Player Matchup

Charon
Charon
Fzint
Charon
Level 159
God Stats
7W - 5L
1,656 SR
Queue Stats
355W - 280L
1,632 Elo+
Solo
Ix Chel
Ix Chel
gasta
Ix Chel
Level 129
God Stats
2W - 1L
1,845 SR
Queue Stats
123W - 125L
1,471 Elo+
Solo
Cerberus
Cerberus
miniturbo69
Cerberus
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 96L
1,632 Elo+
Solo
Chernobog
Chernobog
originalniy_nic
Chernobog
Level 81
God Stats
4W - 1L
1,661 SR
Queue Stats
188W - 198L
1,449 Elo+
Solo
Raijin
Raijin
proto_wolfleeda0
Raijin
Level 142
God Stats
1W - 2L
1,649 SR
Queue Stats
369W - 379L
1,505 Elo+
Solo
Team Averages
Level 111
1,662 SR
1,538 Elo+

VS

Team Averages
Level 149
1,448 SR
1,534 Elo+
Cernunnos
Cernunnos
C0wBoY
Cernunnos
Level 81
God Stats
2W - 4L
1,291 SR
Queue Stats
255W - 247L
1,510 Elo+
Solo
Horus
Horus
MrHy6
Horus
Level 202
God Stats
9W - 10L
1,480 SR
Queue Stats
887W - 938L
1,548 Elo+
Solo
Scylla
Scylla
SamWARNSVELD
Scylla
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 50L
1,450 Elo+
Solo
Athena
Athena
ViiRaL
Athena
Level 156
God Stats
1W - 0L
1,470 SR
Queue Stats
129W - 101L
1,580 Elo+
Party 1
Pele
Pele
Viví
Pele
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 158L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Fzint
Charon
13
2 / 1 / 2
6,080
1,013
5,975
5,631
4,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ix Chel
gasta
Ix Chel
11
0 / 5 / 5
5,683
947
4,061
5,684
1,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
miniturbo69
Cerberus
10
2 / 1 / 2
5,951
992
3,335
5,328
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
originalniy_nic
Chernobog
1
0 / 0 / 0
1,592
265
0
0
0
13
1 / 2 / 4
6,577
1,096
6,624
5,181
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
C0wBoY
Cernunnos
12
1 / 0 / 8
6,670
1,112
5,966
3,958
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
MrHy6
Horus
11
1 / 1 / 4
6,150
1,025
1,954
7,013
5,010
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
13
4 / 1 / 4
7,211
1,202
5,665
4,675
1,779
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
ViiRaL
Athena
11
0 / 1 / 8
6,561
1,094
2,398
7,565
7,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pele
Viví
Pele
12
3 / 2 / 5
6,997
1,166
4,496
6,037
2,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
5
Kills
9
9
Deaths
5
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
C0wBoY
Cernunnos
1
0
8
5
L
Charon
Fzint
Charon
2
1
2
3
W
Horus
MrHy6
Horus
1
1
4
3
W
Scylla
4
1
4
6
W
Athena
ViiRaL
Athena
0
1
8
4
W
Pele
Viví
Pele
3
2
5
2.75
L
Ix Chel
gasta
Ix Chel
0
5
5
0.5
L
Cerberus
miniturbo69
Cerberus
2
1
2
3
L
Chernobog
originalniy_nic
Chernobog
0
0
0
0
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,995
Damage
20,479
21,824
Taken
29,248
12,990
Mitigated
18,054
6,079
Healing
16,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
C0wBoY
Cernunnos
5,966
2,286
598
1,321
3,958
1,563
733
3,359
254
0
17,750
L
Charon
Fzint
Charon
5,975
386
132
1,805
5,631
4,981
0
2,277
3,354
10,772
0
W
Horus
MrHy6
Horus
1,954
544
4,919
3,735
7,013
5,010
37
4,378
2,221
0
4,459
W
Scylla
5,665
608
696
472
4,675
1,779
454
3,618
830
13,914
0
W
Athena
ViiRaL
Athena
2,398
593
557
1,542
7,565
7,230
54
4,493
2,671
4,150
0
W
Pele
Viví
Pele
4,496
503
709
1,487
6,037
2,472
189
2,214
3,706
0
13,120
L
Ix Chel
gasta
Ix Chel
4,061
412
260
297
5,684
1,939
0
2,505
3,179
7,376
340
L
Cerberus
miniturbo69
Cerberus
3,335
177
518
2,017
5,328
4,012
0
1,558
3,770
4,736
212
L
Chernobog
originalniy_nic
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
6,624
537
0
1,050
5,181
2,058
0
1,723
3,458
21,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,883
Gold Earned
33,589
69
Minions Killed
73
0
Camps Cleared
0
457,396
Distance Traveled
610,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,670
1,112
23
4
0
115,949
0
L
Charon
6,080
1,013
13
2
0
139,476
0
W
Horus
6,150
1,025
5
1
0
133,623
0
W
Scylla
7,211
1,202
24
4
0
119,112
0
W
Athena
6,561
1,094
3
1
0
108,918
0
W
Pele
6,997
1,166
18
3
0
132,753
0
L
Ix Chel
5,683
947
9
2
0
98,569
0
L
Cerberus
5,951
992
13
2
0
109,773
0
L
Chernobog
1,592
265
0
0
0
0
0
L
Raijin
6,577
1,096
34
6
0
109,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role