Player Matchup

Bakasura
Bakasura
Neo4you
Bakasura
Level 48
God Stats
2W - 5L
1,500 SR
Queue Stats
112W - 134L
1,442 Elo+
Solo
Ymir
Ymir
Twitch_Rickyprp
Ymir
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 86L
1,296 Elo+
Party 1
Apollo
Apollo
coooooooola
Apollo
Level 179
God Stats
1W - 2L
1,663 SR
Queue Stats
104W - 111L
1,500 Elo+
Solo
Vulcan
Vulcan
odasor123
Vulcan
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
42W - 64L
1,296 Elo+
Party 1
Shiva
Shiva
stewie88griffin
Shiva
Level 88
God Stats
15W - 3L
1,994 SR
Queue Stats
138W - 129L
1,462 Elo+
Solo
Team Averages
Level 75
1,631 SR
1,399 Elo+

VS

Team Averages
Level 84
1,558 SR
1,518 Elo+
Osiris
Osiris
 
Osiris
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ProfesorGanja
Morgan Le Fay
Level 101
God Stats
6W - 1L
1,677 SR
Queue Stats
24W - 17L
1,518 Elo+
Party 2
Awilix
Awilix
Schlottti-_-
Awilix
Level 86
God Stats
63W - 38L
1,669 SR
Queue Stats
179W - 177L
1,523 Elo+
Solo
Izanami
Izanami
shadowdeath499
Izanami
Level 65
God Stats
2W - 0L
1,733 SR
Queue Stats
37W - 25L
1,528 Elo+
Solo
Mercury
Mercury
szonko654
Mercury
Level 101
God Stats
1W - 0L
1,209 SR
Queue Stats
16W - 10L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Neo4you
Bakasura
10
1 / 2 / 0
5,351
535
1,378
8,020
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 1
4,023
402
534
2,869
714
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
8
4 / 1 / 0
5,432
543
3,217
3,668
889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
odasor123
Vulcan
10
2 / 2 / 1
5,806
581
5,999
4,140
1,304
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 1
5,184
518
3,595
7,653
3,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
0 / 3 / 1
5,428
543
1,647
6,276
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
ProfesorGanja
Morgan Le Fay
10
2 / 2 / 1
5,727
573
1,964
5,180
1,383
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
11
7 / 1 / 2
6,475
648
6,206
6,205
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 2
5,737
574
1,534
5,032
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
szonko654
Mercury
9
0 / 0 / 3
5,034
503
1,999
6,055
1,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
7
Kills
9
9
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
3
1
0.17
L
Bakasura
Neo4you
Bakasura
1
2
0
0.5
W
Morgan Le Fay
ProfesorGanja
Morgan Le Fay
2
2
1
1.25
W
Awilix
7
1
2
8
L
0
2
1
0.25
L
Apollo
4
1
0
4
L
Vulcan
odasor123
Vulcan
2
2
1
1.25
W
0
1
2
1
L
0
2
1
0.25
W
Mercury
szonko654
Mercury
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,723
Damage
13,350
26,350
Taken
28,748
9,290
Mitigated
10,468
8,139
Healing
9,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
1,647
612
0
988
6,276
4,359
565
616
5,660
0
28,350
L
Bakasura
Neo4you
Bakasura
1,378
986
0
4,101
8,020
2,459
0
529
7,491
0
35,456
W
Morgan Le Fay
ProfesorGanja
Morgan Le Fay
1,964
358
0
1,693
5,180
1,383
0
2,820
2,200
28,570
0
W
Awilix
6,206
1,944
0
2,903
6,205
1,832
0
1,063
5,102
0
34,934
L
534
0
0
0
2,869
714
0
533
2,336
10,024
0
L
Apollo
3,217
1,857
0
956
3,668
889
0
0
3,668
0
23,439
L
Vulcan
odasor123
Vulcan
5,999
270
0
1,478
4,140
1,304
0
656
3,484
36,254
633
W
1,534
1,136
0
2,480
5,032
1,098
585
994
4,038
0
34,299
L
3,595
498
0
1,604
7,653
3,924
0
246
7,407
0
19,305
W
Mercury
szonko654
Mercury
1,999
623
0
1,564
6,055
1,796
0
891
5,164
0
25,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,796
Gold Earned
28,401
217
Minions Killed
274
0
Camps Cleared
0
850,141
Distance Traveled
1,011,510
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,428
543
51
5
0
173,637
0
L
Bakasura
5,351
535
77
8
0
225,396
1
W
Morgan Le Fay
5,727
573
49
5
0
173,558
1
W
Awilix
6,475
648
61
6
0
244,400
0
L
Ymir
4,023
402
13
1
0
116,568
0
L
Apollo
5,432
543
39
4
0
113,641
0
L
Vulcan
5,806
581
70
7
0
207,136
0
W
Izanami
5,737
574
68
7
0
187,163
0
L
Shiva
5,184
518
18
2
0
187,400
0
W
Mercury
5,034
503
45
5
0
232,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role