Player Matchup

Bastet
Bastet
BakeBukkake
Bastet
Level 67
God Stats
3W - 0L
1,680 SR
Queue Stats
89W - 62L
1,590 Elo+
Party 1
Mulan
Mulan
Ethan288
Mulan
Level 68
God Stats
2W - 0L
1,565 SR
Queue Stats
76W - 66L
1,629 Elo+
Party 1
Freya
Freya
RumplForeeSkin
Freya
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 57L
1,527 Elo+
Solo
Atlas
Atlas
TapeableBrick26
Atlas
Level 105
God Stats
5W - 2L
1,683 SR
Queue Stats
185W - 179L
1,436 Elo+
Solo
Thor
Thor
东区一匹狼
Thor
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 173L
1,459 Elo+
Solo
Team Averages
Level 87
1,586 SR
1,528 Elo+

VS

Team Averages
Level 128
1,705 SR
1,546 Elo+
Danzaburou
Danzaburou
Medina_hehe
Danzaburou
Level 84
God Stats
1W - 1L
1,730 SR
Queue Stats
128W - 141L
1,417 Elo+
Solo
Atlas
Atlas
MrBiggums
Atlas
Level 152
God Stats
1W - 1L
2,136 SR
Queue Stats
288W - 41L
1,812 Elo+
Solo
Ah Puch
Ah Puch
Rafa_elmago_
Ah Puch
Level 67
God Stats
9W - 6L
1,452 SR
Queue Stats
457W - 474L
1,517 Elo+
Solo
Mercury
Mercury
VERKROUK
Mercury
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 122L
1,520 Elo+
Solo
Xbalanque
Xbalanque
whyteroses
Xbalanque
Level 212
God Stats
12W - 8L
1,706 SR
Queue Stats
1,370W - 1,468L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
4 / 1 / 9
7,162
1,194
8,166
7,271
2,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Mulan
Ethan288
Mulan
11
4 / 2 / 8
6,597
1,100
3,340
7,632
4,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 2 / 8
6,153
1,026
1,580
4,598
1,431
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
2 / 0 / 9
7,030
1,172
3,417
6,434
3,915
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
2 / 1 / 8
6,336
1,056
3,828
3,630
1,155
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Medina_hehe
Danzaburou
11
0 / 3 / 6
5,999
1,000
3,282
4,720
1,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
MrBiggums
Atlas
12
2 / 1 / 4
6,339
1,057
10,034
4,654
2,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Rafa_elmago_
Ah Puch
11
3 / 2 / 0
6,180
1,030
7,748
3,403
1,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mercury
VERKROUK
Mercury
7
0 / 5 / 4
5,081
847
1,095
5,316
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
whyteroses
Xbalanque
11
1 / 3 / 0
5,718
953
2,711
4,088
1,141
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
14
Kills
6
6
Deaths
14
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
4
1
9
8.5
W
Mulan
Ethan288
Mulan
4
2
8
4
L
Danzaburou
Medina_hehe
Danzaburou
0
3
6
1
L
Atlas
MrBiggums
Atlas
2
1
4
4
L
Ah Puch
Rafa_elmago_
Ah Puch
3
2
0
1.5
W
2
2
8
3
W
2
0
9
6.5
L
Mercury
VERKROUK
Mercury
0
5
4
0.4
L
Xbalanque
whyteroses
Xbalanque
1
3
0
0.33
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,331
Damage
24,870
29,565
Taken
22,181
13,430
Mitigated
7,393
11,082
Healing
3,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
8,166
1,219
1,630
3,459
7,271
2,367
0
3,458
3,575
0
16,028
W
Mulan
Ethan288
Mulan
3,340
124
355
1,606
7,632
4,562
0
4,429
2,931
0
7,971
L
Danzaburou
Medina_hehe
Danzaburou
3,282
975
323
554
4,720
1,620
0
495
4,076
0
8,607
L
Atlas
MrBiggums
Atlas
10,034
2,463
416
1,213
4,654
2,115
0
939
3,715
16,427
452
L
Ah Puch
Rafa_elmago_
Ah Puch
7,748
0
0
408
3,403
1,142
0
742
2,624
13,235
0
W
1,580
533
274
299
4,598
1,431
0
1,993
2,435
5,024
307
W
3,417
803
636
2,096
6,434
3,915
0
4,513
1,713
10,641
0
L
Mercury
VERKROUK
Mercury
1,095
194
0
388
5,316
1,375
0
1,581
3,554
0
1,503
L
Xbalanque
whyteroses
Xbalanque
2,711
220
0
315
4,088
1,141
0
1,462
2,505
0
9,142
W
3,828
80
584
143
3,630
1,155
0
1,982
1,484
379
7,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,278
Gold Earned
29,317
66
Minions Killed
60
0
Camps Cleared
0
712,019
Distance Traveled
540,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,162
1,194
22
4
0
160,379
0
W
Mulan
6,597
1,100
4
1
0
128,535
0
L
Danzaburou
5,999
1,000
17
3
0
114,138
0
L
Atlas
6,339
1,057
9
2
0
124,010
0
L
Ah Puch
6,180
1,030
15
3
0
131,747
0
W
Freya
6,153
1,026
12
2
0
147,321
0
W
Atlas
7,030
1,172
18
3
0
134,895
0
L
Mercury
5,081
847
2
0
0
102,824
0
L
Xbalanque
5,718
953
17
3
0
67,360
0
W
Thor
6,336
1,056
10
2
0
140,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role