Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
HollowExoWolf69
Chronos
Level 122
God Stats
3W - 5L
1,321 SR
Queue Stats
124W - 130L
1,549 Elo+
Party 1
Ganesha
Ganesha
ItsBrickOutside
Ganesha
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 21L
1,672 Elo+
Solo
Nu Wa
Nu Wa
chief53
Nu Wa
Level 141
God Stats
2W - 2L
1,250 SR
Queue Stats
127W - 135L
1,552 Elo+
Party 1
Hel
Hel
marcnick
Hel
Level 129
God Stats
1W - 3L
1,105 SR
Queue Stats
207W - 190L
1,574 Elo+
Solo
Team Averages
Level 140
1,335 SR
1,569 Elo+

VS

Team Averages
Level 130
1,546 SR
1,489 Elo+
Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ONTHEBOAT
Chaac
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 101L
1,419 Elo+
Solo
Janus
Janus
ProtoSc0pes
Janus
Level 134
God Stats
6W - 4L
1,571 SR
Queue Stats
309W - 324L
1,514 Elo+
Solo
Yemoja
Yemoja
chees3FruitFly
Yemoja
Level 126
God Stats
1W - 1L
1,660 SR
Queue Stats
318W - 323L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 1 / 3
6,376
1,275
4,647
4,708
1,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 2 / 2
5,245
1,049
1,648
3,618
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
0 / 1 / 6
6,491
1,298
3,167
5,975
4,334
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
chief53
Nu Wa
12
4 / 1 / 1
6,522
1,304
4,714
3,608
1,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 1 / 4
6,323
1,265
3,462
3,113
1,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 1 / 2
5,928
1,186
5,353
2,635
783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
 
Bellona
10
1 / 3 / 4
5,466
1,093
2,546
6,320
6,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chaac
ONTHEBOAT
Chaac
9
1 / 3 / 2
5,203
1,041
5,206
6,764
4,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 1 / 3
5,868
1,174
5,548
3,028
860
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
1,340
268
0
251
65

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
8
Kills
6
6
Deaths
8
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
1
3
2.5
L
Scylla
 
Scylla
2
1
2
3
L
Bellona
 
Bellona
1
3
4
1
W
0
2
2
0.5
W
0
1
6
3
L
Chaac
ONTHEBOAT
Chaac
1
3
2
0.67
L
2
1
3
3.5
L
0
0
0
0
W
Nu Wa
chief53
Nu Wa
4
1
1
4.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,638
Damage
18,653
21,022
Taken
18,998
9,574
Mitigated
11,972
8,729
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,647
1,342
1,174
1,128
4,708
1,636
345
2,506
2,051
0
12,400
L
Scylla
 
Scylla
5,353
279
0
163
2,635
783
0
1,742
893
18,096
0
L
Bellona
 
Bellona
2,546
230
356
753
6,320
6,238
0
4,062
2,258
0
4,291
W
1,648
505
132
387
3,618
1,145
0
2,326
1,256
3,467
162
W
3,167
237
147
1,691
5,975
4,334
0
2,413
3,421
8,800
932
L
Chaac
ONTHEBOAT
Chaac
5,206
585
277
1,890
6,764
4,026
0
4,209
2,555
0
10,611
L
5,548
219
0
991
3,028
860
0
2,258
770
14,415
571
L
0
0
0
0
251
65
0
251
0
0
0
W
Nu Wa
chief53
Nu Wa
4,714
1,669
0
0
3,608
1,242
875
1,693
1,875
13,159
0
W
3,462
86
2,781
1,289
3,113
1,217
252
1,942
1,171
8,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,957
Gold Earned
23,805
59
Minions Killed
59
0
Camps Cleared
0
497,611
Distance Traveled
413,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,376
1,275
29
6
0
100,398
0
L
Scylla
5,928
1,186
26
5
0
96,993
0
L
Bellona
5,466
1,093
6
1
0
107,569
0
W
Chronos
5,245
1,049
1
0
0
76,568
0
W
Ganesha
6,491
1,298
0
0
0
113,059
0
L
Chaac
5,203
1,041
2
0
0
99,116
0
L
Janus
5,868
1,174
25
5
0
109,342
0
L
Yemoja
1,340
268
0
0
0
0
0
W
Nu Wa
6,522
1,304
21
4
0
113,374
0
W
Hel
6,323
1,265
8
2
0
94,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role