Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LoutreRoyale62
Mulan
Level 89
God Stats
22W - 17L
1,633 SR
Queue Stats
234W - 223L
1,543 Elo+
Solo
Medusa
Medusa
NunoDeleid
Medusa
Level 101
God Stats
3W - 10L
1,296 SR
Queue Stats
242W - 239L
1,509 Elo+
Solo
Aphrodite
Aphrodite
OllySweet
Aphrodite
Level 84
God Stats
2W - 3L
1,518 SR
Queue Stats
2W - 3L
1,533 Elo+
Solo
Raijin
Raijin
Rosatom
Raijin
Level 69
God Stats
31W - 16L
1,646 SR
Queue Stats
221W - 239L
1,534 Elo+
Solo
Team Averages
Level 88
1,519 SR
1,524 Elo+

VS

Team Averages
Level 143
1,539 SR
1,498 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
LooZ55
Bellona
Level 127
God Stats
3W - 1L
1,723 SR
Queue Stats
441W - 439L
1,474 Elo+
Solo
Ares
Ares
OlaElendigson
Ares
Level 152
God Stats
2W - 0L
1,474 SR
Queue Stats
308W - 254L
1,504 Elo+
Solo
Agni
Agni
TheHellMonsta
Agni
Level 141
God Stats
72W - 64L
1,600 SR
Queue Stats
398W - 410L
1,563 Elo+
Solo
Scylla
Scylla
Tynosa
Scylla
Level 61
God Stats
5W - 11L
1,399 SR
Queue Stats
46W - 43L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 2 / 3
7,168
1,195
5,981
10,429
10,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 4 / 3
6,832
1,139
7,596
10,658
8,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
NunoDeleid
Medusa
12
4 / 3 / 0
7,523
1,254
5,409
9,352
2,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Aphrodite
OllySweet
Aphrodite
12
0 / 1 / 3
6,629
1,105
2,119
6,450
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Raijin
Rosatom
Raijin
11
0 / 1 / 1
5,956
993
754
1,504
357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

322

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
4 / 1 / 6
7,431
1,239
8,706
5,355
3,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
LooZ55
Bellona
12
3 / 2 / 6
7,252
1,209
6,252
5,541
5,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 5
7,539
1,257
5,881
6,637
6,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 0 / 10
6,796
1,133
5,539
2,934
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
Tynosa
Scylla
12
2 / 1 / 8
7,284
1,214
8,153
3,171
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
4
Kills
11
11
Deaths
4
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
3
0.75
W
Ne Zha
 
Ne Zha
4
1
6
7
W
Bellona
LooZ55
Bellona
3
2
6
3
L
0
4
3
0.38
L
Medusa
NunoDeleid
Medusa
4
3
0
1.33
W
2
0
5
4.5
L
Aphrodite
OllySweet
Aphrodite
0
1
3
1.5
L
Raijin
Rosatom
Raijin
0
1
1
0.5
W
0
0
10
5
W
Scylla
Tynosa
Scylla
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,859
Damage
34,531
38,393
Taken
23,638
25,242
Mitigated
18,531
8,654
Healing
3,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,981
2,331
0
945
10,429
10,748
0
4,734
5,117
10,129
2,130
W
Ne Zha
 
Ne Zha
8,706
2,351
0
1,940
5,355
3,462
0
1,568
3,594
0
20,427
W
Bellona
LooZ55
Bellona
6,252
620
0
440
5,541
5,816
0
1,880
3,563
0
8,827
L
7,596
827
0
566
10,658
8,704
0
5,433
4,621
0
18,405
L
Medusa
NunoDeleid
Medusa
5,409
2,009
0
1,156
9,352
2,879
0
4,416
4,436
0
18,910
W
5,881
533
0
685
6,637
6,710
0
2,244
4,213
7,329
0
L
Aphrodite
OllySweet
Aphrodite
2,119
91
3,581
2,406
6,450
2,554
0
3,081
3,030
17,333
0
L
Raijin
Rosatom
Raijin
754
25
0
0
1,504
357
0
245
1,237
4,645
177
W
5,539
270
0
657
2,934
1,272
0
1,322
1,612
17,624
224
W
Scylla
Tynosa
Scylla
8,153
584
0
0
3,171
1,271
0
956
2,173
22,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,108
Gold Earned
36,302
122
Minions Killed
126
6
Camps Cleared
3
518,896
Distance Traveled
614,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,168
1,195
10
2
0
127,066
0
W
Ne Zha
7,431
1,239
6
1
0
125,078
0
W
Bellona
7,252
1,209
8
1
1
127,773
0
L
Mulan
6,832
1,139
22
4
4
111,081
0
L
Medusa
7,523
1,254
26
4
0
116,306
0
W
Ares
7,539
1,257
2
0
0
123,749
0
L
Aphrodite
6,629
1,105
53
9
1
118,890
0
L
Raijin
5,956
993
11
2
1
45,553
0
W
Agni
6,796
1,133
56
9
1
122,966
0
W
Scylla
7,284
1,214
54
9
1
114,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role