
0
246,382
0
L
Tiamat
6,015
602
118
12
0
197,404
1
L
Kali
5,239
524
74
7
0
223,375
0
L
Ares
5,286
529
23
2
0
213,434
3
L
Anhur
5,347
535
61
6
0
187,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role