Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
IamSoFree
Achilles
Level 218
God Stats
12W - 12L
1,517 SR
Queue Stats
26W - 28L
1,477 Elo+
Solo
Bellona
Bellona
Luchiz
Bellona
Level 201
God Stats
5W - 6L
1,409 SR
Queue Stats
244W - 212L
1,577 Elo+
Solo
Agni
Agni
Vivalaxton
Agni
Level 143
God Stats
5W - 6L
1,554 SR
Queue Stats
252W - 255L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
biggsy32123
Cthulhu
Level 100
God Stats
8W - 2L
1,640 SR
Queue Stats
290W - 298L
1,529 Elo+
Party 1
Team Averages
Level 164
1,524 SR
1,517 Elo+

VS

Team Averages
Level 138
1,591 SR
1,492 Elo+
Nike
Nike
 
Nike
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
KIIIIIING
Anubis
Level 141
God Stats
1W - 4L
1,602 SR
Queue Stats
25W - 35L
1,406 Elo+
Solo
Ymir
Ymir
ProcessingInfo
Ymir
Level 106
God Stats
10W - 8L
1,611 SR
Queue Stats
563W - 491L
1,513 Elo+
Solo
Medusa
Medusa
Solutiоn
Medusa
Level 158
God Stats
6W - 5L
1,743 SR
Queue Stats
248W - 232L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
1 / 0 / 1
3,398
680
2,287
2,658
593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
IamSoFree
Achilles
7
2 / 1 / 0
3,631
726
692
3,866
1,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Luchiz
Bellona
7
2 / 0 / 0
3,995
799
2,528
4,127
2,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 0 / 2
3,925
785
893
1,340
210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
biggsy32123
Cthulhu
6
1 / 1 / 1
3,693
739
1,570
3,485
1,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
5
0 / 2 / 0
3,206
641
1,786
3,874
1,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
 
Chronos
3
1 / 1 / 0
2,880
576
648
1,489
335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
KIIIIIING
Anubis
7
0 / 2 / 1
3,637
727
811
2,543
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 0 / 1
3,697
739
1,311
4,054
2,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Medusa
Solutiоn
Medusa
5
1 / 1 / 0
3,416
683
2,768
2,818
657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
2
2
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
0
1
1.5
L
Nike
 
Nike
0
2
0
0
L
Chronos
 
Chronos
1
1
0
1
W
Achilles
IamSoFree
Achilles
2
1
0
2
L
Anubis
KIIIIIING
Anubis
0
2
1
0.25
W
Bellona
Luchiz
Bellona
2
0
0
2
L
0
0
1
0.5
L
Medusa
Solutiоn
Medusa
1
1
0
1
W
0
0
2
1
W
Cthulhu
biggsy32123
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,970
Damage
7,324
15,476
Taken
14,778
6,659
Mitigated
5,675
8,519
Healing
4,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
2,287
918
0
1,170
2,658
593
0
870
1,788
0
14,137
L
Nike
 
Nike
1,786
349
0
1,039
3,874
1,272
0
0
3,601
0
13,014
L
Chronos
 
Chronos
648
215
0
620
1,489
335
0
197
1,292
4,757
0
W
Achilles
IamSoFree
Achilles
692
362
0
2,391
3,866
1,294
0
794
3,028
0
15,266
L
Anubis
KIIIIIING
Anubis
811
47
0
305
2,543
983
0
883
1,660
15,419
0
W
Bellona
Luchiz
Bellona
2,528
1,024
0
2,158
4,127
2,941
0
0
3,857
0
20,787
L
1,311
617
0
1,594
4,054
2,428
0
715
3,339
10,536
2,355
L
Medusa
Solutiоn
Medusa
2,768
1,229
0
750
2,818
657
0
658
2,160
0
15,819
W
893
177
0
736
1,340
210
0
316
936
20,247
684
W
Cthulhu
biggsy32123
Cthulhu
1,570
218
772
1,292
3,485
1,621
0
738
2,747
11,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,642
Gold Earned
16,836
156
Minions Killed
129
0
Camps Cleared
0
528,954
Distance Traveled
477,915
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,398
680
25
5
0
101,917
1
L
Nike
3,206
641
25
5
0
101,622
0
L
Chronos
2,880
576
10
2
0
59,861
0
W
Achilles
3,631
726
28
6
0
104,047
0
L
Anubis
3,637
727
47
9
0
108,249
0
W
Bellona
3,995
799
34
7
0
100,125
0
L
Ymir
3,697
739
22
4
0
105,450
3
L
Medusa
3,416
683
25
5
0
102,733
0
W
Agni
3,925
785
50
10
0
104,896
0
W
Cthulhu
3,693
739
19
4
0
117,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role